In Today's Issue:
The Chronicle is a monthly news collection of all the happenings in this
great land we call The Forgotten Realms. It is produced out of Waterdeep and
delivered by caravan and bard to all the Realm.
CLASSIFIEDS
NEEDED. Willing and able-bodied persons to help the
town of Tavilar in preventing bloodshed by a minor infestation of bullywugs. Wages are
from 2 gold per week and up (more for experience). Inquire with Anargil Do'Elsinor in
Tavilar. [The Vast]
The Rescuers
We specialize in finding lost loved ones, and returning victims of kidnapping unharmed. I
am Sieur Jacques Regnier, with 13 years experience in the business of protecting the
innocent and the weak, and am willing to discuss terms and conditions with anyone needing
my help. Aided both by might of arms and magick, as well as my assistant Roderic Du'Joire,
I have successfully rescued 3 women and 2 men in a far off land called AErth. I am willing
to use my skills here for the benefit of the needy. [Raven's Bluff, The Vast]
Desperately Seeking Suzail...
Single Elven male seeks single Elven female with taste for adventure to share travel,
excitement, and the Great Outdoors. Interested parties may leave word with innkeeper
Selavar at Selavar's Inn on Dockyard Way one block south of the Promenade in Suzail
[Cormyr].
RED KNIGHT SEEKS FOLLOWERS
The Warriors of the Red Knight seeks brave, willing persons of either sex who wish to
explore the world righting wrongs and rescuing victims of evil. The Warriors is an
organization devoted to the worship of the Red Knight, the Mentor of Strategy, Diviner of
Tactics. The Organization will provide maps, and worthy quests for qualified applicants
who revoke their old faiths to follow the Red Knight. We especially invite worshippers of
Tempus who feel that he is too unpredictable, and worshippers of Helm who feel that his
time for action has passed him by. Of course women are especially welcome, as the Red
Knight is an equal opportunity deity [Neverwinter].
SUBMISSIONS
If you have submissions of news articles, interviews, or classified ads
that you would like to appear in future issues of the Forgotten Realms Chronicle, please
type them up in a similar format to the articles and classified ads in this issue. Send
them as plain text to kag_normal at hotmail.com.
I will proofread and format them and insert them into the next issue of the Chronicle with
your name as contributor.
SUBSCRIPTIONS
If you would like to be notified when the next issue of the Forgotten
Realms Chronicle is available, please send an email to kag_normal at hotmail.com stating that you would
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CURSE OF MALAR:
ZOMBIE BEASTMEN! Damara: City of Hadera
Late last week, three citizens of Hadera in southern Damara were found dead
in the early morning. Each had large wounds in the chest region, and forensic experts have
said that they endured a short, violent death. The town watch and adventurers traced the
evil deeds to four undead zombie "beastmen" and dispatched them. A local
recognized the zombies as the plague victims of last month, which was brought to Hadera by
adventurers who discovered a hidden temple to Malar. These zombies were a new sort, with
huge claws and patches of black hair covering their bodies.
[DM's note: treat as normal zombies with two attacks of 2d4/2d4 damage]
MONSTERS SIGHTED
The Vast: The Grey Forest
A band of Pilgrims on their way through the Grey Forest to Lyrabar claim to
have seen 20 foot tall, humanoid "crab people" lumber past them. The three crab
people were dark gray, with huge claws approximately 5 feet long and 3 feet across. The
Pilgrims tried to defend themselves with rocks, but the crab people took no notice of them
and finally flew off north over the pilgrims. They also claim that bright lights came out
of the crab people's feet and "propelled" them into the sky. Town Watch members
of Lyrabar, who first came into contact with the pilgrims noted the smell of alcohol of
the breath of the pilgrims, but the pilgrims say that the alcohol had no effect on their
observations. One adventuring band stated that they would like to take a look in the
forest, "just to make sure it was nothing."
RED KNIGHT SHRINE, PALADIN
CONSECRATED
Neverwinter
A shrine devoted to the Red Knight, vassal of Tempus, was opened in
Neverwinter last week. Built in the shape of 12 foot chess piece of red marble and steel,
the ceremony was attended by 34 followers of the Red Knight of the organization known as
Warriors of the Red Knight. Included was the initiation of a beginning paladin, Maudlin
Stardottir of Tantras by a reformed Helm priest, Granf of Silverymoon. This is the first
such shrine to the Red Knight, a lawful and war-like goddess, and followers say there will
be many more.
