Bial seemed to ignore Sandros' speculation. "Why you?
Well, of course, I am not sure that you will happen to come
across my child's egg. Nor, if you do find it, that you will
come to be in control of it. Nor even if that happens, that
you will choose to contact me. Nor still further that you
will be able to do anything except destroy it."
"But this I do know, for some say I have an interesting ability
to make shrewd guesses of the future." Her eyes turn
directly to Avon, tho she continues to address the group.
"There is a key -- or part of a key -- already found by you.
And you will be attempting something very dangerous and will come
in contact with those who work for the full return of the Dark God
Silindur. In doing that, you will go places and see things
that regular folk do not."
"Wherever it may be, my egg is surely not in a place where
regular folk might see it. If they did, I think word would
get around, don't you?"
She pauses, as if unsure whether to say more. She does.
"Your Duke is a mean, venal, sadistic insect, and I will never
understand why humans allow such to come to positions of leadership.
Anyone with any insight at all should have culled him before he
came to adulthood. I cannot, as you know, confirm or deny
that he is involved in my problem in any way. But I do know
that he, unknowingly, has another part of your key."
Her eyes pass around the group slowly. "The path of his
future crosses yours. There is great uncertainty there, which
cannot be seen beyond."
"People
change, power corrupts?" JessJazza says, as if taking the side
of all humanoids in defending the duke, who isn't here to defend
himself. JessJazza also wonders briefly who the duke is. "Duke
has part of key...." JessJazza mumbles to herself. She looks
around at the group and says. "Well...then whichever of you
has any sort of a key or part of a key better let the rest of us
know."
Avon looks at JessJazza. He doesn't say anything. He
gently moves his foot sideways until it hits his backpack.
The feeling of his backpack comforts him. His lips moves
as he wants to say something, irritated by the bluntness
the fighter displays. He hesitates, he searches for words.
"How charming." He says more to himself than anyone
else. He stops looking at the elf, but continues talking to
her nonetheless. "Directness seldom is an easy
path to travel. But never mind that, tell me, how long
have you been with us... friend? A day, half a day, hours?
Trust is something you have to win." He looks around
the group and guesses their reaction. "Or at least my
trust is something you have to win."
JessJazza glares at Avon. "How about you can trust me to the
point that I'll leave the church I'm supposed to be staying at to
help a confessed vampire because I know its the right thing to do?"
She sighs. "You never worked in a group before?"
He has to force himself not to laugh when he thinks about
the situation. "Do you honestly think I am going to tell
you what this key is? Just to sneak up to me during the darkness
of night? Come to think of it," he motions to the
rest of the group, "they probably will tell you
anyway."
"You presemptuous moron." JessJazza sighs. "You just
told me you had it! If I really wanted it that bad I'd stab you
in the back and take everything you had and sort out what the key
was later." She shakes her head. "Focus more on thinking,
less on being paranoid."
He sighs, "Take this lesson from me, milady," he
grins as he turns to JessJazza again, "those who think
of themselves as being the purest and the noblest might
just turn out to be the lowest and most evil characters."
His grin disappears rendering his face blank and emotionless.
JessJazza looks like she has a headache coming on. "And take
this lesson from me milad, the more you open your mouth the more
you let be known about you." She pauses. "Even if you
pretend to be something you're not."
He only beams a wide smile towards JessJazza.
His eyes alight with wonder Andrew takes in the scene with undisguised
amazement. Dragons are one of Melfis' strongest earth magics, and
his magic bracelet could definately attest to that. Unconsciously
rubbing at the wicked cold that somehow doesn't burn Andrew listens
to the wonderous creature's story without uttering a sound. The
druid can truly feel for the mother and his prayers to Najela in
the comming days would include a prayer to help the party find the
egg. Any help would be a great thing indeed.
With no questions to ask and undestanding the depth of the oath
the dragon speaks of Andrew waits quietly while the others ask what
they will then he is ready to go. With a bow worthy
of a King Andrew pledges to do his best to help the lady in need.
Daggda is
mumbling into her beard. "I just love how elves are so
cheerful and courteous to each other. Well....at least they're
not throwing daggers, yet. ... Moradin, give me strength."
