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Yoshi's Island: Super
Mario Advance 3 Each "Level Passed" Code on the GameShark code page for Super Mario Advance 3 is designed to pass the level and then enable the next level for playing. The first part of the each two-line code passes the indicated level, and the second part of the code enables the next level to be played. Levels will only become playable if they are consecutive and do not skip over disabled levels. For example, if your game is on World 2-3, using the "World 2-7 Passed" code will cause World 2-4 to be passed, and won't enable Worlds 2-5, 2-6, or 2-7. To do that, you'd need to use the codes to pass those stages. Only levels 1 through 7 of each world have a second line. If you choose to pass level 8, you still have to complete the level to move to the next world. Extra and Secret stages do not have another level to enable after being passed. When a stage is passed, its high score is automatically set to 0. You'll have to go back and play through that stage if you want to change the high score. After you complete a level with the GameShark code enabled, the effect of the code becomes IRREVERSIBLE. In addition, levels activated by a code may remain grayed if the GameShark code remains active after completing a level. However, the next level should become available and the high score will be saved. It's probably a good idea to use the "Open Secret 1" and "Open Extra 1" codes before you choose to pass them. Otherwise, you may see scores for stages that are not listed on the Level Select screen. Return to Mario Advance 3 Codes |