The Solution
Here is yet another type of puzzle - a reconstruction problem. These depend as much on logic as
skill at chess, but for that reason they offer a welcome change from the endless 'Find the
Combinations' puzzles so beloved of chess magazines. This is the position after Black's 14th
move, what was the game?
The first step is to count the number of moves required for Black's pieces to arrive in their
diagram positions. Then it will be possible to determine the fate of the two missing Black
pieces. The next stage is to determine when the pawn on d7 was captured, and when the Rook on a8
disappeared. A final leap of the imagination will be necessary for the complete solution.
Black's Bishops have made at least three moves, his Pawns five, his Queen two, his c4-Rook three
and his Knight one - total 14. Thus neither the b8-Knight nor the d7-Pawn ever moved, and both
must have been captured on their original squares by White Knights. It follows that the Rook on
c4 started life on h8.
Now we have to work out the order of Black's moves. Which moves can Black play before the d7-Pawn
is captured? Note that ...e6 must come after ...Bh3, and ...Ne7 must follow ...e6. This releases
the h8-Rook to move to c4. Therefore the Ng8, Rh8 and Pe7 cannot move until after White plays
Nxd7. Black's Queen must have reached h5 via d5, g5 or h4, so Black cannot play ...g5 until
after at least one Queen move, or else the Queen cannot reach h5 in two moves. Thus the Pg7 and
hence also the Bf8 cannot move until after Nxd7. In other words, the only moves Black can make
before the d7-Pawn is captured are ...f5, ...f4 and ...f3. Then Black runs out of moves, so White
must play Nxd7 by move three. This determines the first few moves.
1 Nf3 f5
2 Ne5 f4
3 Nxd7 f3
Now we have to work out how the a8-Rook is taken. In the final position White has a Knight on g1,
and since f3 is now blocked it must arrive there via h3. The obvious plan is 4 Nb6 5 Nxa8 6 Nb6
7 Nd5 8 Nf4 and 9 Nh3, but in fact this is impossible. The reason is that with this sequence
Black cannot play ...Bh3 until move 10 at the earliest, but at least five moves (...e6, ...Ne7
and three with the Rook) must follow ...Bh3, and there is no time for these. It follows that it
is the Knight on b1 which heads for h3. So White must continue 4 Nb6 (the d7-Knight must move,
because Black has no more pass moves) and then play the Nb1 to g1 (via h3), which takes us up to
move nine (Black's ninth move must be ...Bh3), finally 10 Nxa8 and back to b1 consumes all the
White moves.
4 Nb6
Black's last six moves are 9...Bh3, 10...e6, 11...Ne7 and Rook to c4. Since the Pawn stays on e7
until move 10, the Black Queen must reach h5 via d5. This must occur before ...g5, which releases
the f8-bishop for ...Bg7-c3. Now we have completely determined the order of Black's moves.
4...Qd5
5 Nc3 Qh5
6 Ncd5
Not 6 Ne4?, intending Ng5-h3, because Black's next move must be ...g5.
6...g5
7 Nf4 Bg7
8 Nh3 Bc3
9 Ng1 Bh3
10 Nxa8 e6
11 Nb6 Ne7
12 Nc4 Rf8
13 Na3 Rf4
14 Nb1 Rc4
Voila!
Looking at the diagram position, it is not obvious that White's Knights must have changed
places.