
- Ar, city of
- : the largest, most populous, and most luxurious city of Gor. A city of lofty cylinders, spires, towers, lights, and high bridges lit by lanterns connecting many of the towers. Surrounded by great walls, it's great Gate opens onto the Viktel Aria and there are forty other gates as well. Her politics lack the grandeur of the city itself. The powerful of Ar contributed to a disaster in the delta by not supporting their own army against the invading forces of Cos. Her citizenry burned their gates and tore down their walls to aid the Cosians. Those Warriors who were betrayed by their city returned to it; their goal to liberate Ar by whatever means to revenge her humiliation and regain the glory that was hers.
Book 1: Tarnsman of Gor, page 64
Book 5: Assassin of Gor, page 25
Book 21: Mercenaries of Gor, page 256
Book 25: Magicians of Gor, pages 9 and 488
- Ar's Station
- : an outpost of the Ubarate of Ar and trading station on the south bank of the Vosk, founded four years after Pa-Kur's hordes gathered there, prior to their war against Ar. Ar's station was Ar's stronghold on the Vosk. When Cos landed at Brundisium, and moved it's forces toward Ar's Station, Ar failed to act because of political treachery. Ar's Station eventually fell to Cos. It stands at the northern terminus of the Viktel Aria which leads to Ar, also known as the Vosk Road.
Book 15: Rogue of Gor, page 62 and 63
Book 21: Mercenaries of Gor, page 164
Book 24: Vagabonds of Gor, pages18-19
Book 25: Magicians of Gor, page 16
- Barrens, the
- : a vast tracts of rolling grasslands, lying east of the Thentis Mountains. They are not as barren as the name suggests, but perhaps the nomenclature is intended to discourage their penetration. Not as arable as the rest of Gor because of the presence of the Thentis mountains and the absence of large bodies of water. They have extreme seasonal temperatures; bitterly cold winters and long, hot, dry summers. Their climate can also include Booming thunderstorms and tornadoes and blizzards in which snow can drift as high as the mast of a light galley. The grasses, shorter at it's western edge, can reach a height of several feet as one moves further east. No white man has ever penetrated to the eastern edge of the Barrens.
Book 17: Savages of Gor, pages 64 - 65
- Brundisium
- : one of the largest and busiest ports of Gor and a commercial metropolis, it is 100 pasangs south of the Vosk Delta on the Thassa. The Genesian Road links it with other coastal cities. Brundisium served as the staging point for the Cosian invasion of Ar.
Book 21: Mercenaries of Gor, page 38
Book 22: Dancer of Gor, pages 101 and 147
Book 24: Vagabonds of Gor, page 19
- Cartius River
- : broad, fast-flowing tributary that flows into the Vosk river far to the south and west of Ar. It is composed of three rivers, the Cartius Proper, Subequatorial Cartius, and Thassa Cartius. It's name is taken from the word cart, a compass point indicating southwest
Book 4: Nomads of Gor, page 2
Book 5: Assassins of Gor, page 207
Book 13: Explorers of Gor, page 106
- Cos
- : an island 400 pasangs west of Port Kar and hundred pasangs north of Tyros; notable for growing ta-grapes on it's terraced hills. The perpetual enemy of Ar. It's capitol city is Telnus. Other cities are Selnar, Temos and Jad. As the western border of known Gor, the waters beyond it are referred to as 'the World's End' by those who have first knowledge. To those Goreans with second knowledge, who are taught that Gor is spheroid, the expression is merely a figure of speech.
Book 6: Raiders of Gor, pages, 139, 174, and 312
Book 12: Beasts of Gor, page 35
- Fort Haskins
- : Boswell pass, bordered by the southern edge of the Thentis Mountains and the northern range of the Voltai, opens into The Barrens, the world of the Red Savage. Fort Haskins is situated at the foot of the pass. Once a trading post maintained by the Haskins Company and later a military outpost flying the flag of Thentis, it's military and strategic influence declined with the development of the Thentesian Tarn cavalries and the growth of the population. It is once again a trading center, maintained by the Caste of Merchants of Thentis.
Book 12: Savages of Gor, pages 76-77
- Free Islands
- : also known as exchange islands, they are administered as Free Ports by the Merchants. Included are Teletus, Tabor, and Scagnar. Others were Farnacium, Hulneth and Asperiche. In the south are Anango and Ianda, and in the far north, Hunger and Skjern, west of Torvaldsland. These islands, and free ports on the coast such as Lydius and Helmutsport, Schendi and Bazi make possible the commerce between Cos and Tyros and cities of the mainland.
