Message from the CE

Lt. Matthew Murphy
Played by Earl McCune

Hello my name is Matthew Murphy,my friends call me Matt. I am a very easygoing leader.I like to accept any imput from my junior officers and work together as a team.I am a guy who is ot afraid to take a risk when the actions dictate.

Hi I am Earl McCune and I play Matt Murphy here on the Endeavor. Matt is a very interesting character.He is funny and easygoing and loves a good joke but he is fighting an internal battle which no one really knows about.He constantly struggles with his emotions as he learns how to deal with his life.He is a very good engineer and someone who has alot of respect for others and life as well.

-Earl McCune



Active Members

Lieutenant Matthew Murphy

Lt jg Paul Tankersly

VACANT SPOT

"If it ain't broke, don't fix it."
-Anon




security

Name: Matthew Murphy

Rank: Lieutenant

Position: Chief Engineer

Played By: Earl McCune

Current Assignment: USS Endeavor- Promoted to USS Endeavor Cheif Engineer, with rank increase, by Captain Gregory Winchestor on Stardate 04052.2.

Background

Matthew was born in Akron,Ohio U.S.A.(Earth) to Alex and Maureen Murphy.At a young age Murphy always wanted to be a star-fleet officer.He was especially interested in security.Once Matthew graduated high school he was immedately accepted into the Academy.Once in the academy he lost interest in the security field and was facinated with piloting shuttles.Matthew completed 4 years in the academy with very respectable marks.He was ranked 13th in his class.The day of the commencement ceremony,Murphy was demonstrating his piloting skills near Mars.There was a plasma leak in his engines and the shuttles nacelle exploded.The hull of the shuttle was thrown towards an asteroid and crashed.Somehow Murphy survived this crash but would never be the same.In the wreckage the star-fleet recue team found a very gruesome sight.Murphys body was almost completely dismembered.He was blind,deaf and had no repairable limbs.He was immedately transported to star-fleet medical and was kept in stasis for several weeks.The Doctor assigned to the case (Dr.Charles Davis)who was a cyberneticist came in to attempt a radical procedure on the young Murphy.After performing the radical surgery (Cybernetic Replacement Surgery) the young Murphy was given new arms,legs,eyes,new auditory sensors and a positronic control center which was linked to his brain. Several weeks went by before Murphy awoke.He opened his eyes and took one look around the room and did not remeber who he was or anything that has ever happened in his life. Another 4 years went by before Murphy learned life skills as well as how to contol his "New Found skills".Murphy re-entered star-fleet servive and was commissioned for the first time as an engineer.The new Murphy found engineering facinating and quickly exceded everyones expectations. During the early few years since the accident,Murphy was having brief flashes of memories about his old life before the accident. He struggled with these memory flashes for several years until the day that changed his life once again. He was sent on an engineering repair mission on a freighter where there was an impulse overload and an explosion.Murphy again survived and was in a coma for several weeks. After awaking he found that he remembered everything about who he was and who he used to be.Murphy currently battles with his past as he tries to deal with old emotions as well as deal with everything that has happened to him.

Service
Record

Murphy completed 4 years at star-fleet academy by the age of 22 and was ranked 13th in his class. Post accident Murphy completed another 2 years of star-fleet training to regain skills lost in his accident. Murphy has proved time and time agian he is a very good engineer and has a very strong sense of duty.He is loyal to his ship and his uniform. He embodies all the characteristics of a great star-fleet officer.

Other
Data

Murphy is a cybornetic organisim with this status being classified information.



medical

Name: Paul Tankersly

Rank: Lt jg

Position: Engineering Officer

Played By: Todd Kes

Current Assignment: USS Endeavor-

Background

Paul Tankersly was born on the colony of Verdasan, to George and Tina Tankersly. He was quickly apprenticed to them, to help repair their freighter, used for hauling various items around the sector. As a result, he quickly became familiar with a variety of systems on board the vessel. As everything was mostly held together with spit and baling wire, he learned how to repair items quickly. Over time, he sent out for Starfleet mathematics and engineering courses, and studied them. Soon, he was helping in repairs on other freighters that were near his parent's vessel, and that allowed them to trade his repair skills, for various supplies they needed. On his twentieth birthday, he received the news that his application to Starfleet Academy had been accepted. It had taken two years longer, as his parents had not wanted to part with his skills, but he had managed to slowly upgrade the freighter to better components, and soon his parents were able to handle the repairs without his assistance.

Service
Record

Entering Starfleet Academy, his first key problem was a different form of agoraphobia, a fear of open spaces, and adapting to wind. He had lived in space most of his life, and had been used to either confined environments, or staring into space, with nothing to block his view for several light years. With buildings a few miles away, he started developing signs of claustrophobia, but it only manifested while outside. The psychiatrists tried to help him, but as most of the cadets had been used to planetary life, his case was different.He finally managed to overcome his claustagorphobia, by sitting inside the buildings, and staring out the windows. He would do that every day, determined to overcome his own brain. Eventually, he was able to overcome the problems, and was a regular on the outdoor sports tracks. He would often study martial arts outdoors, using the combat techniques to keep his mind calm. Unfortunately, when he gets nervous, his arms tend to move into those combat rhythms, and this led to a number of fights at the academy, as personnel going through the security training would react to his moves, and fight.

Wind was the other key problem he had. He nearly panicked when the first breeze blew across his face. The reason, was that in a spaceship, if you felt a breeze, without a ventilator near you, that meant a hull breach, a critical problem. As there was no hull to breach on a planet, wind was normal to everyone there. He slowly managed to get over that thought mode as well, but his pulse would still rise slightly, when he felt wind on his skin. Other times at the Academy, when they would take cadets onto a shuttle ride, and leave them in space, over a light year from any star system, the other cadet would get nervous, while he just turned over and went to sleep. Actual claustrophobia was no problem either, as that was normal when he grew up.

In the Academy, he applied himself towards repair, and engineering, and studied the ways that different races would repair their vessels. He studied as much as possible the Borg regeneration technology, seeing how their automated repair systems could be used on various ships. Out of the Academy, his repair skills were first put to use in starbase 54. It was barely deserving of the name, little more than an orbital station, needing repairs. He enjoyed the place, as he got to work on advanced Starfleet equipment, and the base also traded with other races, allowing him to work on their equipment as well. He soon figured out a few systems to allow Starfleet and Klingon systems to talk to each other, allowing him to use Klingon systems where needed to keep the base operating. After two years there, and being promoted to Lt jg in the meantime, he was transferred to the Endeavor. The commander in charge of the station had not wanted him to be transferred off, as her station had been up to specs only when Paul had been aboard. Still Paul had to obey Starfleet Command, and is now on board the Endeavor, fixing whatever was broken.

Other
Data

He is immune to the effects of claustrophobia, and agoraphobia in space. Agoraphobia on the ground still makes his heart speed up slightly, but Paul is able to handle it. He is familiar with machinery for various races, and can easily make contacts among other engineers. One of his friends from the Academy did join the Maquis remnants, and Paul still stays in contact with her. They mainly talk about different technology, as politics is a sore spot between them.






Last updated on May 29, 2004.