Colony x1 Cost: PP 125 400,000 Colonys are where people went to when the earth got to populated. Get intant repairs here and can rent out space to people for money and that. Get 100,000 aweek from each colony you have, starts off with no defences at all. When building it you must be at the location of where you want it. Must can go asfar as the locations page is which is the asteriod belt. You get 2 Bases and 20 MS when you buy a Colony, They are use for the Colony you can't take them Resource Satellites x1 Cost: PP 50 90,000 One of the best financial investments, a resource satellite gives its owner $100,000 every week it's in the owner's possesion. When you buy it you must tell me where in space you want to put it, and if you want to attach it to your colony. You must be at the location to build the resource satellite there. If you have a colony you can choose to attach it to that (1 per colony). You, the colony, and the resource satellite must be at the same location for it to be attached. Mine x1 Cost: PP 40 90,000 Able to be deployed on any planet, mines give their owners $90,000 every week that they're in the owner's possesion. You must tell me which planet or base you want to put it on when you buy it. A mine can be destroyed by any type of suit/weapon. A mine can be taken over. A mine can not contain its own defenses, but can be attached to a base (1 per base) so that the base's defenses will protect it. You must be at the planet you want to build the mine when you build it. Base: pp 35 100,000 x1 The greatest symbol of planetary power, a base provides sanctuary for all allies, and the ability to completely take over that planet for your team. You must tell me which planet you want it on, and the name of the base when you buy it. A base can be put in several locations on planets for its safety. They can be taken over or destroyed by any type of suit/weapon. All those staying inside your base receive instant repairs. You must be on the planet that you want to build the base when you build it. Types: note you dont have to get one of these to get a base just say "i want a normal base" -Underwater Cost: 25,000+ You can choose to build a base on Earth underwater. Underwater bases receive $200,000 for a mine attached to them due to oil under the ocean's floor. It can not contain a space port, or any non-water defensive mobile suits. Increases the difficulty of the attack. -Sky Cost: 35,000+ You can choose to build your base in the sky on any planet. Though it automatically comes with a spaceport, you can not have a mine on it. No ground oriented suits or water oriented suits can be used here. Suits that work well in the air have an advantage here. -Underground Cost: 20,000+ This type of base has the best natural defences because its under ground, only under ground type MS's can be placed here. Asteroid Cost: nothing Can only be placed in the asteriod belt. Mines may not be built here, and any number of Mobile Suits may attack but these bases get added defense as they're surrounded by smaller asteroids, making the effective PP level necessisary to take the base much higher. -Combination Cost: nothing(add the two locations you want up and thats the price) If you wish to combine two locations, like an underground base in the desert, you can. This greatly adds to the defense of the base, but it has a great cost. Obviously there are some locations that can't be combined, so use common sense |
Facilities: This is any type of buildings in the rpg |