Tiny faerie Glossary: A's

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The Wheel of Time Glossary

Below is a glossary list of certain words that you may not be familiar with. This glossary is taken from the back of each book, so I do not take credit for these as my orginal work. I may add a few words here or there, but that's it.

Also, I will not include people's names, for they will be in the Character Archive. Look there if you want some information on who certain people are.

One more thing, STOP here if you have not read the whole series. Since this is a compliation of the glossaries from each book, reading them will definitely ruin the rest of the books for you. So, don't spoil the series.



A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Accepted, the

Young women in training to be Aes Sedai who have reached a certain level of power and passed certain tests. It normally takes five to ten years to be raised from novice to the Accepted. Accepted are somewhat less confined by rules than novices, and are allowed to choose their own areas of study, within limits. Accepted wear a Great Serpent ring, but only on the third finger of the left hand. When an Accepted is raised Aes Sedai, she chooses her Ajah, gains the right to wear the shawl, and may wear the ring on any finger or not at all if circumstances warrant. See also Aes Sedai.

a’dam (AYE-dam)

A device, consisting of a collar and a bracelet linked by a silvery metal leash, that may be used to control, against her will, any woman who can channel. The collar is worn by the damane, the bracelet by the sul’dam. See also damane; Seanchan; sul’dam.

Aes Sedai (EYEZ seh-DEYE)

Wielders of the One Power. Since the Time of Madness, all surviving Aes Sedai are women. Widely distrusted and feared, even hated, they are blamed by many for the Breaking of the World, and are generally thought to meddle in the affairs of nations. At the same time, few rulers will be without an Aes Sedai adviser, even in lands where the existence of such a connection must be kept secret. Used as an honorific, so: Sheriam Sedai; and as a high honorific, so: Sheriam Aes Sedia. See also Ajah; Amyrlin Seat; Time of Madness

Age Lace

Alternative name for the Pattern. See Pattern of an Age.

Age of Legends

The Age ended by the War of the Shadow and the Breaking of the World. A time when Aes Sedai performed wonders now only dreamed of. See also Wheel of Time; Breaking of the World; War of the Shadow.

Aiel (eye-EEL)

The people of the Aiel Waste. Fierce and hardy. Also called Aielmen. They veil their faces before they kill, giving rise to the saying "acting like a black-veiled Aiel" to describe someone who is being violent. Deadly warriors with weapons or with nothing but their bare hands, they will not touch a sword. Their pipers play them into battle with the music of dances, and Aielman call battle "the Dance." See also Aiel warrior societies; Aiel Waste.

Aiel War, the

(976-78 NE) When King Laman (LAY-mahn) of Cairhien cut down Avendoraldera, four clans of the Aiel crossed the Spine of the World. They looted and burned the capital city of Cairhien as well as many other cities and towns, and the conflict extended in Andor and Tear. By the conventional view, the Aiel were finally defeated at the Battle of the Shining Walls, before Tar Valon; in fact, Laman was killed in that battle, and having done what they came for, the Aiel recrossed the Spine. See also Avendoraldera; Cairhien.

Aiel warrior societies

Aiel warriors are all members of one of the warrior societies, such as the Stone Dogs, the Red Shields, or the Maidens of the Spear. Each society has its own customs, and sometimes specific duties. For example, Red Shields act as police. Stone Dogs often vow not to retreat once battle has been joined, and will die to the last man if necessary to fulfill this vow. The clans of the Aiel frequently fight among themselves, but members of the same society will not fight one another even if their clans are doing so. In this way, there are always lines of contact between the clans even when they are open warfare. See also Aiel; Aiel Waste; Far Dareis Mai.

Aiel Waste

The harsh, rugged and all-but-waterless land east of the Spine of the World. Few outsiders venture there, not only because water is almost impossible to find for one not born there, but because the Aiel consider themselves at war with all other peoples and do not welcome strangers. Only peddlers, gleemen, and the Tuatha’an are allowed safe entry, although Aiel avoid all contact with the Tuatha’an, whom they call “the Lost Ones.” No maps of the Waste itself are known to exist.

Aile Jafar (EYEL jah-FAHR)

A group of Sea Folk islands approximately due west of Tarabon.

Aile Somera (EYEL soh-MEER-ah)

A group of Sea Folk islands approximately due west of Toman Head.

Ajah (AH-jah)

Societies among the Aes Sedai, to which all Aes Sedai belong. There are seven in number and designated by colors: Blue, Red, White, Green, Brown, Yellow, and Gray. All Aes Sedai except the Amyrlin Seat belong to one. Each follows a specific philosophy of the use of the One Power and purposes of the Aes Sedai. The Red Ajah bends all its energies to finding and gentling men who are attempting to wield the Power. The Brown Ajah forsakes involvement with the mundane world and dedicates itself to seeking knowledge, while the White, largely eschewing both the world and the value of worldly knowledge, devotes itself to question of philosophy and truth. The Green Ajah (called the Battle Ajah during the Trolloc Wars) holds itself ready for Tarmon Gai’don, the Yellow concentrates on the study of Healing, and Blue sisters involved themselves with causes and justice. The Gray are mediators, seeking harmony and consensus. Rumors of the Black Ajah, dedicated to serving the Dark One, are officially denied.

Al Ellisande! (ahlehl-lih-SAHN-dah)

In the Old Tongue, “For the Rose of the Sun!”

alantin (ah-LANH-tin)

In the Old Tongue, “Brother;” short for tia avende alantin, “Brother to the Trees; “Treebrother.”

Aldieb (ahl-DEEB)

In the Old Tongue, “West Wind,” the wind that brings the spring rains.

Amyrlin Seat (AHM-ehr-lin)

(1.) The title of the leader of the Aes Sedai. Elected for life by the Hall of the Tower, the highest council of the Aes Sedai, which consists of three representatives from each of the seven Ajahs. The Amyrlin Seat has, theoretically at least, almost supreme authority among the Aes Sedai. She ranks as the equal of a king or queen.
(2.) The throne upon which the leader of the Aes Sedai sits.

Andor (AN-door)

The realm within which the Two Rivers lies. The sign of Andor is a rampant white lion on a field of red.

angreal (ahn-gree-AHL)

A very rare object which allows anyone capable of channeling the One Power to handle a greater amount of the Power than would be safely possible unaided. Some were made for use by women, others by men. Rumors of angreal useable by both men and women have never been confirmed. Remnants of the Age of Legends, the means of their making is no longer known. Few remain in existence. See also channel; sa’angreal; ter-angreall.

Arad Doman (AH-rahd do-MAHN)

A nation on the Aryth Ocean. Most Domani merchants are women, and according to the saying, to “let a man trade with a Domani” is to do something extremely foolish. Domani women are famous—or infamous—for their beauty, seductiveness, and scandalous clothes.

Arafel (AH-rah-fehl)

One of the Borderlands. The sign of Arafel is three white roses on a field of red, quartered with three red roses on a field of white.

Assemblage, the

A body in Illian, chosen by and from the merchants and shipowners, that is supposed to advise both the King and the Council of Nine, but historically has contended with them for power.

Atha’an Miere (ah-thah-AHN mee-HER)

See Sea Folk.

Avendesora (Ah-vehn-deh-SO-rah)

In the Old Tongue, ‘the Tree of Life.” Mentioned in many stories and legends, which give various locations.

Avendoraldera (AH-ven-doh-ral-DEH-rah)

Tree grown in the city of Cairhien from a sapling of Avendesora, a gift from the Aiel in 566 NE, although no record shows any connection between the Aiel and Avendesora. See also Aiel War.

symbol for aes sedai
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Copyright ©2005 Jamie