This is a thick black volume in the "Riverhaven Academy of Learning" library.
Shard History
by Silvyrlock
Introduction | Page 2 |
Elves and Eloths | Page 3 |
Shard's First Age | Page 4 |
Shard's Second Age | Page 8 |
Introduction
Shard is located in the Elven
lands of Ilithi. Easily the most
accessible -- if not the largest -- of the cities in that land, it is a splendor
to behold.
Shard was a city born not once,
but twice. First by the hand of
Morganae and Corik, and again under the supervision of Alec in his final years.
It lies now under the hand of Alec's true daughter Kukalakai, a noble
woman trained in what has been known as "the Way of Lanival", with the
magic of the WarMage, but the soul of a Paladin.
I, who has watched over a span of years the changes that have come to the two peoples of Ilithi, now relate what I have seen, and know.
Elves
and Eloths
For many years the Elothean
people had little in the way of a true home. They had permanent clan homes
as alotted to them by their alliance with the Seven Star Empire, but with the
fall of that vaulted place, their lands vanished or became unstable.
The Elven people had been
shaken by the great Elven-Human Wars, and shaken again by the even greater
Resistance Wars. Opinions of the Elven nation were low -- to the point that in
some distant parts of the world they were slaughtered on sight, no matter which
side of the War that person had fought on.
The catchphrase was: "The
only good Elf, is a dead Elf."
Shard's First Age
Perhaps because the nation was
so shaken and unstable is why it chose to open up its Council of Elders to the
Elotheans. It is only known to very
few just why the Council chose that time to strike a deal with the Ferdahl Corik
-- he who was later known as "the Black Cloud" -- and allot half of
the Kingdom of Ilithi to him and his people.
Those who have studied too deeply into the tales of Dragon Priests
believe that the Elven people were admitting, secretly, that Elotheans were
their halfbreed ancestors, and allowing them into the land that by blood was
theirs already. Still others
whisper that Corik was romantically involved with Lady Morganae of the
Mountains, and that he had convinced her that his people needed lands.
Whatever the reason, the ink
was not long drying upon the parchment of the treaty when Corik and Morganae
announced that they would build a city that would be the capital of the Elothean
nation, and a home to Elves. Termed
the "Leth Deriel that Never Was", it was built with much of the same
architecture in mind, but with crystal walls that would hold against the
greatest siege, and streets named after the jewels that Morganae's people sang
to to shape the foundations. To the northeast, northwest, southeast, and
southwest
As all things must go, however,
it was not long before unrest brewed again in the Dragon's realms, and the
Priests of the World Dragon -- whom had established a home in Wyvern Mountain,
just west of Shard -- rose up and fought Corik and his people.
Shard was burned in the great battles that waged, and Corik -- maddened
with grief at not only the loss of his people but Morganae's total lack of entry
into the war -- ran rather than be taken by Dzree.
He vanished into the shadows of legend.
Most of Shard was in ruin by
the time the Dragon Priests had finished plundering it and moved on, heading
northwest around the Dragon Spine Mountains to crush The Crossing and Riverhaven
in their grip. To the south of
Shard, they established a "breeding ground" that later acquired the
name the Black Hand, of which much later shall be spoken.
With Dzree's death (See:
"The Legend of the World Dragon", by Rowan Windlyric) and the
returning of the lands to their owners, a new hope rose from the ashes of Shard.
His name was Alec.
Shard's Second Age
Alec was a figure of whom
little was known. Claiming to be
Corik's son -- and never speaking the name of his mother -- he rallied the
Elothean people, struck a new peace with the Mountain Elves, and routed the
remaining Dragon Priests from Shard. He
then set about rebuilding the city with an iron fist.
Supported by the Elven Council and most especially Morganae -- who has
been called the "true ruler" of the Elven people, if only from the
shadows of her silver throne -- he managed to set much of Shard back to order
before his death and the rise of his daughter, Kukalakai.
During Alec's time, he
confirmed and supported a group of Humans who moved to his region, a mixture of
Rangers and rogue Paladins who named themselves "Shadow Clan".