Book 6: Raiders of Gor, page 137
- Free Ports
- : the 4 free ports maintained on the Thassa north and south of the gorean equator are Lydius, Helmutsport, Schend,i and Bazi.
Book 6: Raiders of Gor, page 137
- Fulvians
- : foothills of the Voltai Mountains, northeast of Ar. The villa district of Ar is found here.
Book 25: Magicians of Gor, page 299
- Gor, planet of
- : as Tarl was taught by his father, 'Gor is the name of this world'. In all the languages of the planet, it means 'Home Stone'. The planet is also called the Counter-Earth from the writings of the Pythagoreans who first speculated on it's existence. According to the Initiates, Gor was originally a satellite of a distant sun in the Blue Galaxies. It was moved several times from star to star by the Priest-Kings, by one theory, but, according to the 'Theory of the Sun Shield', it has remained in the same place, undiscovered because it is placed as a counterpoise to the Earth. It has the same plane or orbit and maintains that position, with occasional adjustments by the Priest-Kings, to always keep 'The Central Fire' between it and it's planetary sister, Earth.
Book 1: Tarnsman of Gor, pages 26, 28, 32 and 33
- Hersius
- : the Gorean name for the planet, Jupiter. Named for a legendary hero of Ar.
Note: an alternate spelling, i.e., 'Hesius', appears in later
Books in the series.
Book 5: Assassin of Gor, page 65
Book 22: Dancer of Gor, page 302
- Kaiila River
- : a river in the Barrens, it has two branches known as the North Kaiila River and the South Kaiila River. The Snake River is a tributary of the North Kaiila River. These rivers mark important boundaries in the territories of the Isanna, Napoktan, Wismahi, Isbu and Casmu bands of the Kaiila tribe. It is conjectured that the Kaiila Tribe, finding large herds of kaiila, took the name for themselves, and later the River of the Kaiila Tribe became, simply, the Kaiila River
Book 18: Blood Brothers of Gor, page 24
- Kailiauk, city of
- : town on the Frontier of The Barrens, NE of Fort Haskins. It is a major trade center for the purchase, processing and selling of kailiauk hides taken from the massive herds which traverse The Barrens. It is also a slave trade center, dealing primarily in barbarian girls which are sold at various points along the perimeter.
Book 17: Savages of Gor, pages 77 and 93-98
- Kamba River
- : empties directly into the Thassa outside the Harbor of Schendi. It leads into the rainforest.
Book 13: Explorers of Gor, pages 99-100
- Kassau
- : a town at the northern bank of the forest, it is a town of wood. The town is surrounded by a wall, with two gates, one large, facing the inlet, leading in from Thassa, the other small, leading to the forest behind the town. The main business of Kassau is trade, lumber and fishing, particularly parsit fish from the plankton banks north of the town. Lumber, particularly ka-la-na and tem-wood are traded to the North, which is virtually treeless. Kassau is the seat of the High Initiate of the North.
Book 9: Marauders of Gor, pages 25-28
- Ko-ro-ba, city of
- : the Home Stone of Tarl Cabot, Ko-ro-Ba is found high in the northern latitudes of Gor, NW of Ar and one thousand pasangs from the Sardar Mountains. Described as a city of lofty cylinders, set among rolling green hills, it was destroyed by the will of the Priest-Kings to enlist Tarl of Ko-ro-ba in a search which would ensure the continuation of their ancient, but endangered species.
Book 2: Outlaw of Gor, page 39 - 42
Book 7: Captive of Gor, page 59
- Lake Ngao
- : an equatorial lake of the Jungles of Schendi, the Ua River enters it's eastern extremity, connecting this Lake to Lake Shaba in the NE corner of the rainforest. 'The Falls of Bila Haruma', named for the famed explorer of this region, lies 100 pasangs to the east. The villages of Unkungu are located on the NE shore. Nyundo is the central village of the Ukungu region.
Book 13: Explorers of Gor, pages 100, 454, and 455
- Lake Shaba
- : located in the NE corner of the Schendi rain forest, it is the source of the great river Ua. Originally named Lake Bila Haruma for the explorer who discovered it, the name was changed at the great explorer's request by Tarl Cabot.
Book 13: Explorers of Gor, page 454 and 455
- Lake Ushindi
- : drained by the Kamba River and Nyoka River, it is a large, equatorial lake, located in the Jungles of Schendi. The inland village of Nyuki is located on the north shore. It's western border is made up of bogs, marshes, and floodlands. A canal connects Lake Ushindi east across the swampland to Lake Ngao.
