Gen. Raven [M.I.B.]'s Starsiege Stuff!

Making Scripted Skins



To put any starsiege .bmp onto a vehicle skin, follow these directions.

1. Start the mission editor with any map.

2. Spawn in the setup you want to add the skin to.

3. Copy your vehicle by selecting it from "Missioncleanup" on the object list, then pressing CTRL + C.

4. Then paste it by pressing CTRL + V. You should move the AI that was pasted so that it doesnt land on your vehicle (It might end up damaging itself if you dont move it)

5. Select the AI you just created and press F2 to bring up its object properties.

6. Scroll down until you see the "skin" option. Enter any starsiege .bmp filename into the text box. (Examples: zen.bmp cy_prom.bmp cin_earth.bmp wp_mast.bmp, you can find more by extracting gameobjects.vol or looking here.) After changing the .bmp, click the "Apply" button.

7. Record the 4 digit object ID # of the AI.

8. Press the ~ key to bring up the console.

9. Type the following in the console and press enter:

   focusserver(); storeObject(####, "vehicles\\new_config_name.veh"); focusclient();

Where #### is the AI's object ID # you recorded earlier.

10. The config should now be on your vehicle list. I recommend loading and re-saving the config to prevent a glitch that would set the skin back to the default skin if you joined another server (If you dont, you will have to re-load the config each time you change servers.)

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