# * Icon Command Window script by mewsterus
# * To install, just insert this in a descriptive code slot right above Main
# *
# * Icons for the command windows should be the same name as the command and PNG
# *  format.  Every command in the game must have a graphic (including title,
# *  menu, and battle command windows).  This applies only to fixed length
# *  vertical command windows.  Place icons in the Graphics/Icons directory.
#===============================================================================
# ¦ Window_Command
#-------------------------------------------------------------------------------
#   Edited by mewsterus
#===============================================================================

class Window_Command < Window_Selectable
  #-----------------------------------------------------------------------------
  # @ Draw choice
  #-----------------------------------------------------------------------------
  def draw_item(index, color)
    bitmap = RPG::Cache.icon(@commands[index] + ".png")
    opacity = color == normal_color ? 255 : 128
    self.contents.blt(4, 32*index+4, bitmap, Rect.new(0, 0, 24, 24), opacity)
    self.contents.font.color = color
    rect = Rect.new(32, 32 * index, self.contents.width - 32, 32)
    self.contents.fill_rect(rect, Color.new(0, 0, 0, 0))
    self.contents.draw_text(rect, @commands[index])
  end
end

    Source: geocities.com/mewsterus/scripts

               ( geocities.com/mewsterus)