Cam plugin examples

 

List output: Lists the code that will be sent to POV-Ray

Camera type: Lists the different types of cameras

Camera vectors:
  direction
  location
  right
  up

Camera modifiers:
  angle
  focal_point
  look_at
  sky

Focal Blur:
  aperture
  confidence
  samples
  variance

View details: Allows you to select what is shown in the wireframe
 

 



Four separate pictures. I would group them together like this to print.
I added three Cam objects to the scene. For each one I selected the orthographic camera type and using the uniform scaling (U-Scale), I scaled each camera up to 350. This seems to fit my scene: 1 unit = 1/10 of a inch.

I selected/unselected Moray's export flag for each Cam object depending on what I wanted. Only have one with the export flag selected at a time. To get Moray's camera as the render camera, unselect the export flag for each Cam object.

I rotated and translated each Cam object into place. For the orthographic camera type all scene objects should be after the viewing plane.

A partial screen capture of the front view port.
The light green is the wireframe of the Cam object.
This corresponds to the upper left picture above.