Gruff and unforgiving, the clan is the only thing that keeps at bay the Black
Hand and the horrors it contains.
During the first fifty years of
his rule, Alec established a gondola over a chasm that split Ilithi from the
Mountain Elves. For over one
hundred years it served the people -- transporting Elves and Elotheans between
Zoluren and Ilithi. It was the task
of the Mountain Elves to keep the pass where the gondola was located clear and
free of danger.
It was a bright, clear day that
Morganae's only daughter Anloralhe boarded the gondola with her war party to
visit the lands of Zoluren. Some
say that it was Morganae's great enemy -- the Bone Necromancer Sidhlot -- that
caused the arrival of the snow creature into the cab.
Whatever it was, the beast -- the likes never before seen in the
mountains -- attacked all in the south cab of the gondola, and slaughtered the
guards, the mage in charge of the gondola, and, most of all, the young princess.
Afterwards, despite having no
mage to operate it and no hand to guide it, the gondola continued slowly back
and forth across the ravine, as if some ghostly hand yet pushed it along.
When Morganae found her
daughter dead, it is said she turned nearly to stone, save for one tear that
crossed her cheeks. Her only words
were, "Aman abule," as she cradled Anloralhe's shattered form, holding
her all the long ride back to the Hall of the Mountain Queen.
From that point on, the
Obsidian Pass has remained closed in mourning for the death of the princess.
Since so few know Mountain Elf customs, no one knows how long the pass will
remain closed, and since no one wishes to tempt the Mountain Elves into
releasing their anguish on fools who defy their desire for mourning, the pass
has remained closed.
As it was, Alec had enough to
deal with rebuilding Shard and fighting back the Black Hand to bother with the
Mountain Elves.....
Serious and black-eyed,
Kukalakai was raised with her eyes to the Dark Hand to the south of Shard.
Her strong sense of morals and belief in both her people and the Elven
people she serves as Voice to has caused her to be one of the most honest rulers
in the lands.
Kukalakai has a strong heart
and three strong advisors. Aware of her father's treaties, she is careful
around Morganae.
Amongst Kukalakai's secondary
advisors is a strange young man named Catraith.
The son of a Mountain Elf noblewoman and a relatively unknown Elothean
_savant_, Catraith is the first child of an Eloth-Elven union ever known to be
born -- and survived. Rumor has it
that his mother's calling -- the Empath -- and her hard-as-nails culture that
would not let herself or her son die in childbirth is the reason he is alive.
Thin and pale, Catraith is
Elven in figure, but has the eyes of his father and jet black hair, making him
shunned by most who see him walking the Halls of Power.
Weak in flesh due to a poor constitution and chronic breathing
conditions, his eyes blaze with the one part of him that has not failed him: his
spirit.
Perhaps the only person who
does frequently entertain the eccentric Catraith is Kukalakai, who is rumored to
be quite fond of the Moon Mage (and, some say, Necromancer).
She has defended his acidic nature more than once, to the point that
courtiers whisper she may be in love with him.
Shard rests in the center of
the Lake of Tears, so named for it is said that the forest to the northeast of
it is where Sorril fled her father, and where she returned to Fade.
Shard was also a base for the
Bards after the war of the Dragon Priests, a place where they first began to
retrain the lost art of their guild, and where some of that art that yet remains
lost may still be recovered.
An interesting thing to note is
that there is a place in the city known as the "resting spot" of
Lanival, where he first brought up the power to create the bridge between life
and death, summoning souls back into bodies.
However, Shard was built >after< Lanival's first victory, resulting
in some confusion as just why this spot was commemorated by Corik in such a way.
Many mysteries wait in Shard,
some of which I leave to the reader to discover.
Some things I have purposely said little of, and some I chuckle when I
think how >too< much of I have scribed forth in these pages.
But those who know a wanderer with a tale known well when to listen to
all they have to say, and when to take it with a grain of salt.
............By my hand, The
Wanderer Silvyrlock