Judging Guidelines
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IPMS Queensland judging criteria.

GENERAL

When judging a model do not spend too much time focused on "looking" for faults. If a construction or finish fault is not evident on a cursory examination of the kit sitting in it's "normal" position (ie. if it is necessary to turn the subject to catch the light from a particular angle just to find it!) then it is usually not worth being too critical. Deduct points on a scale that reflects their importance to the model's appearance, not for the sake of deducting. In other words be fair and reasonable not "nit-picky".

"OUT OF THE BOX"AND "STANDARD' JUDGING SHEETS

For each "separate" flaw found take off 0.5 of a mark by making a 450 slash in the boxes adjacent to the relevant fault under the Construction and Finish headings. For the next 0.5 mark deduction add another slash in the opposite direction in the same box so an "X" is formed. Repeat this process form left to right along the boxes for each subsequent flaw in it's respective category, so that each full-crossed box constitutes a one point deduction and each half-crossed box equals a deduction of 0.5 of a mark.

  The maximum total point deduction for each of the 5 fault categories is 5 for the "STANDARD judging sheet (totalling a potential of 25 each for Construction and Finish) and 6 for the "OUT OF THE BOX" sheet (totalling a potential maximum of 30 in each heading). To work out the final score simply add up the deduction along each row of boxes, add these sub-totals down the list and subtract this total from either 25 or 30 (depending on the sheet).

The following explanations will outline each of the 5 fault categories that incur such deductions under the Construction and Finish headings as well as the remaining headings where points are "awarded" rather than subtracted, as a guide to both judges and modellers;

CONSTRUCTION

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1. SPRUE CUTS AND MOULD LINES:  When a part is removed from the sprue, care must be taken to ensure it is a clean out that is sanded and/or filled where necessary, and the mould or seam lines usually found along the sides or edges, are scraped away. Where the constructor has attempted to remove them and they are still faintly visible or have been left in an area of delicate detail or difficult access use a bit of discretion and leniency (also ensure there isn't meant to be such a line on the real thing!).

2. KNOCKOUTS AND SINK MARKS:   Knockout pin and sink marks are made in the production of the model kit and can mar the surface of the finished entry. They should be filled and/or sanded so they are no longer visible. Be less severe with those on difficult to see inner faces where they are not immediately noticeable or prominent.

3. FILLING, FILE AND SANDING MARKS: These cover a variety of sins ranging from scratches to gouges left behind after cleaning up of join lines, or poor workmanship in cleaning up knockouts or sink holes as well as filling flaws and sloppy putty work. Deduct points depending on prominence, severity, and frequency of the damage.

4. GLUE MARKS AND OTHER BLEMISHES:  These reflect poor technique and lack of finesse and again should be penalised on extent and occurrence as well as location and importance.

5. JOIN LINES, GAPS AND POOR ALIGNMENT: Self-explanatory. Deduct on severity and frequency of cracks, gaps, and generally misaligned parts.

FINISH

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1. AIRBRUSH SPATTER AND OVERSPRAY:  Caused by poor technique or a dirty airbrush resulting in poor colour separation and excessive feathering on demarcation lines, spoiling the appearance of the finished product. Take off marks on the degree of severity, it's extent and impact on the model.

2. BRUSHMARKS, HAIRS, DUST AND FINGERPRINTS: Deduct marks for visible brushstrokes or hairs, dust or fingerprints left during painting which indicate carelessness or sloppy workmanship.

3. APPROPRIATE FINISH TYPE: This refers to the correct use of matt, semi- gloss, or full-gloss paint finish in the appropriate locations and/or on the appropriate model. Subtract points for failure to achieve this depending on the extent and overall effect this has upon the finished product.

4. DECAL ALIGNMENT, SIT AND EDGES: Self-explanatory. Remove marks for each misaligned or poorly settled transfer, or for obviously visible film and/or edges of decals not properly trimmed, bedded or concealed.

5. DECAL SILVERING AND DAMAGE: Take away marks for each silvered decal as well as for decals which are tom, cracked, blemished or contain trapped air bubbles under the surface.

REALISM

 

This is that elusive quality that separates the masterpiece from the ordinary model. Use the judging sheet as a guide when allocating points to determine which level the model being judged falls into. Things to consider include weathering, scale "look, and sit etc.

