Wallace the Wolf
Medium Animal
Hit Dice 2d8 +4 (13 HP)
Init: +2
Speed: 50 feet (10 squares)
Armor Class: 14 (10 +2 dex +2 natural)
Touch 12, Flat 12
BAB/Grapple: +1/+2
Attack: Bite +3 melee (1d6+1)
Full Attack: Bite +3 melee (1d6+1)
Space/Reach: 5 feet/ 5 feet
Special Attacks: Trip
Special Qualities: Low Light Vision, Scent
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Hide +2, Listen +3, Move Silent +3, Spot +3, Survival +1*
Feats: Track, Weapon Focus (bite)
Environment: Temperate Forests
Organization: solitary, pair, or pack (7-16)
CR 1. Advancement: 3 hd (medium), 4-6 hd (large). Level Adj: —
Trip: successful bite -> free trip attempt, w/o AoO, w/o counter-trip
Skills: +4 racial bonus to survival checks when tracking by scent
Tricks: Attack, Defend, Down, & Guard. Also Track and Attack All.