A Brief Overview Continued


Torme's began wonderfully but was soon to become Hell!
Far to the east, in the Toorleca mountains, was a cluster of buildings inhabited by a small group of sorcerors. From the old land came the not only the good but the evil as well. The founders of this clan started this village using the boats they originally built to scout this river years ago. They started raising what crops they could in the mountains and taming some of the local wildlife to use as food and mounts. They were even so bold as to return to their city and steal wagons and provisions! But mainly, they studied their black magick. Magick thought to have been left behind in the migration. Demon worship!
Over the years, they began returning to civilization, becoming part of the expanding populace. And culled from the ranks of noble and peasant, new initiates. Even from the royal house itself! Thorsus, son of Saereth, was taken because of his innate abilities at magick. Soon he became leader of the cult. (Blood will tell!)
Thorsus became the recepticle for all knowledge of the black arts and was most powerful. Almost powerful enough to do that which he most yearned; the summoning of a Demon Lord! Only one thing was needed for this. He returned to the manor house of the king. Secretly he entered and, undetected, crept to his mother's room. Over her he cast a spell of deep sleep then another to transport both of them back to his laboratory. With much ceremony, Thorsus summoned Ashric, Lord of the Demons of Upper Stygia. Ashric was commanded to Thorsus' will by the offering of a female of his line. Thorsus was given mighty powers, and Ashric was given Saereth for his eternal, demonic pleasure.
To the west Thorsus sent his demons tp lay waste to the kingdom and secure power over the people. And so began the Age of Darkness. Destruction began of a great scale as the outlying farms and villages were destroyed. With sorcerors and clerics scattered about, there was little defense. The tides of darkness swept slowly towards the coast!
Some hoped the few priests could combat the evil but they knew they could not. So the clerics turned to their deities. To the priests were given instructions. Devise a holy blade to be invested by the gods, then find one whose virtue would allow him to wield it. For the sword, the priests turned to the dwarves for they were the greatest smiths known. Kordan Flamebeard, the king of the Ironkeep Dwarves himself fashioned the blade for the priests and upon the holy altar it was laid to wait. Then the clerics went out upon the land to search for the Master of the Sword.
In this time, the evil spread. Demons, some not released for millenia, mated with man, animal, elf, and dwarf, creating, in turn, beings of mutated shape and demonic abilities. These were the beginnings of the dark humanoids. During the 225th year, the demons entered Tunal'ake and laid waste to it! Torme was caught inside the manor house and killed. The city was in anarchy and Ashric sat upon the throne! Then a man entered the city. Seemingly in a trance, he entered the temple, a building the demons couldn't destroy, and grasped the hilt of the sword. It flamed into life and the inscriptions: Morgaine flared upon the blade. The sword of a Paladin!
The man walked into the manor home, scattering demons upon his path with the sword. Into the palace and on to the throne room itself where the Demon Lord and his master awaited. At Thorsus' command, demon leapt upon warrior. A titanic struggle between human and supernatural, both of an equal power. The battle raged for hours till Thorsus could no longer control the demon, then the swordmaster struck. With Morgaine through his heart, Ashric exploded, leveling the manor house ina brilliant fireball destroying not only himself but Thorsus and the swordmaster too! The priests say no power on earth could destroy the sowrd Morgaine, so its fate is unknown.