Bial sits calmly at the front of the room, blinking those large,
liquid gold eyes at them. "If there are no more questions,
then."
Slowly she rises and turns to leave, but she pauses, as if she had
just thought of something. Turning to Veneron, she reaches
as if to take something from a place that floats invisibly in thin
air. She sprinkles a pinch of some golden powder into a folded
paper and hands it to the young mage: "Concentrate on
the type of familiar you want as you add this to the normal
formula. It will improve your chances."
Then she turns to Moongloom, with a smile. "I have such
a weakness for those who have given their lives to the weaving of
spells." Again, she reaches into thin air and plucks
a small something from some place not in this dimension. She
extends a small gold charm in the shape of a dragon toward the blue
skinned wizard. "Wear this in battle. It will make
you a bit luckier in your spell casting."
Moongloom blushes--and
it's quite a sight when his cheeks turn purple!-- and stares at
her eyes as if forgetting she was a dragon, of all things, so entranced
is he. He takes the amulet with awe and puts it around
his neck, nearly falling from his chair with distraction, "Thank
you, milad...err midrag...err ma'am."
She wishes them all good luck in whatever may lie ahead, and then
leaves thru the same door she had entered.
Fosco stands in front of the door, beaming. "She is wonderful
is she not, which is what I had told you earlier, of course, and
how horrible it was for her ... " and it goes on for several
minutes. The gist of it all is that he is assuming you will
help her and thank you very much and if you need anything else,
just come here and ask him. This house, apparantly is where
he is to be found.
So, the adventurers think a bit to see if there is anything else
they want to know from the talkative little fellow, before they
leave.
"Well, now can we go and get Sandros to this Sessassithsuss
witch?" asks Daggda. She was impressed by the dragon
and all, but anything that is purely magic will always be somewhat
suspicious to a dwarf.
Patiently, Tav explains that he has about 5 days of training left...Sandros
says he has some business that will take about the same time...
Ven explains about the spell he wants to cast....
Daggda sighs impatiently. "All right, all right.
5 days, then. And not a day more." She wags her
finger beneath Sandros' nose. "You are not getting any
healthier, you know."
Sandros raises
an eyebrow, and smiles. "Oh? I feel better now then I have in years!
Like I could climb walls or something, maybe..." He snickers. "Okay,
okay...I gotya. Five days it is."
Sandros, when
he finally left the Slipper to join his friends, said his goodbyes
to Dee. "Dee...I have to leave for a little while, with my friends.
But I'll be back. Please...keep yourself safe while I'm gone. I'll
be looking you up as soon as I set foot in the city walls again."
He smiled, and gave her a big hug and kiss, then went off to find
the others.
Esmee
Each goes about his business and the next few days pass quickly.
Tavarak has learned his spell and finally finishes the exhausting
days of training with the halfling Astaire.
Sandros spends an equally exhausting series of days studying the
two-handed fighting style with his hired teacher, and almost every
night having dinner with his sister at the Silver Slipper.
Paula's accounting was meticulous. She had paid 400 gold for
Dee -- actually it was 4 platinum. Someday, Sandros notes,
he wants to think of how much things cost in platinum.
And there was a long series of weekly entries, for Dee's earnings
v. room/board charges. He cringed a little when he thought
what she was asked to do for those "earnings." He
noted that her earning rate had gone down in the last few months
-- when he asked her if she was sick, she explained that she had
been keeping the records and had spent less time with "clients."
The bottom line was that Sandros spent 235g 14s 78c to bring his
sister's account to zero. Paula threw a great celebration
dinner, inviting all her employees and all the adventurers to be
her guest. And quite a bash it was. There were exotic
meats of all kinds, prepared by the very best halfling chefs the
city could offer. The party finally ended at 3am, when Avon
declined to test Daggda's drinking capacity again.
Veneron finally got to cast his find familiar spell.
With Karnak's aid, it went quite well, until he went to add the
dust that Bial had given him. Karnak was dead set against
altering the formula in any way, but, when Ven insisted, the old
wizard threw up his hands and left. "You're on your own
then. I've never heard of a dragon giving ANYthing to a mortal...
