Brujah Ghouls
Brujah ghouls are as diverse as individual Brujah, but there are some basic commonalties. In urban areas, Brujah ghoul society tends to be composed largely of street people and gang members, with a radical activist or poli-sci scholar thrown in for good measure The latter are often considered for the Embrace while the former are considered little more than extensions of the dominator. Ghouls typically serve in combat capacities; while agitators and leaders are useful, Brujah prefer to fill these roles themselves or with childer. Therefore, the life of a Brujah ghoul commonly centers on such activities as. beat up X and blow up Y!

Noble exceptions are mortals whom the dominator befriends; Brujah tend to be generous with their Blood, at least at first, so a Brujah often supports one or more ghouled cronies or 'drinking buddies'. As the years drag on and the idiosyncrasies start to annoy, though, these ghouls tend to end up in either 'lackey' or the 'tattered corpse' category. Brujah are generally charismatic, and their ghouls tend to be people drawn toward strong, magnetic leaders, who them subsume their lives to 'the cause,' ( with regard to ghouls, Brujah seem to use the words "free will" to mean free acceptance of whatever propaganda the dominator dishes out)! Relatively few ghouls are coerced or tricked into ghouldom -- the 'rush' of super strength and endless life, generally proves irresistible for the young, headstrong and powerless. Such fervor often leads to violent outbursts between groups of Brujah ghouls, whose individual dominators may subscribe to diametrically opposed ideologies.

Brujah ghouls are typically young and temperamental -- relatively few survive to become old and restrained. Brujah vitae is handy and as dangerous as PCP, and ghouls rabidly fight for the clan until their bodies are tattooed black and blue -- they are fully aware that cowards will not be considered for the Embrace. Those ghouls that do survive to maturity seem superficially more controlled than their fledgling counterparts. Having wised up to the fact that they're simply being used, these oldsters forego the hope of Embrace in favor of their ambitions in mortal society. This disparity in attitudes can lead to friction between 'gullible' younger ghouls and 'complacent' centenarians-plus.

Malkavian Ghouls
Malkavian ghouls can be anyone and anything, except forgettable. The vitae in their systems knocks them around like mice in a cat's paws; they change moods constantly and unpredictably, often becoming more and more manic as they drink more and more blood. Of course, the ghouls are not to blame; having a Malkavian as a dominator definitely takes its toll. Some of these ghouls are even abducted from institutions or hospitals, and their preexisting mental conditions are only exacerbated by the 'care' of their equally psychotic masters.

Some Malkavian ghouls retain relations with humans; others do not. It all depends on the dominator's whims. Kooks sometimes commit their ghouls to asylums, where they can find more mentally aberrant human playthings for their masters -- either among the patients or (after a tweaking) in the ranks of institution administrators.

A Malkavian ghoul's loyalty to her dominator may prove particularly perilous, since the object of affection is psychotic. The ghoul may allow herself to be partially dissected by her dominator to prove her loyalty, and then find herself abandoned, rapidly deteriorating and not knowing quite why. Smarter ghouls, though, may con their dominators into becoming dependent on them for research assistance or affection. These ghouls remain closest to the vampires hearts, so to speak, and the other servitors are usually too insane to be jealous of them.


Nosferatu Ghouls
Sewer rat ghouls are recipients of a classic mixed blessing. At least Clan Nosferatu gives its ghouls a bit of respect and consideration for their good work. Unfortunately, Nosferatu vitae tends to produce similar, though lesser, deformities in it ghouls. By and large, mortals ghouled by the clan tend to not be the most popular people in their old circles anyway. Still, many Nosferatu ghouls, forced into isolation by the transmogrifications of the Blood, wind up becoming very lonely and tormented souls.

Nosferatu prefer to ghoul humans who don't quite fit in with the corporate milieu. While professional types benefit the clan tremendously, Nosferatu prefer those professionals to be the peons of their respective workplaces. Diligent worker who are never praised, sexual harassment victims, wage slaves who go years without raises, and workers who are mocked because of physical disabilities often welcome the feelings of belonging they get from service to the Nosferatu. Ghouling to a Nosferatu, should be performed with the same amount of forethought one would put into creating progeny, and Nosferatu ghoul only those whom they would consider for the Embrace.

Accordingly, this tight-knit clan treats newly initiated ghouls as the 'new childer' in the Nosferatu warren. The vampires train their ghouls to become bold, resolute and, above all, competent, nourishing them and teaching them the clan's history in the process. Very often, Nosferatu warrens resemble, communes. Each ghoul works for the good of all Nosferatu, not just her dominator; and the Nosferatu treat all ghouls, animal or human, with equal amounts of esteem.

Animal ghouls are common among the clan. They are easily created, and they communicate well with their dominators, for clan members possess the discipline Animalism. The clan's animal ghouls consist mostly of slimy, unsanitary urban critters. Most of these ghouls are lured in to serve the clan after tasting the luscious vitae of a Nosferatu who shed her blood to full up a spawning Pool. After one taste, the animals have to come back for more and more of the scrumptious vampiric blood, potent Nosferatu blood is allegedly harder to kick than heroin or nicotine. After becoming blood bound, the Nosferatu animal ghouls take on manu of the clan's characteristics, growing to extreme sizes and developing freakish deformities.


