STATS NEEDED FOR DIFFERENT SKILLS/SPELLS
### IMPORTANT! All skills/spells knowledge depends on base char's stats only -
### not on stats with age modifier!
General formula for any skill/spell is knowledge (in percents)=const + f(stats).
Ranger:
awareness (27, Rivendell) - 20 + 3.75*PER + 2.5*INT
climb (13, Rivendell) - 16 + 3*DEX + 2*WIL + 1.25*STR
first aid (18, Rivendell) - 18 + 3.75*INT + 2.5*DEX
leadership (27, Fornost) - 20 + 3.75*WIL + 2.5*WIS
ride (13, Fornost) - 18 + 3.75*DEX + 2.5*WIL
swim (14, Harlond) - 18 + 3*CON + 2*WIL + 1.33*DEX
track (27, Fornost) - 20 + 3.75*PER + 2.5*INT
wilderness (27, Fornost) - 20 + 3.75*STR + 2.5*WIL
Mage:
detect magic (8, Rivendell) - 50 + 1.5*INT + WIS + 0.67*PER
burning hands, shocking grasp, detect invisibility (11, Rivendell) - 50 + 1.5*INT + WIS + 0.67*PER
lightning bolt, colour spray, fireball, identify (16, Rivendell) - 50 + 1.5*INT + WIS + 0.67*PER
call lightning (16, Forlond) - 50 + 1.5*INT + WIS + 0.67*PER
locate, locate life, control weather (16, Forlond) - 50 + 1.5*INT + WIS + 0.67*WIL
create light (8, Rivendell) - 50 + 2*INT + 1.25*WIS
armour, shield, store, earthquake (16, Rivendell) - 50 + 2*INT + 1.25*WIS
enchant (22, Rivendell) - 50 + 2*INT + 1.25*WIS
shroud - (16, Tharbad) - 50 + 2*INT + 1.25*WIS
block door (11, Rivendell) - 50 + 2*INT + 1.25*WIL
teleport (16, Rivendell) - 50 + 2*INT + 1.25*WIL
dispel magic, portal (22, Rivendell) - 50 + 2*INT + 1.25*WIL
charm, sleep (16, Tharbad) - 50 + 2*INT + 1.25*WIL
Cleric:
cure light - (8, Rivendell) - 50 + 1.875*WIS + 1.25*INT
cure serious, cure blind, cure critic, remove poison, remove curse (12, Rivendell) - 50 + 1.875*WIS + 1.25*INT
heal, strength (18, Rivendell) - 50 + 1.875*WIS + 1.25*INT
sanctuary (25, Rivendell) - 50 + 1.875*WIS + 1.25*INT
create food, create water (12, Druid) - 50 + 1.875*WIS + 1.25*INT
breath of briskness, harm (18, Druid) - 50 + 1.875*WIS + 1.25*INT
bless (12, Forlond) - 45 + 1.5*WIS + INT + 0.67*WIL
sense life (9, Tharbad) - 37.5 + 1.5*WIS + INT + 0.67*WIL
blindness (18, Druid/Tharbad) - 50 + 1.875*WIS + 1.25*WIL
remove curse, break door (12, Forlond) - 50 + 1.875*WIS + 1.25*WIL
dispel evil (18, Forlond) - 50 + 1.875*WIS + 1.25*WIL
fear (18, Rivendell) - 50 + 1.875*WIS + 1.25*WIL
summon (18, Forlond) - 50 + 1.875*WIS + 1.25*WIL
transfer, word of recall (23, Forlond) - 50 + 1.875*WIS + 1.25*WIL
Thief:
backstab, dodge, sneak (23, Tharbad sewers) - 45 + 2*DEX + 1.25*PER
escape, steal (16, Tharbad) - 45 + 2*DEX + 1.25*PER
hide (16, Tharbad sewers) - 45 + 2*DEX + 1.25*PER
attack (16, Tharbad) - 45 + 2*DEX + 1.25*WIL
missile (16, Rivendell) - 45 + 2*PER + 1.25*DEX
pick (16, Tharbad) - 45 + 2*INT + 1.25*DEX
piercing (16, Tharbad sewers) - 46 + 1.4*DEX + PER + 0.67*STR
search (16, Black Dagger guild) - 45 + 2*INT + 1.25*PER
envenom (16, Eoghha) - 32 + 2*DEX + 1.25*INT
Warrior:
bash (43, Fornost) - 50 + 1.67*STR + DEX + 0.67*WIL
cleaving (29, Fornost) - 50 + 1.56*STR + DEX + 0.67*WIL
concussion, two-handed (29, Fornost) - 50 + 1.56*STR + CON + 0.67*WIL
endurance (58, Fornost) - 48 + 2.2*CON + 1.3*WIL
parry (29, Fornost) - 50 + 1.56*DEX + PER + 0.67*STR
rescue (21, Fornost) - 52 + 1.4*DEX + WIL + 0.67*STR
slashing, stabbing (29, Fornost) - 50 + 1.56*STR + DEX + 0.67*PER
These formulae will give you knowledge of max practiced skill/spell. If it is
not max, there will be also multiplier:
knowledge=max_knowledge*part^(0.45835-0.0023035*f(stats)),
where "part" is part of pracs that you put in this skill/spell (at example,
1/16, 2/16, ..., up to 16/16), and f(stats) is same function as used for
calculating max_knowledge for this skill/spell. This is true for all skill/
spells BUT RANGER.
However, it isn't exact formula :( True formula is more complicated than just
power dependance... But this function is good approximation if your part of
pracs in skill/spell is more than half, and will have big error (up to 10-15%)
if you just put few pracs in skill.