You've been taken in by a trickster, lad." He seemed
convinced that the spell would fizzle. The gem that had cost
Ven nearly all of his share of the treasure had been ground to dust.
Ven winked at Moongloom, who had asked to come and watch the casting
-- it was something he might want to do someday.
For many long hours, the smoke from the red hot brazier boiled out
into the room. Up the chimney and out the windows it billowed.
Karnak came by to see if they were still alive, since no find
familiar spell HE had seen worked like this. When he saw
that they were, he left, muttering that the spell was ruined, no
doubt about it. Inside the magical lab, however, Ven and Moongloom
were feeling no pain. It was magical smoke indeed, no doubt
about it. After a few hours, they began to get the munchies,
and Moongloom went out to the kitchens. He came back with
a tray of food... which they proceeded to devour. A few hours
later, he repeated it. Giggling could be heard from inside
the smoky room, as Veneron and Moongloom enjoyed the side affects
of the smoky spell.
It was almost exactly 11 hrs 45 minutes after the smoke had started
when a small creature flew into the room through one of the open
windows.
"OI !!" Screamed a loud voice inside Veneron's
head. "This smoke is no good for you, bubbie!
Go out and get some fresh air. I'm here already, so relax
with the spell casting. OK?'
Veneron blinked and clapped his hands to his ears. The volume
level was making his eyes water, his ears pound and even his hair
hurt. Moongloom looked at Ven quizzically, obviously he heard
nothing, and the blue mage continued to chew calmly on a fudgey
pastry.
"OUT. Get out. The smoke is no good, I'm
telling you. You have to learn to listen to your Esmee if
we're going to travel together. Now... go and get some healthy
food, not this munchie-junk. A little chicken soup wouldn't
hurt either."
Ven staggered out from the smoky lab into the fresh air
of the courtyard. He had not seen the light at all this day,
and he blinked and rubbed his eyes, as if he were coming out of
a cave. He looked around to see who or what was SCREAMING
inside his head. There it was, sitting on the wall that surrounded
the well. It was a red dragon! Or at least, it LOOKED
like a red dragon. If there could be a red dragon that was
about 8 inches tall. It looked at him, head turning first
this way then that.
"So ?? You were expecting, maybe, somebody else? "
"Can you stop shouting?" Veneron says to the pseudodragon.
"OI !! Hey boychick. I don't understand your
language when you talk it. You have to THINK about what you
want to say... but don't say it."
"Can you stop shouting?" Veneron thinks
to the pseudodragon.
"I'm not shouting. THIS IS SHOUTING!!"
Veneron grabs his head with both hands. It felt like
a volcano was about to erupt inside his skull.
"Is it better if I whisper?" says Esmee the pseudo-dragon.
"Oh yes, thank you very much," Ven replies, as the
pounding in his head lessens.
"Good!" Esmee flaps her small wings and flutters
up to Veneron's shoulder. She wraps her long prehensile tail
around his neck.
Still trying to clear his head from the long hours of the
smoke-induced high followed by the loud voice in his head, Ven decides
that he needs to go directly to the library and learn a little about
the pseudo-dragon.
While the training is underway, Veneron spends some time getting
to know Esmee. She is old for a pseudo-dragon, and has a decidedly
grandmotherly attitude.
Moongloom,
during these five days, will have two pouches/pockets, sewn into
his pants. They will have bottoms that can be opened with the tug
of a string, allowing their contents to be spilled onto the floor.
He will put marbles into them both.
The group begins to discuss their plans for getting to the swamp.
Ready to
Leave
June 18 ---
Training is complete. Daggda stands in front of the group.
"NOW? Can we finally go to the swamp?"
Sandros gets a real serious look on his face, as if thinking hard
about something. "Hmm...well...I DID want to spend some time
shopping, and then there's more training to do, and I think I heard
of some old friends here in town I need to look up..." He gave
Daggda his biggest grin. "Just teasin' ya, Dagg. Let's go.
I want to get this over with, one way or another, for good."
Ven, with Esmee the pseudodragon comfortably curled around his shoulders
and neck seemingly asleep, chimes in, "So what is the plan?
