STATS NEEDED FOR DIFFERENT SKILLS/SPELLS ### IMPORTANT! All skills/spells knowledge depends on base char's stats only - ### not on stats with age modifier! General formula for any skill/spell is knowledge (in percents)=const + f(stats). Ranger: awareness (27, Rivendell) - 20 + 3.75*PER + 2.5*INT climb (13, Rivendell) - 16 + 3*DEX + 2*WIL + 1.25*STR first aid (18, Rivendell) - 18 + 3.75*INT + 2.5*DEX leadership (27, Fornost) - 20 + 3.75*WIL + 2.5*WIS ride (13, Fornost) - 18 + 3.75*DEX + 2.5*WIL swim (14, Harlond) - 18 + 3*CON + 2*WIL + 1.33*DEX track (27, Fornost) - 20 + 3.75*PER + 2.5*INT wilderness (27, Fornost) - 20 + 3.75*STR + 2.5*WIL Mage: detect magic (8, Rivendell) - 50 + 1.5*INT + WIS + 0.67*PER burning hands, shocking grasp, detect invisibility (11, Rivendell) - 50 + 1.5*INT + WIS + 0.67*PER lightning bolt, colour spray, fireball, identify (16, Rivendell) - 50 + 1.5*INT + WIS + 0.67*PER call lightning (16, Forlond) - 50 + 1.5*INT + WIS + 0.67*PER locate, locate life, control weather (16, Forlond) - 50 + 1.5*INT + WIS + 0.67*WIL create light (8, Rivendell) - 50 + 2*INT + 1.25*WIS armour, shield, store, earthquake (16, Rivendell) - 50 + 2*INT + 1.25*WIS enchant (22, Rivendell) - 50 + 2*INT + 1.25*WIS shroud - (16, Tharbad) - 50 + 2*INT + 1.25*WIS block door (11, Rivendell) - 50 + 2*INT + 1.25*WIL teleport (16, Rivendell) - 50 + 2*INT + 1.25*WIL dispel magic, portal (22, Rivendell) - 50 + 2*INT + 1.25*WIL charm, sleep (16, Tharbad) - 50 + 2*INT + 1.25*WIL Cleric: cure light - (8, Rivendell) - 50 + 1.875*WIS + 1.25*INT cure serious, cure blind, cure critic, remove poison, remove curse (12, Rivendell) - 50 + 1.875*WIS + 1.25*INT heal, strength (18, Rivendell) - 50 + 1.875*WIS + 1.25*INT sanctuary (25, Rivendell) - 50 + 1.875*WIS + 1.25*INT create food, create water (12, Druid) - 50 + 1.875*WIS + 1.25*INT breath of briskness, harm (18, Druid) - 50 + 1.875*WIS + 1.25*INT bless (12, Forlond) - 45 + 1.5*WIS + INT + 0.67*WIL sense life (9, Tharbad) - 37.5 + 1.5*WIS + INT + 0.67*WIL blindness (18, Druid/Tharbad) - 50 + 1.875*WIS + 1.25*WIL remove curse, break door (12, Forlond) - 50 + 1.875*WIS + 1.25*WIL dispel evil (18, Forlond) - 50 + 1.875*WIS + 1.25*WIL fear (18, Rivendell) - 50 + 1.875*WIS + 1.25*WIL summon (18, Forlond) - 50 + 1.875*WIS + 1.25*WIL transfer, word of recall (23, Forlond) - 50 + 1.875*WIS + 1.25*WIL Thief: backstab, dodge, sneak (23, Tharbad sewers) - 45 + 2*DEX + 1.25*PER escape, steal (16, Tharbad) - 45 + 2*DEX + 1.25*PER hide (16, Tharbad sewers) - 45 + 2*DEX + 1.25*PER attack (16, Tharbad) - 45 + 2*DEX + 1.25*WIL missile (16, Rivendell) - 45 + 2*PER + 1.25*DEX pick (16, Tharbad) - 45 + 2*INT + 1.25*DEX piercing (16, Tharbad sewers) - 46 + 1.4*DEX + PER + 0.67*STR search (16, Black Dagger guild) - 45 + 2*INT + 1.25*PER envenom (16, Eoghha) - 32 + 2*DEX + 1.25*INT Warrior: bash (43, Fornost) - 50 + 1.67*STR + DEX + 0.67*WIL cleaving (29, Fornost) - 50 + 1.56*STR + DEX + 0.67*WIL concussion, two-handed (29, Fornost) - 50 + 1.56*STR + CON + 0.67*WIL endurance (58, Fornost) - 48 + 2.2*CON + 1.3*WIL parry (29, Fornost) - 50 + 1.56*DEX + PER + 0.67*STR rescue (21, Fornost) - 52 + 1.4*DEX + WIL + 0.67*STR slashing, stabbing (29, Fornost) - 50 + 1.56*STR + DEX + 0.67*PER These formulae will give you knowledge of max practiced skill/spell. If it is not max, there will be also multiplier: knowledge=max_knowledge*part^(0.45835-0.0023035*f(stats)), where "part" is part of pracs that you put in this skill/spell (at example, 1/16, 2/16, ..., up to 16/16), and f(stats) is same function as used for calculating max_knowledge for this skill/spell. This is true for all skill/ spells BUT RANGER. However, it isn't exact formula :( True formula is more complicated than just power dependance... But this function is good approximation if your part of pracs in skill/spell is more than half, and will have big error (up to 10-15%) if you just put few pracs in skill.