SHIP COSTS AND BUILD TIMES
Fighter/Runabout: 2 days RT, 1 Dilithium
Frigate/Destroyer/Freighter: 4 days RT, 2 Dilithium
Light Cruiser/Standard Cruiser: 1 week RT, 4 Dilithium
Heavy Cruiser/Battle Cruiser: 2 weeks RT, 6 Dilithium
Battleship/Dreadnoughts: 3 weeks RT, 8 Dilithium
Shipyard: 4 weeks RT, 10 Dilithium
Outpost: 3 weeks RT, 8 Dilithium
Starbase: 6 weeks RT, 19 Dilithium
Dilithium Mine: 2 weeks RT, 12 Dilithium
Orbital Batteries: 4 days RT, 2 Dilithium
Sensor Stations: 1 week RT, 3 Dilithium
A faction can build as many ships at a time as it has Shipyards, and that it has dilithium for.
All newly constructed standard configuration ships require a 3 day RT shakedown cruise.
All newly constructed prototype vessels require a 6 day RT shakedown cruise. After a
shakedown cruise of a prototype all ships of that class built will be considered standard
types and only require a 3 day RT cruise.
The Borg can build their Scouts and Spheres from their standard shipyards. Diamonds, Tactical Cubes and Command Cubes require an Advanced Assembly Matrix to construct. Their times/costs are:
Advanced Assembly Matrix: 10 weeks RT, 30 Dilithium
Borg Scout: (Can be built in standard Borg Shipyard): 2 weeks RT, 6 Dilithium
Borg Sphere: (Can be built in standard Borg Shipyard): 3 weeks RT, 8 Dilithium
Borg Diamond: 4 weeks RT, 10 Dilithium
Borg Tactical Cube: 5 weeks RT, 12 Dilithium
Borg Command Cube: 6 weeks RT, 14 Dilithium
No Borg vessel requires a shakedown cruise.
Stations:
Orbital Batteries: 4 days RT, 2 Dilithium
Sensor Stations: 1 week RT, 3 Dilithium
Dilithium Mine: 2 weeks RT, 12 Dilithium
Outpost: 3 weeks RT, 8 Dilithium
Shipyard: 4 weeks RT, 10 Dilithium
Starbase: 6 weeks RT, 18 Dilithium
To build a station a faction must have a ship at the construction site during the entire construction process (This duty is usually delegated to non-player ships). The ships on station can be rotated but the new ship must be on station before the old one leaves. If a construction site is left without a ship then the station under construction does not get any closer to completion until a new ship arrives.
A faction does not need to have all the dilithium needed to complete a station. It can start one and build it in 50% increments. So if a faction wanted to start construction on a Starbase but only had 9 Dilithium it could. But it would need the rest of the dilithium within 3 weeks or construction would halt until the dilithium is procured.
All specialty stations use the outpost build times/costs and the specialty stations stats, with the specific bonus granted to that type of specialty (Listed with the stats). Specialty stations include Prisons, Research, Depot/Storage, Manufacturing, etc.
Decommissioning ships/stations:
To decommission a starship it must be sent to a shipyard. A shipyard can decommission a vessel at the same time it's constructing one. It takes 50% of the vessels construction time to decommission one, and the faction gains 75% of it's original dilithium cost. A station can also be decommissioned, but a ship must stay in the stations vicinity during the entire decommissioning period.
Dilitum/Latinium Costs
1 credit is lowest form of currency
10 credits = 1 strip of gold pressed latinium
10 strips of gold pressed latinium = 1 bar of gold pressed latinium
10 bars of gold pressed latinium = 1 dilithium chip
10 dilithium chips = 1 dilithium crystal