Or wait, do we have one should be the first question? We do need
to go through an army, right? Unless somebody's figured a way around
that particular obstacle, I suggest we see if we can get a brief
meeting with Jimmy arranged to see if he know of any discreet ways
of getting around all those soldiers. By the way, assuming that
we get through the army and get Sandros here cured, are we going
to try to come back here or do we have other destinations in mind.
We do have an egg to be on the lookout for."
Esmee lifts her head briefly and looks
at Ven silently. After a pause, Ven says to the creature.
"Don't be silly, Sandros won't bite you. It's
Avon that he really wants to knaw on; you're to rough and scaly,
I'm sure. And no, I don't have any more of those grapes. I'll be
sure to pick some up before we head out." Ven pets the creature
paternally and it lays its head back down and begins to purr contentedly.
Surprisingly enough Avon looks rather lively. His backpack is stocked
with all kinds of provisions, the thief is becoming quit an outdoors
person, at least according to himself
He yawns and stretches, he is ready for a new adventure.
He checks his weapons one last time, adjusts his chain underneath
his woollen clothes, spits and then awaits what is going to happen
while wondering what a golden dragon egg could be worth.
Andrew will spend the rest of the days helping Bartriba and Featherbrain
with their druidic attacks on the army outside any way he can and
his nights for dinner with the lovely ladies of the Silver Slipper
and maybe another few chats with Rast and Featherbrain on the side
to find out anything more that he possibly can about what is going
on.
Enjoying the relative peace of the city by the time the days are
up Andrew is aching to be free outside the walls once more and is
anxious to get back to the forests.
Veneron asks about Jimmy and manages to find him living with his
parents in a small apartment above a tailor's shop. The boy
says he does not know any special way out of the city in that direction.
There is the way they came in. There is a similar tunnel/sewer
entrance/exit on the west side of the city, but you could just walk
out on that side. Or you could go out thru the north gate
and try to go around the north end of the army and then circle around
behind, altho that WOULD be longer. And his mother is adamant
that the boy will NOT be going out with ANYbody in the near future,
eliciting an "OH MAAAAWWWWMMMMM!" from the boy.
After Ven's suggestion about talking to Jimmy, Andrew approaches
Rast and his Druidic superiors about how to get past the Duke's
army. Rast suggests that the obvious way would be to sign
on as guards with one of the caravans that foreign (Gaednorian)
merchants own. These caravans run about once/month and will
go as far as Athring. That's about a 2 wk trip.
Featherbrain offers his mount, Farseer by name. He is a giant
eagle and would be willing to take 1 person at a time. It
would take about a day per person to get out beyond the army (and
for the eagle to return to the city) that way, since one could not
fly a direct course. The giant eagle could take no horses,
of course.
Bartriba offered no ideas about how to get past the army, except
to find some means of becoming invisible, altho that would not help
with sounds or smells. The swamp was in her normal domain,
however, and she mentioned that the old witch lived about a day's
walk beyond the end of the river that passed thru Riverside.
She warned about the lizardman patrols -- a large group of them
seemed to have taken over Baran's Keep, near the center of the swamp
-- plus the usual swamp problems: poisonous toads and leeches and
the like. She also pointed out that there seemed to be a mated
pair of hexapumas in the area, whom she had not had the opportunity
to meet yet. She also said that there seemed to be some sort
of very large lizard in the swamp, which she also had not
yet investigated.
Moongloom suggests going about it multiple ways to speed it up.
"I can get one person and their mount out safely every day, via
a spell that makes them completely unable to be seen. If those who
have no mount go with the giant eagle, we can do it in a only a
few days. Otherwise we could always go north around the army, it
seems no matter what it will be slow going." he shrugs.
Avon shrugs.
His initial idea of becoming an outdoors man shatters in his mind.
He shrugs. "All I know is that sometimes the most obvious route
gives the most cover." He is silent for a few seconds. "But then,
I have never seen a safe filled with gold in a forest." He sits
down, gets something to eat from his backpack and starts chewing
on a piece of meat.
JessJazza thinks
about Moonglooms comments. "Well, that would leave an unequal ratio
of horses to people." She comments. "That would make moving difficult."