Book 13: Explorers of Gor, page 100 and 455
- Lar-Torvis
- : a Gorean term for the sun is The Central Fire taken from Pythagorean expressions.
Book 1: Tarnsman of Gor, page 28
- Laura
- : east and north of Ko-ro-ba about two hundred pasangs inland from the sea called Thassa on the Laurius River; it is a small trading city, a river port, whose buildings are made largely of wood. It is a clearinghouse for a various goods, a mercantile town.
Book 7: Captive of Gor, page 59
- Laurius River
- : winding, long, gentle, slow river two hundred pasangs inland from the coast of the Thassa. The free port of Lydius is found at it's mouth. The river is not as broad or brisk as the Vosk River farther to the south. It is located below Ko-ro-ba and above Ar and flows in a generally westerly direction.
Book 7: Captive of Gor, page 59
- Lydius
- : free port administered by Merchants, at the mouth of the Laurius where it empties into the Thassa. Goods, primarily rough goods like tools, crude metal and cloth are shipped from this port to many islands and coastal cities.
Book 7: Captive of Gor, page 59
- Margin of Desolation
- : an area north of Ar that was made into a wilderness thousands of pasangs deep. Wells were poisoned, and fields burned and salted to prevent the approach of armies from the north. It was allowed to re-vegetate and re-populate. Some believe the reason is to bring more arable land under cultivation; others say that the eyes of Ar turned north toward the powerful Salerian Confederation.
Book 1: Tarnsman of Gor, page 129
Book 7: Captive of Gor, page 255
Book 11: Slave Girl of Gor, page 145
- Market of Semris
- : a small town south and somewhat east of Samnium, it is famed for its markets for tarsks, four-legged and two-legged. The town square is described as neat and well maintained, set with flat stones intricately fitted together. There are shops, fountains, a closed temple and public buildings.
Book 22: Dancer of Gor, pages 106 and 281
- moons, Gorean
- : three moons shine on the planet, Gor, one large and two small ones, described as full, beautiful, and 'hurtling through' the clouds. They are said to have a biological effect on females, who are sometimes chained beneath them. It is suggested that the waxing and waning of the cycles of the moon correlate with the sexual cycles of the female.
Book 1: Tarnsman of Gor, page 41
Book 2: Outlaw of Gor, page 34
Book 5: Assassin of Gor, page 170
Book 18: Blood Brothers of Gor, page 394
Book 25: Magicians of Gor, page 58
- Nest
- : the colony and home of the Priest-Kings in the Sardar; the ruler of the Nest is the Mother from whose eggs the Priest-Kings are hatched.
Book 3: Priest-Kings of Gor, page 84
- Nyoka River
- : river that flows into Schendi harbor from the rainforest, and then on to Thassa.
Book 13: Explorers of Gor, pages 16 and 100
- Olni River
- : a tributary of the Vosk River which stretches northeast from it's confluence with the Vosk at Lara. Lara, Vonda, Port Olni and Ti are the cities forming the Salerian Confederation, all of which lie on the Olni River.
Book 14: Fighting Slave of Gor, page 171
- parsit current
- : the main eastward current of the waters above the polar basin, so named because of the several varieties of migrating parsit fish which follow it.
-
Book 12: Beasts of Gor, page 38
- Pillar of Exchanges
- : about one hundred pasangs northwest of Tharna lonely white column of solid marble 400 feet in height and 100 feet in diameter. The solid pillar offers an almost ideal place for the exchange of prisoners.
Book 2: Outlaw of Gor page, 141
- Plains of Turia
- : the southern prairies of Gor, described as a broad grassland, from the Thassa and the Ta-Thassa Mountains to the southern foothills of the Voltai Range. Called the Land of the Wagon Peoples, their holdings extend in the north to the Cartius River.
Book 4: Nomads of Gor, pages 3 and 4
- Polar North
- : referring to the area above the Hrimgar Mountains, home of the Red Hunters. Most of this land is tundra, a treeless plain covered with mosses, shrubs, and lichens during the summer. Some two hundred and forty different types of plants grow in the Gorean arctic within 500 pasangs of the pole. In the winter, early spring, and late fall, it is s desolate, bleak, frozen barren alien landscape.
