class Hit {
public static void main (String args[]) {
// v, w = velocity and rotation before impact
// c, o = velocity and rotation after impact
// I = moment of intertia
// m = mass
// s = sliding friction [0,1]
// E = restitution coeff [0,1]
double x1, y1, z1, x2, y2, z2;
double vx1,vy1,vz1,vx2,vy2,vz2;
double wx1,wy1,wz1,wx2,wy2,wz2;
double cx1,cy1,cz1,cx2,cy2,cz2;
double ox1,oy1,oz1,ox2,oy2,oz2;
double Ix1,Iy1,Iz1,Ix2,Iy2,Iz2;
double m1, m2, s, E;
// default values
x1=-1; y1=-1; z1=0; x2=1; y2=1; z2=0;
vx1=1; vy1=0; vz1=0; vx2=-1; vy2=0; vz2=0;
wx1=0; wy1=0; wz1=0; wx2=0; wy2=0; wz2=0;
Ix1=1; Iy1=1; Iz1=1; Ix2=1; Iy2=1; Iz2=1;
m1=1; m2=1; s=0; E=1;
// parse parameters
int i;
for (i=0; i               ( geocities.com/paris)