She looks out the gates, wondering what sort of army is out there.
"I just got in this city a short while back, I've heard a lot of
whining about an army but I've never heard any details about it.
What exactly is out there?" She asks the group.
What
with helping Bartriba and Featherbrain with setting various plagues
and swarms on the army, Andrew has had the most time to look at
the opposing army from the top of the city walls. The druid
explains that there is a large number of tents and men camped on
the other side of the Rangithael. That means they are a couple
of hundred yards from the walls themselves, varying as the wide,
swift river's course changes. He quickly sketches a map.

"The
swamp we're trying to get to is on the level of the high ground,
back near Riverside. " continues the druid. "There
are knights, and lots of armed men...mostly commoners who have been
pressed into service, but quite a few of the Duke's normal soldiers."
Tav adds, "When we came in to the tunnel/swamp exit,
there was no one camped in the area along the Old Coast Road.
They probably just patrol it... like they did on the highlands.
The area is heavily wooded, and we could probably sneak thru...
the big risk I see is the half-day we'd take to get up the twisty
road up the face of the bluff... That took almost a half-day going
up when we left before."
"Do you think anybody would believe us as caravan guards?"
asks Daggda. "That would have the advantage of being
faster...Only problem I see is ... no caravan!"
JessJazza studies
the map. "Well, I don't see anything particularly wrong with going
around the long way here." She traces the path that leads to the
bluffs. "Couldn't your eagle friend come and meet us at the bluffs,
carry us up the side and then we could continue horseless from there?
We would have the horses to get around the army, and pushing on
on foot from there on wouldn't be so tough now would it?" She asks
everyone.
Tavarak nods
at JessJazza's plan. "I like that and think it has the best chance
of working, however I do think that a HUGE bird of prey would tend
to attract some unwanted attention. They would be foolish or blind
not to send out a squad of soldiers to investigate."
The bard leans
close to Avon, "Something you mentioned back during the meeting
rings true my friend..."those who think of themselves as being the
purest and the noblest might just turn out to be the lowest and
most evil characters."... I believe it was, well if one were to
follow that logic to the fullest then wouldn't those who think of
themselves as being the lowest and most evil characters maybe just
turn out to be the purest and noblest?" The bard winks at the thief.
Avon shrugs
and offers the bard a piece of fruit he digs up from his backpack.
Tav takes the
offered piece of fruit "My thanks Avon."
Sandros nods,
and adds, "I don't think we'll want to leave the horses behind.
If we run into trouble, we may need them anyway. I think we should
just try and sneak out like we came in...and move as quickly as
we can. Be well rested BEFORE we go, so we can stay in the saddle
as long as possible." He shrugs. "That way, if the soldiers DO see
us, we should be able to outrun them by the time they do. Or, since
we're heading AWAY from the city, they might just ignore us anyway."
He chuckles. "Okay, so maybe they WON'T just ignore us..."
"Are we voting,
then?" Ven says. "I vote for the long, safe route around. I think
we could possibly sneak past, Sandy, but an injury to one or more
of us before we've even reached the Swamp would definitely make
things difficult on us."
Andrew listens
to all the options presented and nods his head when Ven finishes.
"I agree with Ven. We should just go the long way around. That way
we stand the least chance of running into problems AND we keep the
horses which to me is the only way to go. We can push hard and make
good steady progress without all the need for silence and stealth.
It may even end up being faster. Who knows?"
Sandros purses
his lips in thought a moment, nodding slowly. "Agreed. Makes sense
to me. However..." he sighs, as he realizes something. "It might
be a bit difficult to take the horses into the swamps. What are
we going to do once we get there? We can't just leave the horses
on their own, can we?"
"Surely after
a week or so we'll have trail rations, a good horse stew would be
welcome," Ven pipes in. "But that is a good point. If we're going
to travel on foot through the swamps, then maybe we should reconsider
the eagle route. It'll get us out--we can go by night to avoid being
seen flying through the sky on a giant bird--and we won't have to
worry about the horses. Besides, it's gotta be fun flying on an
eagle."