Toreador Ghouls
Toreador keep cliques of suave, sophisticated ghouls, some of these ghouls actually prove useful, and all cater to the dominator's ego. Toreador tend to select their ghouls from among the mortals they socialize with at parties, art openings, theatrical productions, musical performances ad poetry readings, picking and choosing for artistic reasons. Like the Brujah, toreador ghoul often and frivolously. A Toreador might ghoul someone just to have an eternally adoring fan of his work. It's nice to be worshipped, after all.

Being a Toreador ghoul is far from easy, but lavish rewards await those whom the dominators favor -- for exactly as long as the favor lasts. "In:" ghouls are showered with designer clothing, invitations to high-society parties and, most importantly of all, adulation and respect in cliquish Toreador circles. Naturally, ghouls in service to the dominator are the creme del la creme -- and naturally, ghouls in service to those other.. leeches are too gauche for words!

But pity the poor waif ghoul model when thin is no longer in and the Rubenesque look is back in style. Status disintegrates in a tidal wave of humiliation, and the former beloved is tossed to the wayside by her fickle Toreador dominator. After all, Toreador don't like to show off ghouls who aren't in vogue!! Even ghouls in favor with their dominators walk on eggshells most of the time, knowing full well that they could be thrown away like last season's evening gowns at any given moment. Compounding this fear is the constant internecine feuds endemic to Toreador cliques, as rival servitors use innuendo, nails, and whatever it takes to maintain Ghoul Number One status. This catty competition often leads to violent frenzies and stalkerlike behavior among the ghouls-- anything to please the master, and anything to knock the competition down.

Most Toreador ghouls still keep in touch with mortals. They have to in order to advance their dominators careers. And, for those ghouls who have fallen out of favor, mortals are the only remaining erotic outlets. Outcast Toreador ghouls commonly seek (and occasionally find) services in the ranks of other 'respectable' clans, such as the Ventrue; the new dominator is delighted to take in the beautiful wounded ghoul, providing affection and vitae in exchange for a few trifles of information on the cruel ex-domitor. Naturally the ghoul is only too happy to oblige.

Tremere Ghouls
Ironically enough, many Tremere ghouls do not even realize they are ghouls. their masters shroud the truth from them until absolutely positive that the ghouls will not leak arcane secrets to rival clans or break the sacred Masquerade.

This deception, like so much about the Tremere, is practiced under a guise of ingeniousness. Tremere ghouls are often recruited from religious orders, Freemason groups -- even fraternities and sororities -- and the initiation rites into Clan Tremere do not differ much from a cult's or secret society's. Typically, initiates are not informed that each sip of vampire's blood (or more likely, several vampires blood) from the ceremonial chalice draws them closer to being blood bound to the clan. The Warlocks subscribe to the "ignorance is bliss" theory of enlightening their ghouls, and share only half truths about the transformation. Only after a ghoul demonstrates complete loyalty to the order, does he learn the truth -- and even these lucky 'conusors' receive ample demonstration of what will happen to them should they divulge secrets to newer initiates.

And once a Tremere consor is fully recruited, life is far from easy. The Tremere have even more enemies than most clans do, and while a consor's introduction to the Tremere may be gradual and mysterious, his introduction to the Assamites, Gangrel and Tzimisce is usually sudden indeed. Tremere ghouls perform a variety of functions. A disproportionate number merely serve as chum to be thrown to the clan's numerous foes. Many other ghouls are used as research assistants, keeping the clan up to date on such arcana as the Internet. Finally, Tremere ghouls make effective "living scrolls": They have rituals of various sorts placed on them (often without their knowledge) and are sent about their business; this business often takes them into the fold of a rival or enemy, where the inscribed spell takes place.


Ventrue Ghouls
On first impression, Ventrue Ghouls often seem suave and in control; as any Ventrue knows, however, it is the dominator who exercises complete control over her ghouls. Much of this control stems from the fact that Ventrue recruit many ghouls from their mortal families. Certainly, a Ventrue who ghouls her own grandfather expects nothing less than obedient gratitude for saving the old bastard's life. Many Ventrue ghouls are transformed in their late mortal years -- often just before succumbing to cancer of the like -- and Ventrue dominators constantly remind these older ghouls of the long, painful deaths they've been spared.

Ventrue ghoulhood is a rather hierarchical existence. Indeed, some elder Ventrue maintain 'castes' or 'ranks' of servitors, complete with titles and insignia. These strictures make for some vampire pleasing ghouls; ghouls who win their dominator's favor are given a higher ranking than ghouls who don't bend as far for their masters, and many who perform well become (or think they become) probable Embrace candidates. Needless to say, ghouls commonly 'rat' on one another in attempts to gain status.

Because many Ventrue ghouls negotiate important clan business deals, they maintain a great deal of contact with the mortal populace. Many servitors continue to hold the same jobs they had in mortal years, as their masters like to have allies who can serve as spies. Only the most naive Ventrue ghoul dares to show allegiance to another vampire dominator, especially one of a rival clan. The Ventrue do not take kindly to sharing. Ghouls who are aware of this rule know to stick with their own kind, so a Ventrue ghoul is rarely seen conversing with another clan's ghouls, save at the business end of a 9 mm.