Book 12: Beasts of Gor, pages 195-196
- Port Kar
- : facing the gleaming Thassa by way of the Tamber Gulf, is the crowded, squalid, malignant city at the mouth of the Vosk Delta called Port Kar. It is sometimes referred to as the Tarn of the Sea. It is the only city on Gor that recognizes a Caste of Thieves, and it is the only city on Gor actually built by slaves under the whip of their Masters. The city is a mass of holdings, each almost a fortress, all crossed and divided by hundreds of canals.Port Kar is ruled by a several conflicting Ubars, and, under them, the Council of Captains who are responsible for maintaining and managing the great arsenal, as well as the fleets of Port Kar. Her name is a synonym in Gorean for cruelty and piracy.
Book 6: Raiders of Gor, pages 6 and 103
- Port Olni
- : city located on the North bank of the Olni River. A member of the Salerian Confederation.
Book 17: Savages of Gor, page 88
- Prison Moon
- : of the three moons orbiting Gor, the name given to one of the two smaller ones.
Book 5: Assassins of Gor, page 170
- rainforest, canopies zone
- : zone in rainforest that ranges from 60 to 125 Gorean feet above the jungle floor. This is the fantastic green cover which constitutes the main ceiling of the jungle. It is inhabited by an incredible number of birds, monkeys, reptiles, and insects.
Book 13: Explorers of Gor, page 311
- rainforest, emergent zone
- : an ecological level of the rainforest 125 to 200 gorean feet above the jungle floor. In this highest level, the trees have thrust above the canopies below them. Mainly birds, particularly parrots, long-billed fleers, and needle-tailed lits inhabit this zone.
Book 13: Explorers of Gor, page 311
- rainforest, ground zone
- : the 'undergrowth' of the rainforest. Extending from the ground to the lower canopies, this ecological zone is home to species of birds, snakes and insects. Many small animals, such as the giani, jit monkeys and four toed leaf urts are found in this zone as well. On the floor itself are marsupials, tarsk, twenty kinds of single-horned tabuk, and jungle larls and panthers.
Book 13: Explorers of Gor, page 311
- rence islands
- : part of the Vosk Delta where the communities of rence growers dwell. They live on rence islands which are small, seldom more than 200 by 250 feet and about 8 to 9 feet thick with an exposed surface above the water of about 3 feet. They are formed entirely from interwoven stems of the rence plants and float in the marsh. To prevent unwanted movement, they are tethered by marsh vine to near-by strong rence roots.
Book 6: Raiders of Gor, pages 13 and 14
- Sacred Place
- : the name given to a place located in the Sardar Mountains. It is considered taBoo, perilous, and, until the time of Tarl Cabot, no man had ever returned from a journey to it.
Book 1: Tarnsman of Gor, page 29
- Samnium
- : two hundred pasangs east and south of Brundisium, a walled city, spared the savageries of war with Cos, because of her alliance with them.
Book 21: Mercenaries of Gor, pages 9 and 14
- Sardar Mountains
- : legendary location of the Sacred Place home of the Priest-Kings, they are 1000 pasangs from Ko-ro-Ba, in the North. They are smaller than other mountain ranges such as those of Thentis or the Voltai mountains.
The Sardar Mountains Home of the Priest-Kings. It is believed that the HomeStone of the planet is there, in the Sardar Mountains, guarded by the Priest-Kings. The mountains of the Sardar are not such a vast, magnificent range as the rugged scarlet crags of the Voltai. The Sardar Range is not the superb natural wilderness that is the Voltai. It is inferior to the Voltai in both dimension and grandeur. The mountains are black, except for the high peaks and passes, covered with white patches and threads of cold, gleaming snow. There is no green to be found in the Sardar. No vegetation. In the Sardar Range nothing grows. The only way to enter the Sardar is by foot. It is said that many men enter the Sardar Mountains, but no man ever returns.
Book 1: Tarnsman of Gor, page 29
- Schendi
- : a port city just south of the equator having a population of c. 1 million citizens, most black. It is the base of operations for the League of Black Slavers. It's harbor on the Thassa is the entry for the Kamba and Nyoka Rivers which lead to the interior of the Schendi rainforest.
Book 13: Explorers of Gor, pages 16, 100, 115 and 123
- Schendi, rainforest of
- : a vast rain forest covering thousands of square pasangs on the equator. It's western border is the Thassa and it's port of Schendi. Two great lakes puncturate it's center, Lake Ngao and Lake Ushindi, four hundred pasangs apart. The rain forest is home to myriad varieties of insects, birds, fish, mammals, rodents and reptiles and some of the most unique flora to be found on Gor.
Book 13: Explorer's of Gor, pages 100, 115, 116, 309 - 312