Murphy's Law of Combat Operations
- Friendly fire - isn't.
- Recoilless rifles - aren't.
- Suppressive fires - won't.
- You are not Superman.
- A sucking chest wound is Nature's way of telling you to
slow down.
- If it's stupid but it works, it isn't stupid.
- Try to look unimportant; the enemy may be low on ammo and
not want to waste a bullet on you.
- If at first you don't succeed, call in an airstrike.
- If you are forward of your position, your artillery will
fall short.
- Never share a foxhole with anyone braver than yourself.
- Never go to bed with anyone crazier than yourself.
- Never forget that your weapon was made by the lowest
bidder.
- If your attack is going really well, it's an ambush.
- The enemy diversion you're ignoring is their main attack.
- The enemy invariably attacks on two occasions:
- when they're ready.
- when you're not.
- No OPLAN ever survives initial contact.
- There is no such thing as a perfect plan.
- Five second fuzes always burn three seconds.
- There is no such thing as an atheist in a foxhole.
- A retreating enemy is probably just falling back and
regrouping.
- The important things are always simple; the simple are
always hard.
- The easy way is always mined.
- Teamwork is essential; it gives the enemy other people to
shoot at.
- Don't look conspicuous; it draws fire. For this reason,
it is not at all uncommon for aircraft carriers to be
known as bomb magnets.
- Never draw fire; it irritates everyone around you.
- If you are short of everything but the enemy, you are in
the combat zone.
- When you have secured the area, make sure the enemy knows
it too.
- Incoming fire has the right of way.
- No combat ready unit has ever passed inspection.
- No inspection ready unit has ever passed combat.
- If the enemy is within range, so are you.
- The only thing more accurate than incoming enemy fire is
incoming friendly fire.
- Things which must be shipped together as a set, aren't.
- Things that must work together, can't be carried to the
field that way.
- Radios will fail as soon as you need fire support.
- Radar tends to fail at night and in bad weather, and
especially during both.
- Anything you do can get you killed, including nothing.
- Make it too tough for the enemy to get in, and you won't
be able to get out.
- Tracers work both ways.
- If you take more than your fair share of objectives, you
will get more than your fair share of objectives to take.
- When both sides are convinced they're about to lose, they're
both right.
- Professional soldiers are predictable; the world is full
of dangerous amateurs.
- Military Intelligence is a contradiction.
- Fortify your front; you'll get your rear shot up.
- Weather ain't neutral.
- If you can't remember, the Claymore is pointed towards
you.
- Air defense motto: shoot 'em down; sort 'em out on the
ground.
- 'Flies high, it dies; low and slow, it'll go.
- The Cavalry doesn't always come to the rescue.
- Napalm is an area support weapon.
- Mines are equal opportunity weapons.
- B-52s are the ultimate close support weapon.
- Sniper's motto: reach out and touch someone.
- Killing for peace is like screwing for virginity.
- The one item you need is always in short supply.
- Interchangeable parts aren't.
- It's not the one with your name on it; it's the one
addressed "to whom it may concern" you've got
to think about.
- When in doubt, empty your magazine.
- The side with the simplest uniforms wins.
- Combat will occur on the ground between two adjoining
maps.
- If the Platoon Sergeant can see you, so can the enemy.
- Never stand when you can sit, never sit when you can lie
down, never stay awake when you can sleep.
- The most dangerous thing in the world is a Second
Lieutenant with a map and a compass.
- Exceptions prove the rule, and destroy the battle plan.
- Everything always works in your HQ, everything always
fails in the Colonel's HQ.
- The enemy never watches until you make a mistake.
- One enemy soldier is never enough, but two is entirely
too many.
- A clean (and dry) set of BDU's is a magnet for mud and
rain.
- The worse the weather, the more you are required to be
out in it.
- Whenever you have plenty of ammo, you never miss.
Whenever you are low on ammo, you can't hit the broad
side of a barn.
- The more a weapon costs, the farther you will have to
send it away to be repaired.
- The complexity of a weapon is inversely proportional to
the IQ of the weapon's operator.
- Field experience is something you don't get until just
after you need it.
- No matter which way you have to march, its always uphill.
- If enough data is collected, a board of inquiry can prove
anything.
- For every action, there is an equal and opposite
criticism. (in boot camp)
- Airstrikes always overshoot the target, artillery always
falls short.
- When reviewing the radio frequencies that you just wrote
down, the most important ones are always illegible.
- Those who hesitate under fire usually do not end up KIA
or WIA.
- The tough part about being an officer is that the troops
don't know what they want, but they know for certain what
they don't want.
