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Duchy of Baram
Common Name: Baram.
Term For Locals: Baramites.
Government: Independant duchy, founded and ruled by former adventurer Sandoval Baram, with laws
determined by the Duke and a council of elected Solons, each of whom governs a city, town, or village.
Cities, Towns, And Villages: Baras (capitol), Reinar, Gi-Rahazirath, Tristan, Falrem, Blackburgh,
Versalle, Tower Icacius, Sahali, Yulam, Dorath, Port Lliras, and Eridar.
Territories: Broken-Crest Hills (northeastern quarter), Khasidra Marshes (southern fringe).
Population: ~ 12,000 (57% southron humans, 24% northerner humans, 6% halflings, 4% dwarves,
4% gnomes, 2% orcs, 1% various elves, 1% various goblinoids, 1% other races).
Common Languages: Gilden, Rizan, Halfling, and Elven.
General Alignment: Neutral Good (with strong neutral tendencies).
Tolerated Religions: Gilden, Rizan, Tashi, Halfling, Elven, Dwarven, and Gnomish.
Established Temples: Gilden, Rizan, and Tashi.
Allies: Gild, Riza, neighboring independant townships.
Enemies: Tribal humans, goblins, kobolds, orcs, and yuan-ti.
Coinage: Scepters (platinum), Flamberges (gold), Swords (silver), and Plowshares (copper).
Resources: Minerals, iron, steel, precious metals, plain cloth, pigments, fruits, and grains.
Broken-Crest Hills And Neighboring Territories
Baram And Its Holdings
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