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List output: Lists the code that will be sent to POV-Ray Camera type: Lists the different types of cameras Camera vectors: Camera modifiers: Focal Blur: View details: Allows you to select what is shown in the wireframe |
![]() ![]() ![]() ![]() Four separate pictures. I would group them together like this to print. |
I added three Cam objects to the scene. For each one I
selected the orthographic camera type and using the uniform scaling
(U-Scale), I scaled each camera up to 350. This seems to fit my scene: 1
unit = 1/10 of a inch. I selected/unselected Moray's export flag for each Cam object depending on what I wanted. Only have one with the export flag selected at a time. To get Moray's camera as the render camera, unselect the export flag for each Cam object. I rotated and translated each Cam object into place. For the orthographic camera type all scene objects should be after the viewing plane. |
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A partial screen capture of the front view port. The light green is the wireframe of the Cam object. This corresponds to the upper left picture above. |