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MNComponent.h File Reference

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#include <windows.h>
#include <vector>

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Compounds

struct  CHILDCOMPONENT
 Represents a child component of this component. Used by clisteners to store the child components that wish to receive events. More...

class  MNComponent
 This is the base class for all components in the MigLib. This class defines how events are fired, and how components are shown. More...

struct  REGCOMPONENT
 A Registered component. Used by GlobalWinProc to figure out which FireEvent to call. More...


Defines

#define AUTOSIZE   -1
 Flag used in the constructor to let the width and\or height be automatically calculated.

#define AUTOPOS   -2
 Flag used to indicate the component is to be automatically laid positioned.

#define TRANS   0
 Flag used to indicate that a component is to be painted transperent.


Detailed Description


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