// Justin C. Miller
// University of Wisconsin Oshkosh
// Made for: http://www.geocities.com/neonprimetime.geo/index.html
// Date: 2001
// Borland Builder 4.0
// enum
#include
// enum creates a user-defined type
// you define the type name and the possibilities you could have
// for example, bool is already defined for you, but it would
// look something like this...
// enum bool{ true, false } ;
enum Mood { HAPPY, ANGRY, SAD} ;
int main()
{
Mood me = HAPPY ;
Mood girlfriend = ANGRY ;
Mood dog = SAD ;
if(me == HAPPY && girlfriend == ANGRY)
cout << "Hey Happy man, why's your girl angry?" << endl ;
if(dog == SAD)
cout << "What happened to your dog?" << endl ;
else
cout << "That's dog is definetly not sad!" << endl ;
return 0 ;
}
// Hey Happy man, why's your girl angry?
// What happened to your dog?
               (
geocities.com/neonprimetime.geo/cpp)                   (
geocities.com/neonprimetime.geo)