#include <windows.h>
#include <vector>
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Compounds | |
| struct | CHILDCOMPONENT |
| Represents a child component of this component. Used by clisteners to store the child components that wish to receive events. More... | |
| class | MNComponent |
| This is the base class for all components in the MigLib. This class defines how events are fired, and how components are shown. More... | |
| struct | REGCOMPONENT |
| A Registered component. Used by GlobalWinProc to figure out which FireEvent to call. More... | |
Defines | |
| #define | AUTOSIZE -1 |
| Flag used in the constructor to let the width and\or height be automatically calculated. | |
| #define | AUTOPOS -2 |
| Flag used to indicate the component is to be automatically laid positioned. | |
| #define | TRANS 0 |
| Flag used to indicate that a component is to be painted transperent. | |
1.2.18