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MNPanel.h

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00001 
00002 
00003 
00004 #ifndef MNPANEL_H
00005 #define MNPANEL_H
00006 
00007 #include "MNComponent.h"
00008 #include "MNLayout.h"
00009 #include <vector>
00010 
00011 using namespace std;
00012 
00013 // The debugger can't handle symbols more than 255 characters long.
00014 // STL often creates symbols longer than that.
00015 // When symbols are longer than 255 characters, the warning is disabled.
00016 #pragma warning(disable:4786)
00017 
00018 
00028 class MNPanel : public MNComponent
00029 {
00030   protected:
00031     vector <MNComponent*> comps;  
00032     LAYOUT_INFO info;             
00033     RECT area;                    
00034 
00036     RECT (*layout)(MNComponent**, int, LAYOUT_INFO );
00037 
00038   public:
00042     MNPanel( MNComponent *parent, LAYOUT_INFO linfo,
00043              RECT (*l)(MNComponent**, int, LAYOUT_INFO) = NULL );
00044     
00048     RECT Layout();
00049 
00053     void Add( MNComponent* com );
00054 
00058     void SetLayout( RECT (*l)(MNComponent**, int, LAYOUT_INFO ) );
00059 
00063     void SetLayoutInfo( LAYOUT_INFO info );
00064 
00068     LAYOUT_INFO GetLayoutInfo();
00069 
00073     RECT GetPaintArea();
00074 
00075     virtual int GetWidth();
00076     virtual int GetHeight();
00077     virtual void SetPosition( int x, int y );
00078 };
00079 
00080 #endif

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