With the assumption of the throne by Rhyce I, much was to be done. This was the worst that had happened since the migration. Most of the kingdom lay in ruin and some 120,000 had been killed. Rhyce's burden was increased by his age and his reign lasted but 4 years.
Andric II came to rule with even more problems than were left for him! Upon his coronation, word was sent that the Djaneer Forest was being overrun by the Dak Alfar or Dark Elves. Beings of demonic origin. With most of his kingdom still ravaged, Andric sent out in search of people to aide him and, in his quest, found allies of unlikely origin. Those people of Kian'ligar, now known as Ki'La. These people, part elven and part human, were developing abilities thought perished in the migration. Druidic powers of nature. With a force of but 100 men, women, and children, they routed the humanoids from the forest, sending them deep into the Salys'yar mountains and towards the Toorleca range.
In the 242nd year, Andric II was killed ina capsizing, leaving the kingdom, once again, in the hands of a woman; Andric's sister Felima.
Over the next 40 years, Felima spent her waking hours in the rebuilding of the kingdom. She also saw to the organizing of outposts at the borders and methods of communication for better early warning. Though she reigned for almost 40 years, she could accomplish only so much. She then passed rule to her son Mirth. Mirth who, unfortunately, contracted a virulent disease and passed away after only 4 years.
Corwin, Mirth's brother, came to rule and began his reign by moving the capitol to the Isle of Ninevar, which was more defensible; and totally rebuilding the city of Tunal'ake calling it Tunaki.
Around this time, the governing council of Atlar's Keep came to the king and asked that the city become a true member of the kingdom. (Up to now it had been somewhere in limbo). Atlar's Keep, now Atlaria, became a kingdom city. With the king's help and the dwarves' consent, Atlari became a minor trade city, the middleman between dwarves and kingdom. It also became the center for kingdom coinage, housing the Royal Weights and Minters.
During Corwin's reign, the mages of the land met in moot for the first time. At this singular encounter, the basic rules and regulations for the present Wizard's Council were formulated. New ideas were brought into the open; new research was shared and this was all culminated by the founding of the College of Arcane Arts. The location of the college is, to this day, known only to members.
Jorik I took his place among the monarchs with little note and left in quite the same way, opening the path for Marek II. Marek's reign spawned but 2 significant events: first, he ceded all the Djaneer Forest to the Druidic Assemblage of Ki'la. This group moved deep into the forest. All events occuring there are the sole province of the Assemblage.
The second occurred near the end of his reign when he oversaw the formation of a smaller kingdom. The Anice Kingdom on the east coast of the Bay of Ga'lon, named for the kinglet.
The reign of Aytoun also saw the formation of a kingdom. The Palaer March, just north if the Anice. These two immediately began hostilities but neither would seek help from the Auromic because they wished to maintain their sovereignity.

Phaeron was the next in line to be monarch, but his desires were more of the palate than the palace, so the council had the main task of running the kingdom. The kingdom of the Southern March was formed by their consent. This kingdm was actually an annexation of the Auromic and made up mostly of retired military. Being too far from the mother land, they were allowed self-rule. The Southern March immediately began the formation of a College of Martial Arts, supplying ,both the Auromic and the two feuding kingdoms to their north. The March became known for their prized mercenaries and soon were quite rich. (This college in modern times is known as Sov-Ran Academy.)
Ceresus took the crown in 410c.y. and immediately proclaimed himself "Overking". The name didn't stick and neither did he.
Pindarus ruled for 19 years but died in a jousting tournement.
Corwin II was slated for 55 years of reign and the first 32 were quite smooth. Unfortunately the last 23 were pure hell! Pellin, an aged discipine of Thorsus, felt he could succeed where his master had failed. In the reading of Pellin, he came across a book called the Tome of Eldritch Summoning which magnified his powers. To himself he gathered the most powerful of the black mages and formed the Council of Shadows.
Pellin soon gained control over a large group of humanoids and began to amass them into great fighting tribes and sent them to harrass the outlying kingdom lands. He also began to infiltrate the smaller kingdoms of Anice and Palaer and lay subtle rumors in the earsof the kinglets causing greater conflict between the two.
Around this time, Corwin II took an arrow from a battle with some humanoids and was left
totally paralyzed. He urged the council towards a new regent and they, in turn, crowned Meros.
Meros spent much of his time pursueing the dark beings with great relish and invested much in the Southern March for more assisstance.
But Meros' home was not as safe as his lands. A female of the Council of Shadows, one who's ultimate grandmother was Felicia, granduaghter of Andric I, with a force of wizards, invaded Ninevar and usurped the throne. Cnossia the sorceress. Now with a member of the council upon the throne, Pellin began mobilizing his forces of dark creatures.
Ultimately, he summoned Baelith the devil, to overtake the realm of Anice and Palaer. Anice fell to Palaer and, with his deed done, Baelith took over Pellin. The devil then summoned a company of demons and sent them to create a palace in the mountains he called Toorloc. In their works, the demons uncovered the sword Morgaine. Baelith then held the only weapon capable of destroying him!
The Auromic was held in thrall from within and without, and the Wizard's Council was held in battle with the Council of Shadows. With this, the clerics were forced again to call upon their deities for help. A lone priest-warrior, Sir Elric, spent the next 3 years in prayer and meditation.
Then the gods sent forth a weapon of awesome power and Elric took up the sword Eylarin to the devil's palace and slew him in his safest place. After a time, Baelith's demons were bound by the Wizard's Council and placed in secret prisons out of reach of ordinary men.
With these troubles behind them, the populace pulled Cnossia from the throne, and with the mages' help, bound her powers and sent her forth into exile.
For the next 450 years, the kingdoms rebuilt their culture and homes. The recently overthrown Anice becomes part of the new Planaer March with its capitol in Port Kar.
All in all, a period of time unnoteworthy (especially at the present price of parchment.)

