Caitlyn of Tayne (Khatlin - Innocent One)
XP: _________________
Female Human, Lawful Good, Fighter 1. 5'8", 120 lbs
Languages: Common
Abilities:
Str 14 +2
Dex 12 +1
Con 12 +1
Int 11 0
Wis 13 +1
Cha 15 +2
HP 11 = 10 + 01 Con
AC 17 = 10 + 1 Dex + 4 Scale + 2 Shield
Flat Footed = 16 Touch = 11 Flat Touch = 10
Fight Defensive: -4 Hit, +2 AC. Total Defense: +4 AC, no threats or AoO’s
Init +5 = +1 Dex +4 Improved Init
Fort +03 = +2 Ftr + 1 Con
Ref +01 = +0 Ftr + 1 Dex
Will +01 = +0 Ftr + 1 Wis
Speed: 20/80 (Base 30, scale mail)
Melee +03 = + 1 Ftr + 2 Str
Damage +02 = + 2 Str
Ranged +02 = + 1 Ftr + 1 Dex
Longsword (+1 focus) +04 (1d8)+2 19-20 x2
Morningstar +03 (1d8)+2 20 x2
Shield (-4 off hand) -01 (1d4)+1 20 x2
Dagger +03 (1d4)+2 19-20 x2
Javelin x6 +02 (1d6)+2 20 x2 30'
Sling (-1 rocks) +01 (1d3)+2 20 x2 50'
Unarmed (nonlethal) +03 (1d3)+2 20 x2
Human Racial Abilities:
+1 starting Feat. +4 starting Skill Points. +1 Skill Point per Level
Base Move 30'. Favored Class: any.
Feats:
1. Weapon Focus - Longsword: +1 to Hit (1st Lev)
2. Animal Affinity: +2 Ride, +2 Handle Animal (Human bonus)
3. Improved Initiative: + 4 Init (Ftr 1st)
Skills: [(2+1 Human) x4] +4 Background = 16
Appraise +00 = 0 + 0 Int
Balance -03 = 0 + 1 Dex - 4 Armor [-2 Shield]
Bluff +02 = 0 + 2 Cha
Climb -02 = 0 + 2 Str - 4 Armor [-2 Shield]
Concentration +01 = 0 + 1 Con
Craft +00 = 0 + 0 Int
Diplomacy +02 = 0 + 2 Cha
Disguise +02 = 0 + 2 Cha
Escape Artist -03 = 0 + 1 Dex - 4 Armor [-2 Shield]
Forgery +00 = 0 + 0 Int
Gather Info +02 = 0 + 2 Cha
Handle Animal +08 = 4 + 2 Cha + 2 Affinity
Heal +05 = 4 + 1 Wis
Hide -03 = 0 + 1 Dex - 4 Armor [-2 Shield]
Intimidate +02 = 0 + 2 Cha
Jump -02 = 0 + 2 Str - 4 Armor [-2 Shield]
Know Religion +00 = 0 + 0 Int
Know Noble cc +00 = 0 + 0 Int
Listen +01 = 0 + 1 Wis
Move Silent -03 = 0 + 1 Dex - 4 Armor [-2 Shield]
Perform +02 = 0 + 2 Cha
Ride +07 = 4 + 1 Dex + 2 Affinity
Search +00 = 0 + 0 Int
Sense Motive +01 = 0 + 1 Wis
Spot +01 = 0 + 1 Wis
Survival +01 = 0 + 1 Wis
Swim -02 = 4 + 2 Str - 8 Armor [-4 Shield]
Use Rope +01 = 0 + 1 Dex
Carrying Capacity 58 lbs Light 116 lbs Medium 175 lbs Heavy
Equipment Carried Weight Price
Explorer’s Outfit — —
Flint & Steel — 01.00
Holy Symbol, Wood — 01.00
Scale Mail Armor 30.00 50.00
Heavy Wooden Shield 10.00 07.00
Longsword 04.00 15.00
Morningstar 06.00 08.00
Javelin x 2 04.00 02.00
Dagger 01.00 02.00
Sling — —
Waterskin 04.00 01.00
Subtotal 59.00 Lbs
Backpack 02.00 02.00
Bedroll 05.00 00.20
Holy Water x 2 02.00 50.00
Rope, Silk 50' 05.00 10.00
Sack 00.50 00.10
Candle x 20 — 00.20
Torch x 2 02.00 00.02
Rations, Trail x 7 07.00 03.50
Tent 20.00 10.00
Subtotal 43.50 Lbs
Guard Dog, “Wallace” 25.00
TOTAL 102.50 Lbs 188.02 Gold
Cash: 41.98 Gold [50 coins weigh 1 pound; 1 coin weighs 0.02 pounds]
Background - Healer: Diplomacy, Heal, and Profession Herbalist are class skills.