JessJazza makes
eye contact with Ven and smiles. "My thought exactly." She says,
hoping she can fit flying on a giant eagle into the travel plan.
JessJazza isn't depressed at all about her idea getting shot down,
she was just trying to help and obviously the crew thats already
done it once would know more about it than she would. Hell, JessJazza
avoiding fights was like a goblin shaking hands with a dwarf. It
just didn't happen. So the short elf listened to the discussions
silently. "I just thought I'd mention this," She says. "About the
giant eagle being seen, didn't Moongloom mention he had a spell
of invisibility?" She shrugs.
Sandros grimaces.
"Yeah...but even so, flying elves and humans are still bound to
draw attention." He shrugs. "I think my biggest worry with using
that method is who's going to go first? It'll be some time that
the first person will be alone and in the middle of the swamp. Something
that doesn't sound very appetizing, especially with rumors of lizard
men about." He grins, and adds, "And even in the dark, there are
still those who can see. One elf looking up, and the whole thing
would be over, invisible or no."
The dwarf has
been looking at the map. She looks up and says:
"Ok, here's how I see it.
--3 days by sewer and then Old Coast Road to Riverside. Make
it 4 to allow for "sneaking" when we have to avoid whoever
and whatever. But we all go together. That's a
big plus.
--2 days travel by the High Road to Riverside, but it will take
4 days to get us all out using Moongloom and Ven's invisibility
casting. Did I mention that I'm not partial to having a spell
cast on me? Well, I'm not.. but I could tolerate it if it
will mean getting Sandros to the swamp witch faster. And whoever
goes first will have 4 days of hiding in the woods alone... and
I'm not sure how to coordinate a rendesvous when we haven't been
there before, and you're trying to rendevouz with somebody invisible.
--at least a week.. .may even 2 weeks, for the "go around"
plan. There are no big roads that are on the map up there,
but there must be some, but we dont know what we'll find.
The plus is *maybe* less danger and we're together for fighting
strength. We avoid the Duke's known strong point of Riverside,
but we dont know how to find where we going in the swamp except
by following that river that runs thru the town.
--one / day if we go by Eagle. Did I mention that I'd rather
have a spell cast on me than fly on the back of some giant bird
that might see me as the size of a decent snack?? But if you
all want to do that, I'll just pray to the allforger and hold on
to a feather. This way is 9 days, and we'll be spread out.
And no horses...now that would not be a problem for me, normally...but
I was thinking that when the swamp might be up to my
chin, riding on the back of that mule might not be a bad idea.
And as for going thru the swamp without horses.... It probably WOULD
be easier without horses, despite my height... but who knows if
we're going to come back *HERE* afterward? I mean... suppose
we have to cross a large distance after we leave the swamp? "
Moongloom is
rubbing his chin thoughtfully while listening to the various views,
then shakes his head and says, "I think the dwarf is right. Going
by way of sneakiness and sewers is probably our best option. We
get the horses and each other, with a minimal chance of being seen,
and a short time span. Let's not forget Sandros may not have more
than a few days before he looks to chomp our," he swallows, "YOUR
necks," he looks at Sandros, "remember my blood isn't normal," then
to the group, "This is a little risky, but the best plan overall,
I think. Risk is involved in all the plans, even going around we
risk Sandros being beyond the lizard woman's abilities to save him.
Better to take the one with risks you have faced and are aware of,
then one with maybes and uncertainties. As far as the eagle, if
that is the route you choose, I will meet you there with my invisibility
spells. Any mage in that army worth his pointy hat will fry the
poor bird before it gets halfway to the swamp."
Avon yawns.
From past experience he knows this could take some time. Having
satisfied his initial hunger, he arranges his backpack as some sort
of pillow and sits against it. Better make good use of this situation
he thinks. But no matter how much he tries its impossible to get
a good rest. "Lets just go through the sewers. I'm getting used
to that place anyway."
JessJazza nods
somewhat wistfully. "Aye, it seems to be the best idea."
Sandros grins
evilly, and said, "Blueberry flavor, isn't it?" He chuckles for
a moment. "I think we should go the short route, even though it's
more dangerous. We'd probably run into soldiers going the long way
anyway, eh? And JJ...you can always take an eagle ride when we get
back." He gives her a smile.