Recent history begins about 1011 c.y. with the crowning of Reynard I. His reign started on an ill note with couriers bringing news of the invasion of Leshon-Kolveer, the elven capitol, by Dark Elves and Black Dwarves. This lasted for some time till the unexpected arrival of Galan, the High Druid, who brought with him legions of forest folk and creatures. Most of the entire Djaneer fauna to be exact. And, within a handspan of months, cleared the forest.
Then, in near rapid succession, Hycara, Brion, and Harn had their attempts at ruling, until Soveth came. By this time, Dolorna had become a great city and asked to become free. Soveth, in a moment of graciousness, (one of only a few), granted it. Too bad he didn't realize the amount of wealth to be gained there or he would have let the moment pass (as he did most), unused. Soon, Dolorna would become the center for most trade in the known world.
Miclos succeeded Soveth and for the next 36 years, the kingdom experienced an age of enlightenment never seen before, for Miclos was a scholar of great magnitude. New colleges were founded and several new orders of learning were seen then. Theoreticians and reasearchers were given grants in which to further their ideas.
Sadly, Miclos passed away and, in the year 1143, his brother Reynard II sat upon the throne. Then Reynard's son Andros in 1183. It was during his reign that the land saw another great fall.

In the year 1187, the Council of Wizard's felt the opening of a great rift between the worlds. They were at a loss to explain this magickal cataclysm but soon they would understand it's implications only too well.
From the unexplored northern regions blew a black, cold wind and, following it came a creature seemingly from the netherhells themselves. Darthin, highpriest for a deity known as Kel. A new deity from the icy depths with bear her name. But his was not a quest for power; his was a holy (or unholy) crusade. The founding of a new religion, one which would span the continent.
Many turned to him. Those of evil and wicked personage, but most turned from him and these he laid low.
The cities showing the most promise of good: Atlaria and Tunaki, he attacked a decimated. Then west to the port city of Kar. A city most wicked, yet even they turned from him, bringing about their own destruction. Only one stood against him. Only one had the power. Alkabar the Ancient.
The first battle took place in Atlaria; caught offguard and unprepared, Alkabar lost for Darthin was cunning as well as powerful.
With his powe, Darthin set demons to harass Alkabar both day and night, allowing him little time to rest and study. The from the south came the druids and, with them, the creatures of the forest. But Darthin's mistress, Kel, gave him powers over the legions of undead and upon the Plain of Salandra they did battle.
The mage Alkabar, through his spellcraft, built a ward to protect him, and Darthin went north. North to the eastern shores of the Starfarer's Deep, the great lake. Here he began to build his temple. To all parts of the world he sent his undead and to him they brought the last vestiges of man: bones. From these he fashioned a great temple in the form of a giant dragon's head, Darthin's totem.
Soon, Darthin felt the touch of Alkabar's mind calling him to battle. To the mountains of Toorloc he travelled to meet his foe. Long did the two wage war using all the magicks at their command. Great energies were spent and released and, in a final cataclysmic explosion did the two disappear. Presumably destroyed, along with a large section of the mountain range. So great the explosion that it was seen miles away in Dolorna.
With the passing of Kel's highpriest, some of her followers soon returned to the Path of Light but most remained. Possessed by thoughts of great powers. Soon it became a decree that the worship of Kel was a crime punishable by death, so the followers became secretive. Even so, many of the cultists were discovered.
With Darthin presumed dead, a new leader of the cult moved forward. One of the highpriests' most powerful and loyal. Strichorn. He of the undead who believes that someday Darthin will return. And, in truth, sightings of both Darthin and Alkabar are numerous; but, who can know the truth?


This WebPage was created by Michael Brown and all information, (except where noted) is copyrighted to Michael Brown, 1998