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        There are many different kinds of weapon classes, although depending which class type you are, the best for you may vary.  To find different weapon classes, you have to play through the game, either in single or multi mode.  The weapons are also classified into 'families', where the group does the same thing just stronger, i.e. heat, fire, flame, burning.  When you find a weapon that is called "??????? (the weapon)", you will have to take it to a tekker to get tekked. The ????? will turn into one of the following:

Type of Attribute

Use

Heat
Fire
Flame
Burning

 

Fire family. Does fire damage with special attack, progressively more powerful with each new name.
Ice
Frost
Freeze
Blizzard

 

Ice family. Does ice damage with special attack, progressively more powerful with each new name.  May freeze enemies.
Shock
Thunder
Storm
Tempest

 

Lightning family. Does lightning damage with special attack, progressively more powerful with each new name. May paralyze robotic enemies.
Panic
Riot
Havoc
Chaos

 

Confusion family. Confuses enemy with a special attack, progressively more powerful with each new name.
Draw
Drain
Fill
Gush 

 

Draw family. Drains HP of varying % from an enemy with a special attack. Again, becomes more powerful with higher names. (5%, 9%, 13%, and 17%, respectively..) 
Bind
Hold
Seize
Arrest

 

Paralyze family. Can paralyze an enemy. Again, becomes more powerful with higher names. 
Dim
Shadow
Dark
Hell

 

Death family. Can kill an enemy instantly with special attack. You know the drill....(lower ones can only kill weak enemies)
Charge
Spirit
Berserk 

 

Charge family. Uses one of 3 things to launch a double powered attack. (Meseta, TP and HP, respectively.)
Heart
Mind
Soul
Geist

 

Technique family. Drains TP from enemies with a special attack. % is higher with higher names. (3%, 4%, 5%, 6% of max TP respectively..)
Master's
Lord's
King's 

 

Experience family. Drains a certain % of the enemy's experience, and gives it to you. Often worthless because of a significant power decrease. (8%, 10%, and 12% of Enemy EXP, respectively)

Devil's
Demon's 

 

Reduction family. Reduces an enemy's current total HP by 1/2 (Devil's) or 1/4 (Demon's).

Taken from www.gamefaqs.com (Phantasy Star Online section)