;hello.asm ; example of simplified Win32 programming using complex macro features include '%fasminc%/win32ax.inc' .code start: invoke MessageBox,HWND_DESKTOP,"Hi! I'm the example program!","Win32 Assembly",MB_OK invoke ExitProcess,0 .end start |
;hello2.asm ; lebih fleksibel format PE GUI 4.0 entry start ; entry point at label start: include '%fasminc%/win32a.inc' section '.text' code readable executable start: invoke MessageBox,HWND_DESKTOP, Mesej, Tajuk, MB_OK invoke ExitProcess,0 section '.data' data readable writeable Mesej db "Hi! I'm the example program!" Tajuk db "Win32 Assembly" section '.idata' import data readable library kernel,'KERNEL32.DLL',\ user,'USER32.DLL' import kernel,\ ExitProcess,'ExitProcess' import user,\ MessageBox,'MessageBoxA' |
; example of simplified Win32 programming using complex macro features include '%fasminc%\win32ax.inc' section '.data' data readable writeable mainhwnd dd ? hinstance dd ? _title db 'Win32 program template',0 _class db 'FASMWIN32',0 msg MSG wc WNDCLASS .code mula: invoke GetModuleHandle,0 mov [hinstance],eax invoke LoadIcon,0,IDI_APPLICATION mov [wc.hIcon],eax invoke LoadCursor,0,IDC_ARROW mov [wc.hCursor],eax mov [wc.style],0 mov [wc.lpfnWndProc],WindowProc mov [wc.cbClsExtra],0 mov [wc.cbWndExtra],0 mov eax,[hinstance] mov [wc.hInstance],eax mov [wc.hbrBackground],COLOR_BTNFACE+1 mov [wc.lpszMenuName],0 mov [wc.lpszClassName],_class invoke RegisterClass,wc invoke CreateWindowEx,0,_class,_title,WS_VISIBLE+WS_DLGFRAME+WS_SYSMENU,128,128,192,192,NULL,NULL,[hinstance],NULL mov [mainhwnd],eax msg_loop: invoke GetMessage,msg,NULL,0,0 or eax,eax jz end_loop invoke TranslateMessage,msg invoke DispatchMessage,msg jmp msg_loop end_loop: invoke ExitProcess,[msg.wParam] proc WindowProc, hwnd,wmsg,wparam,lparam push ebx esi edi cmp [wmsg],WM_DESTROY je wmdestroy defwndproc: invoke DefWindowProc,[hwnd],[wmsg],[wparam],[lparam] jmp finish wmdestroy: invoke PostQuitMessage,0 xor eax,eax finish: pop edi esi ebx return endp .end mula |
; template for program using standard Win32 headers format PE GUI 4.0 entry start include '%fasminc%\win32a.inc' section '.data' data readable writeable _title db 'Win32 program template',0 _class db 'FASMWIN32',0 mainhwnd dd ? hinstance dd ? msg MSG wc WNDCLASS section '.code' code readable executable start: invoke GetModuleHandle,0 mov [hinstance],eax invoke LoadIcon,0,IDI_APPLICATION mov [wc.hIcon],eax invoke LoadCursor,0,IDC_ARROW mov [wc.hCursor],eax mov [wc.style],0 mov [wc.lpfnWndProc],WindowProc mov [wc.cbClsExtra],0 mov [wc.cbWndExtra],0 mov eax,[hinstance] mov [wc.hInstance],eax mov [wc.hbrBackground],COLOR_BTNFACE+1 mov [wc.lpszMenuName],0 mov [wc.lpszClassName],_class invoke RegisterClass,wc invoke CreateWindowEx,0,_class,_title,WS_VISIBLE+WS_DLGFRAME+WS_SYSMENU,128,128,192,192,NULL,NULL,[hinstance],NULL mov [mainhwnd],eax msg_loop: invoke GetMessage,msg,NULL,0,0 or eax,eax jz end_loop invoke TranslateMessage,msg invoke DispatchMessage,msg jmp msg_loop end_loop: invoke ExitProcess,[msg.wParam] proc WindowProc, hwnd,wmsg,wparam,lparam push ebx esi edi cmp [wmsg],WM_DESTROY je wmdestroy defwndproc: invoke DefWindowProc,[hwnd],[wmsg],[wparam],[lparam] jmp finish wmdestroy: invoke PostQuitMessage,0 xor eax,eax finish: pop edi esi ebx return endp section '.idata' import data readable writeable library kernel,'KERNEL32.DLL',\ user,'USER32.DLL' import kernel,\ GetModuleHandle,'GetModuleHandleA',\ ExitProcess,'ExitProcess' import user,\ RegisterClass,'RegisterClassA',\ CreateWindowEx,'CreateWindowExA',\ DefWindowProc,'DefWindowProcA',\ GetMessage,'GetMessageA',\ TranslateMessage,'TranslateMessage',\ DispatchMessage,'DispatchMessageA',\ LoadCursor,'LoadCursorA',\ LoadIcon,'LoadIconA',\ PostQuitMessage,'PostQuitMessage' |