Ven nods his
agreement.
"I'm gonna
hold you to that." JessJazza says, kidding with Sandros. If she
had any reaction whatsoever to being called 'JJ' she doesn't show
it.
From
the Library
-------from Melchior's Compendium of Magical Creatures-----
Melfan
Pseudodragon
CLIMATE/TERRAIN: Temperate
or subtropical forests and caves
FREQUENCY: Very
rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Day
DIET: Omnivore
INTELLIGENCE: Above Average
(11-13)
ARMOR CLASS: 2
MOVEMENT: 6,
Fly 24
HIT DICE: 2
THAC0: 19
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-3+special
SPECIAL ATTACKS: Poison
sting
MAGIC RESISTANCE: 35%
SIZE: (6-8 inches long),
(almost) prehensile tail 12" more
MORALE: Champion (15)
Pseudodragons are a species of small flying lizard that inhabits
heavily forested wilderness areas. These playful, benign creatures
have magical powers that they can share with others, so they are
often sought as companions.
Pseudodragons
resemble miniature red dragons. They have fine scales and sharp
horns and teeth. A pseudodragon's coloration is red-brown as opposed
to the deep red of red dragons. Its tail is about 1 feet long (longer
than the pseudodragon itself), barbed, and nearly prehensile.
Pseudodragons
communicate via a limited form of telepathy. If one elects to take
a human companion, it can transmit what it sees and hears at a distance
of up to 50 yards. Pseudodragons can vocalize animal noises such
as a rasping purr (pleasure), a hiss (unpleasant surprise), a chirp
(desire), or a growl (anger).
Combat:
The pseudodragon can deliver a vicious bite with its small,
dragonlike jaws, but its major weapon is its sting-equipped tail.
The creature can move it with flashing speed and strikes at +4 on
attack rolls. The tail sting inflicts an additional 2d4 hp
of damage (save vs. poison for half damage). The poison sting
can be used only once per combat turn (10 rounds). Once stung,
the victim will take additionl damage for up to 10 rounds.
Each round the damage will decrease by 50% (round down).
Pseudodragons
have infravision with a 60 foot range.
A
pseudodragon is highly magic resistant and can transmit this magic
resistance to its human companion via physical contact (a pseudodragon
likes to be perched on the top of one's head or curled around the
shoulders and upper back).
Habitat/Society:
These forest-dwelling creatures place their lairs in the
hollows of great trees or in large caves.
A
pseudodragon will very rarely take a human or demihuman as its companion.
Some view these pseudodragons as the human's pet; the pseudodragon
will be sure to correct this misunderstanding. There are two ways
to become a pseudodragon's companion; one is to use magic to summon
it (a find familiar spell). Another way is to find the pseudodragon
on an adventure and pursuade it to become a companion. The pseudodragon
that searches for companionship will stalk a candidate silently
for days, reading his thoughts via telepathy, judging his deeds
to be good or evil. If the candidate is found to be good, the pseudodragon
will present itself to the human as a traveling companion and observe
the human's reaction. If the human seems overjoyed and promises
to take very good care of it, the pseudodragon will accept.
If not, it will fly away.
The
personality of a pseudodragon has been described by some as catlike.
A pseudodragon is willing to serve, provided that it is well-fed,
groomed, and receives lots of attention. At times a pseudodragon
seems arrogant, demanding, and less than willing to help. In order
to gain its full cooperation, the companion must pamper the pseudodragon
and make it feel as though it were the most important thing in his
life. If the pseudodragon is mistreated or insulted it will leave,
or worse, play pranks when least expected. Pseudodragons particularly
dislike cruelty and will not serve cruel masters.
Ecology:
Pseudodragons are omnivorous but prefer to eat meat. Their
diet consists chiefly of rodents and small birds with occasional
leaves, fruits, and berries. In the wild, pseudodragons live solitary
lives, protecting small personal hoards in their nests. They gather
to mate once per year, in early spring, when gatherings of dozens
of pseudodragons are not uncommon. After mating, males and females
separate; females lay speckled brown eggs in clutches of four to
six which hatch in mid-summer; females raise the young by themselves.
