131. Clash in the Coliseum - Part III (Clash! Osiris vs Obelisk)
Card Guard: Spell/Quickplay; Discard 1 card from your hand to negate a card effect that destroys a monster (or monsters.)
Command Silencer: Trap; Your opponent cannot declare an attack with any of his/her monsters during the turn this card is activated. When this effect resolves, draw 1 card.
Disgraceful Charity: Trap; When an effect that forces a player (or players) to discard cards from their hands resolves, both players return all discarded card from their graveyards to their hands.
Electro-magnetic Turtle: Monster/Effect/LIGHT/Machine/3/100/1800; During the turn this card is discarded from your hand, all damage to your life points is reduced to 0.
Necromancy: Spell; Special Summon a number of monsters from your opponents graveyard in DEF mode into his/her empty Monster Zones. Each time you destroy a monster summoned by this card's effect, reduce the ATK of all other monsters on your opponent's side of the field by 600 points.
Spell Textbook: Spell/Quickplay; Discard your hand and draw 1 card from your deck. If the card is a Spell Card, you may activate it immediately.
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