![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
140. The Final Face Off - Part III (Immortal Wall: God Slime) | ||||||||||||||||
![]() |
||||||||||||||||
![]() |
||||||||||||||||
Metal Reflect Slime: Trap/Continuous; After activation, this card becomes a monster (WATER/Aqua/10/0/3000) and is Special Summoned into one of your monster zones in DEF mode. This card cannot attack, and is still considered a Trap Card. NOTE: In the show, Marik needed to take damage before activating this card. Also, in the show he was able to use Polymerization to fuse it with Revival Jam and allow it to be treated as "Revival Jam". |
||||||||||||||||
![]() |
||||||||||||||||
![]() |
||||||||||||||||
Mining for Magical Stones: Spell; Discard 2 cards from your hand. Add 1 Spell Card in your Graveyard to your hand. | ||||||||||||||||
![]() |
||||||||||||||||
PREVIOUS EPISODE *** NON-US MAIN *** SEASON 3 *** NEXT EPISODE | ||||||||||||||||