Pseudodragons hibernate in winter; the young leave the nest in spring
to mate.
Pseudodragons
have a lifespan of 10-15 years.

Here is some
of the more relevant info that Daggda found in the library.
Just as a reminder, she was trying to learn more about how the old
dwarves worked with the mystical metal: hizagkuur. That skill
is now lost to the dwarves, and has been for long generations.
From Wozak's Rede: le Mort du Kuzzar
...
Under the mountain went they,
Wizard, bard and mountain king,
Kuzzar, dwarven stone-singer,
Ellianastha, silver-voiced elf,
and Stormbringer, iron-fisted giant.
Doom they fought, Dragon black
Kraa by name, Steed of Silindur.
Elf did summon and did charm
By song and voice and jeweled harp.
Giant did struggle and fight
‘gainst the Doom with axe
and Broadsword sharp.
Smallest, yet largest was the dwarf,
For he the beast of Doom did hold,
With Spell of Graustruk did he forge
Ore of Hizagkuur to tomb of strength untold.
Of heroes three who mountain entered,
Dwarf did find his doom with dragon,
And giant died of battle’s wounds,
Sole elf with harp came to tell the tale,
Of Doom’s death for centuries yet anon.
Daggda was also able to piece together a rough translation of a
portion of The StoneSinger: Myth
or Fact? by Storak, son of Ruzak, son of Hizak.
The original was in an archaic dialect of Dwarvish, the pages of
the unbound manuscript were brittle and dusty. Storak lived
at Mountainfast, ancient home of Hizak and his clan, in the mountains
beyond the mountains of the Great Rift.
The spells of stoneshaping were carefully guarded, and none but
one or two of each generation would know the magic of the Stone-Singing.
(The surrounding sections made it pretty clear that it was not
“singing” in the way that word is now used. The ancient word
means something like: “changing the stone by singing or chanting
words that contained magic”. It sounded to Daggda almost identical
to the kinds of chants that she had seen cast by Veneron and other
mages.)
The book of runes was lost when Kuzzar died in the mountains
now known as the Shoulders of Silindur, and with it went the forging
magic. But Ruzak had seen it being used when he was young
and had shown the results of this powerful dwarven magic to his
son Storak, and it is no myth or children’s tale. Only with
the magic of the Graustruk (or stoneshape) spells could a StoneSinger
melt and reform all types of stones, ores and even the very mountains
themselves into shapes and forms that would match an image formed
in his mind.
…
One myth tells that when the Hizagkuur Sword forged by Moradin,
and given to Illuvitar, was used to slay the god Silindur, the dwarves
were punished by the loss of the Graustruk magic and the Hizagkuur
forging that it allowed. Thus are dwarves denied their only
true magic while the Dark God shall be dead. But, who could
be powerful enough to deny Moradin what magic or power he wished
to grant to his dwarven children? Another legend tells that
Jorandur, eldest son of Najela and most powerful of the Dark Gods,
demanded a sacrifice from Moradin, for creating the only weapon
which could kill a god. That sacrifice was the destruction
of the blade itself, and the loss of the ability of forging another.
Only thus was peace between the Gods of Dark and the Gods of Men
secured.

Tavarak had a somewhat more difficult time in finding references
to the Dragon’s Claw sword that he now bore. Most heroes who
bore a special sword were not given to putting into writing what
specific powers it might have, for the sensible reason that doing
so might give an enemy valuable information.
He came across a sole reference to a long sword of elven manufacture
which was called “Nail of Draco”, and that could easily be an alternate
translation of the elven words on the sword that Tav had read as
“Dragon’s Claw.” If that was the sword he now carried, it
was about 1200 years old! It was forged on the Isle of View
by a joint effort of the Elven Master WeaponSmith, Arnoern
Sorlis, and the Aeron Wizard, Skarn. That sword was given
to an Elven lord when he went to Gaednor and the lands beyond to
fight in the Goblin wars. It was said to be exceptionally
& magically sharp, would never lose its edge, and could shed
light that would blind evil demons and devils.