Wallace the Wolf

          Medium Animal

          Hit Dice 2d8 +4 (13 HP)

          Init: +2

          Speed: 50 feet (10 squares)

          Armor Class: 14 (10 +2 dex +2 natural)

                                         Touch 12, Flat 12

          BAB/Grapple: +1/+2

          Attack:         Bite +3 melee (1d6+1)

          Full Attack: Bite +3 melee (1d6+1)

          Space/Reach: 5 feet/ 5 feet

          Special Attacks: Trip

          Special Qualities: Low Light Vision, Scent

          Saves: Fort +5, Ref +5, Will +1

          Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6

          Skills: Hide +2, Listen +3, Move Silent +3, Spot +3, Survival +1*

          Feats: Track, Weapon Focus (bite)

          Environment: Temperate Forests

          Organization: solitary, pair, or pack (7-16)

          CR 1. Advancement: 3 hd (medium), 4-6 hd (large). Level Adj: —

 

          Trip: successful bite -> free trip attempt, w/o AoO, w/o counter-trip

          Skills: +4 racial bonus to survival checks when tracking by scent


          Tricks: Attack, Defend, Down, & Guard. Also Track and Attack All.