PROVISION OF AND ACCURACY TO REFERENCE

 

The modeller should always research his subject, not only to ascertain its accuracy but also to capture its paint scheme and weathering. It also helps to achieve a higher overall standard of workmanship and finish. The judge must take great care to compare these features only with the reference material supplied. He cannot assume anything or let his own knowledge of a particular subject be introduced at any stage for the sake of impartiality and fairness to those contestants whose work or subject matter is not his strong point. It is therefore entirely up to the competitor to provide sufficient and relevant reference material to gain the 20 points on offer. In other words, "nothing provided, nothing looked for or assumed, and thus nothing given".

Use the judging sheet's sliding scale re the quantity and quality of the reference material supplied. On both judging sheets "Provision of Reference" is clearly defined with point allocations and self-explanatory descriptions. However the "Accuracy to Reference" box on the STANDARD JUDGING SHEET refers to both accuracy to "detail" and "paint scheme and markings", while the same box on the OUT OF THE BOX SHEET refers only to accuracy to "paint scheme and markings" (re the supplied reference). This is because obviously no detail or correction work is permitted on out of the box models.

* NB The exception being scratchbuilt or "kit-bashed" models where the subject doesn't exist either commercially or historically. In this case marks may be awarded from a total of 20 based on 1magination and creativity". (eg. Sci-fi spaceships, figures and other subjects, hot-rods, and fantasy figures or monsters etc.)

EFFORT

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This refers to attention to detail. Marks are given for extra work done over and above assembling the basic kit (though with a very complex kit this may be taken into account). Such areas to look for include any/all correction work, detailing, and replacement of parts with either scratchbuilt or after-market pieces right through to vac- form kits and major or totally scratchbuilt models. Points should be awarded on the sliding scale reflecting the amount and quality of the work carried out and its impact on the finished model. Take careful note of the work's accuracy to the supplied reference material for authenticity as well as workmanship. Be more generous with work done from scratch vs. commercially available detail sets and add-ons.

JUDGES COMMENTS

This section is to allow direct feedback (where elected) where the judges are encouraged to pass on any tips or areas to work on as well as positive points and praise on the outstanding aspects of the model to be used as a learning tool by the modeller for future projects. It is intended to be given and taken in a friendly, positive and constructive spirit not as an opportunity to criticise entrants or their work for the sake of criticism.

DIORAMA JUDGING SHEETS

These sheets differ in that points are "awarded" in 0.5 mark increments (instead of being deducted as per other judging sheets) for the "Construction" and "Finish" headings. These headings are broken down into five separate components with a maximum of five marks per component; thereby totalling 25 marks each for the two headings.

The marks are awarded in a similar fashion to the other sheets. A full cross is made in each box for each full mark awarded. A diagonal slash is placed for a half mark. The boxes are again filled in from left to right; then down the 5 component headings. Finally, these marks are totalled for a score out of 25, which is entered in the box on the far right of the form.
Issues to consider when awarding marks for each of the five components under:
(a) "Standard of Construction" include


1 . Sprue Cuts 1 Mould 1 Seam Lines
2. Knockout Pins and Sink Marks Details as per the OOB
3. Filling, File and Blemishes and Standard Sheet
4. Glue Marks and Blemishes Guidelines
5. Join Lines, Gaps and Poor Alignment
And


(b) "Standard of Finish" include


1 . Airbrush Spatter and Overspray
2. Brushmarks, Hairs, Dust and Fingerprints Details as per the OOB

3. Appropriate Finish Types (ie. Matt, Gloss or Semi-Gloss) and Standard Sheet

4. Appropriate Colours for Each Component Guidelines
5. Decal Alignment, Sit, Edges, Silvering and Damage

The "Realism", "Reference" and "Effort" components on the sheet are to be judged as per the guidelines or the OOB and Standard sheets by simply using the graded tables to determine the standard and score

INTERPRETATION/DISPUTES

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Any questions, problems or areas of dispute regarding interpretation of these guidelines or the competition rules, by the judges or competitors, should be referred to the Committee with final arbitration if necessary carried out by the Club President.