Sample mdl files
A working knowledge of Moray and Pov-ray is assumed.
Image |
Requires |
About |
File |
|
Moray3.5, Pov-ray3.5, Fullmoon1.1b Isosurface1b2 |
Simple sphere with f_noise_3d | IsosurfaceSphere.zip 14k IsosurfaceSphereTestA.mdl 0.020pb |
|
Moray3.5, Pov-ray3.5, Fullmoon1.1b Isosurface1b2 |
f_ridged_mf water by: Marc Jacquier |
Iso_Sea.zip 10k Iso_Sea.mdl 0.798pb |
|
Moray3.5, Pov-ray3.5, Fullmoon1.1b Isosurface1b2 |
f_ridged_mf water by: Thomas de Groot |
IsosurfaceSea2.zip 14k IsosurfaceSea2.mdl 0.111pb |
|
Moray3.5, Pov-ray3.5, Fullmoon1.1b Isosurface1b4 |
f_noise3d f_rounded_box Based on equations by R. Suzuki |
Patternfunctions1.zip
21k Pattern functions1.mdl 0.028pb |
|
Moray3.5, Pov-ray3.5, Fullmoon1.1b Isosurface1b4, CSGcode1b |
f_hex_x f_hex_y f_rounded_box Based on equations by R. Suzuki |
Hexagonalpattern1.zip
21k Hexagonal pattern1.mdl 0.037pb |
|
Moray3.5, Pov-ray3.5, Fullmoon1.1b Actuate1a1 |
Animation | not available |
Time to render scene is based on winPov's built-in benchmark =
1pb (Pov-ray benchmark rounded to three (3) decimal places)
Reference computer, AMD Duron 1GHz 512 Mb ram pc100: 1 hours 9 minutes 59.0
seconds (4199 seconds)
The smaller the number the faster the scene renders.
All scenes are calculated at 640x480 resolution unless otherwise stated.
To get an approximation of how long a scene will take on your computer, take the
time to run Pov-ray's benchmark on your computer and multiply by the pb
Example:
Sample scene |
Reference computer |
P-133 (116837s average of 4 renders) |
IsosurfaceSphereTestA.mdl | 75s / 4199s = 0.018pb @ 640x480 | 116837s * 0.018pb = 2103s (35m) |
Iso_Sea.mdl | 3352s / 4199s = 0.798pb @ 640x480 | 116837s * 0.798pb = 93236s (25h54m) |