LOCAL BOY CRIES
WOLF ONE TOO MANY TIMES
Moonsea Reaches: Hillsfar
Local shepherd boy, Wonty "the Skunk," was found dead by a group of
sheep ranchers just outside of Hillsfar this morning. "The lad had a mean streak that
finally caught up with him," said one witness to the incident referring to the
numerous times that he falsely sounded a trump to signal a predator among the sheep.
"He was always calling on that blasted horn, and each time we came out to help him,
we found nothing wrong. After a while, we just stopped coming and let him blow." He
blew his last horn just before his fourteenth birthday. Funeral services are to be held
this afternoon after ranchers kill the creature which ate Wonty and 7 sheep.
DECREASE IN RATE OF PIRATE ATTACKS
Dragon Coast: Westgate
Merchant guilds report that in the last month, attacks on merchant ships, by
pirates from the Pirate Isles has decreased almost 50%. Two merchant ships were attacked
but got away without loss of merchandise. The captain of one of these ships, the
Clearwater Blue, reports that the pirates he sees are grouped in twos or threes rather
than single ships and are more cautious in approaching. Informants among the pirates
themselves have rumored that someone is hunting down and destroying pirate ships that
leave the major island of Earthspur. In one case, a merchant ship was rescued by a slender
ship that fired upon the pirates and led them away from the shipping lanes.
SKIRMISH BETWEEN RIVALS TO
THE TETHYRIAN THRONE
Amn: City of Riatavin
Last week an armed battle between forces allied to Noble house Sverdlovsk and
forces allied to noble house Zuyevo erupted last week in the Silversmith District.
Included among warriors were two mages on the side of Sverdlovsk. When the battle was
over, 23 men on the side of Sverdlovsk were dead including both mages, and all 37
retainers from Zuyevo were killed. The Sverdlovsk faction is proclaiming victory over the
Zuyevo family after signing a treaty with another family, Orekhovo-Zuyevo, three days ago.
TREATY SIGNED BETWEEN BARON
FOESMASHER AND HLONDETH
Vilhon Reach: Sespech
Heralds of Baron Foesmasher have declared a "non-aggression" treaty
between Sespech and Hlondeth across the Vilhon Reach. In recent months, tensions between
these two countries have run to an all time high as Baron Foesmasher continues to fight a
war of independence against Chondath and his daughter, Glisena, is being courted by an
ambassador from Hlondeth. Baron Foesmasher wishes to reassure his people that this does
not effect his desire to protect Sespech, and that his shipbuilding program continues
unabated.
BULLYWUG UPRISING THREATENS TAVILAR
FESTIVAL
The Vast: The Flooded Forest
A bullywug from the Flooded Forest has joined the various bands of barbaric
bullywugs into a horde of rampaging amphibians. Various adventuring groups from Raven's
Bluff and elsewhere have been called in by the town leader, Anargil Do'Elsinor, to help
contain them to the swamp. Early next month, a traveling circus, The Padded Buffoons, is
due to come to Tavilar to kick off the annual Mushroom and Fungus Festival which brings in
tourists --and tourist coins -- from around the realms. Miss Do'Elsinor offers a reward of
7 bushels of the locally prized Amaldot mushrooms to the group which brings in the head of
the bullywug leader, Glib the Noxious.
WELCOME, SIEUR REGNIER!
The Vast: Raven's Bluff
Local wonder, Sieur Jacques Regnier, has recently started a new business, "the
Rescuers," to help find lost or kidnapped loved ones. He has decided to take on the
case of Marlene, the lovely amnesiac currently living in Tsurlagol. She was recently found
with no memory of her past, and no belongings which could help lead investigators. Sieur
Regnier has his own "lost" past to speak of: he was a native of another
dimension, AErth. Sieur Regnier arrived in the Forgotten Realms near Raven's Bluff along
with his squire, Roderic Du J'oire. He was trying to rescue the mistress of a well-known
Bishop from bandits when a vision of greater glory and a future of brave deeds recounted
came to him. It said, "depart from this land and seek the Forgotten Realm."
After several days, he arrived outside Raven's Bluff. Surprised by the variety of Powers,
he was smitten by tales of Sune, in particular tales of silent beauties held in bondage by
evil giants. He is intrigued with the woman, Marlene, who was found in Tsurlagol (but was
never reported missing), and wishes to meet her.
[DM's note: Sieur Regnier was the Instant NPC (by Mike Phillips) from The Adventurer's Journal v2 n8] |