Quests

Quests

The quests listed below are the 5 main ones.  Each class hall has a room where you can read up on them a bit.  There are also tons of other smaller quests or deeds in Shadow.  Some give you xp, some give you money, but they're all fun. Just make sure you don't tell anyone how you completed them, it's against law.  See help qi for more info.
 
 The Wilheim Murder Mistery
 Famous Wilheim the Merchant has been murdered! Talk to the guard in the Wilheim mansion for details. This is a quest for new adventurers (levels 3-5).
 
 The Hermit's Stone
The Hermit of the marshlands' powerful stone has been stolen. Please return it to him before it is used for evil.
 
 The Legacy of Two Wizards
Ask the Old Man in Kieron about the Legacy to begin this Quest. Note that this Quest can only be attempted by adventurers of level 19 or above, and must be completed to attain level 20.
 
 The Goblin King
Over the course of time, many things have been lost in wars. Among them, the "staff of power" was
by no means the least. Lost in a war long forgotten to the goblin empire, it was nearly forgotten.  Time has gone on, and now the once-great kingdom is driven back underground. Seek out the all-but forgotten realm and the goblin king, and do what you must to retrieve the ancient artifact from his evil hands.
 
 Better than Sacrifice
Wake the dead of Garenon, and run for your life. This is a quest for all ages, fun for the whole family.
 
 The Domain of Arbach
 Go and talk to the Elven Lady of Syfvaren, north of the Lake.