Well, it's onto the walkthrough. Before I start I do have to say
that Gun Survivor has a slight randomness to it. Some enemy/item
locations differ, but most stay the same each time you play. Also
the ammo that Mr. X drops also changes game to game.
Also, if you want to skip movies press Start, please also note not
all movies can be skipped.
If you have problems picking items up, walk over the area where the
item is a few times. If you still can't pick it up, press L1 to see
if you can actually lock onto it, if you can't then you can't pick
it up, if you can, walk up to it again and you should be able to
pick it up.
The guide is played through in Normal, and is the difficulty level
I suggest you play in. There should be little difference found in
easy. Sorry about all the references to "L1" for looking at things
also, I was playing this with the controller, and it wasn't until
after I was finished that I realised that I kept writing that. For
those of you playing with a G-Con, double tap A or B when I talk
about L1.
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|________\_______________________________________________________
|
| - 1 - O P E N I N G
|________________________________________________________________
Once you have the ability to move, run around the crates and turn
into the side hall and through the door.
Once you're through, you will see the body of the guy who dropped
from the helicopter. Run up to him, and a cinema will take over.
When it will finish, you'll have a zombie in front of you, kill
him and collect the key he drops. You now have the choice of 3
doors.
The door to the left of the body leads to the CHURCH, the door
in front of the body leads to the RESTRAUNT, and the door at the
end of the hall of the left leads to the MOVIE THEATER.
If you selected the Church, go to Section 1.1
If you selected the Restaurant, go to Section 1.2
If you selected the Movie Theater, go to Section 1.3
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|________\_______________________________________________________
|
| - 1.1 - C H U R C H
|________________________________________________________________
Welcome to the church of Umbrella. Once you are inside, there will
be some zombies for you to kill. Once they are dead, take the door
to the right of the chapel.
In this room you will be surrounded by 3 zombies. The best idea is
to run to the right of the zombie in front and shoot them all from
a position against the wall there. Once they are all dead, you can
collect the key from the table around the far corner, this will be
used for the door on the other side of the chapel. Before you exit
get the winder from the side of the clock. Now exit to the chapel.
Run straight ahead and unlock the door. Once inside shoot the three
zombies and go into the double doors halfway down the hall. The
camera will pan around showing you the room. Once you have control
again pick up the file, and go around corner. Shoot the zombie and
pick up the green herb. Now exit back to the hallway.
Run down to the end where the zombies were, and go up to the clock.
You will be prompted to use the winder for the clock. Once it is
put in, it will access the staircase beside the clock. Go down the
stairs.
Shoot the spider, and enter the door at the end. Shoot the three
zombies, and grab the blue and orange key off the table. Now leave
and head back upstairs.
Go up to the door that you haven't been through yet, and you will
be prompted to use the key you just picked up. Do so.
Go to Section 2 to continue
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|________\_______________________________________________________
|
| - 1.2 - R E S T A U R A N T
|________________________________________________________________
You will find yourself in a kitchen, with a few undead friends.
Get rid of them, and grab the file on the desk. The door around
past the file will be locked, so go into the closest door.
When you get into this section you will see a door infront of you,
but don't go through it yet. Turn to your left, and you should be
shown a storeroom, with a ramp leading down. If you go down around
the corner, you should find a green herb sitting on the floor. Now
go back up the ramp and in the door at the end of the hallway.
You will find yourself in the freezer. Kill the zombies, then grab
the key in the back corner. Make your way back to the kitchen, and
use the key on the door that was locked. Once inside, the camera
will pan around the room showing you the zombies pounding on the
windows.
As soon as you shoot one of the zombies walking around, the others
pounding on the windows will break them. Kill all the zombies in
the room, then go around to the front entrance of the room and
exit out the door. Go to Section 2 to continue.
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|________\_______________________________________________________
|
| - 1.3 - M O V I E T H E A T E R
|________________________________________________________________
Once inside, shoot any zombies that are around, and grab the green
herb off the counter. Now head up the stairs. Once at the top,
follow the hall around to the next room. Inside, the camera will
pan around the room showing you what is inside. Grab the file off
the trunk in the corner. Go into the other room, killing the
zombie, and grab the 35mm Film. Go back out to the projector,
and go up to the buttons. You will be prompted to use the film.
Do so, and then leave the room.
As you walk or run down the hallway, crows will attack. You can
run or shoot. I usual shoot as they are easy to kill. Either way
head back downstairs. Kill the zombies that have popped up again,
and head into the red double doors by the stairs.
You will now see what was on the film. Now that's what I call
entertainment! Any of you who thought it would be a porno, must be
greatly embarrassed. Pick up the key from the front of the room
and head back out. Kill the zombies that have popped up yet again,
and use the key on the blue double doors by the counter. Go to
Section 2 to continue.
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|________\_______________________________________________________
|
| - 2 - W A T E R S I D E
|________________________________________________________________
Once outside you will have 2 dogs to contend with. Once they have
been put down, you can go to answer the ringing phone.
Unfortunately, it stops ringing as you pick it up. Now head down
the stairs to the right of the phone.
Down here you should see one licker. If you shoot it a few times
a second one will jump up from over the side. Once they are both
dead, you should pick up the key from off the seat, and the herb
from the right of the far stairs, before heading up them.
Once your at the top a movie should take place. When it is
finished (or you have skipped it) you will notice you are in a
street. Move up to the end of the van, and you will have another
3 way door decision to make. The door to the left building leads
to the ARCADE, the door of the building straight ahead leads to
the LIBRARY, and the door of the building to the right leads to
the HOSPITAL.
If you selected the Arcade, go to Section 2.1
If you selected the Library, go to Section 2.2
If you selected the Hosptial, go to Section 2.3
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|________\_______________________________________________________
|
| - 2.1 - A R C A D E
|________________________________________________________________
As you enter the Entrepot Arcade, a movie will take place showing
you the "Cleaners" being dropped into the area. Once you're inside,
another will take place of 2 zombies being killed by something.
When you gain control, you will have to shoot a Cleaner, the one
that killed the zombies. They aren't very hard and only take a
handgun bullet or 2.
The double doors are locked, so go around the corner, and through
the single door. You will get another movie. When it is over, pick
up the key off the computer desk, and go back out into the main
room.
Unlock the doors, and kill the Cleaners inside (Note - L1 will
help you a lot with them). Go over to the counter of the "Wooden
Box" bar, and grab the Hook off it, then head downstairs.
Kill the Cleaners down here in the Casino. Occasionally, you
might find a First Aid Spray sitting on one of the tables. Head
through the single door, into the storage room. In here you will
find a Handgun sitting on the shelf. Walk over to the manhole
cover on the floor, and use the hook when prompted. Go to Section
3 to continue.
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|________\_______________________________________________________
|
| - 2.2 - L I B R A R Y
|________________________________________________________________
Once inside you will get a movie. When it is finished, head up the
stairs straight ahead. At the top, turn to the left to find a
green herb. Now head into the doors.
When you get in, another movie takes place, and you are locked in.
Go around the book cases to find a hunter you need to go against.
Once it is dead, pick up the handgun sitting on the desk, and go
back outside. Make your way downstairs, killing the dogs the jump
through the windows. Go into the door that Andy went into.
Once inside, maneuver around the bookcases, picking up the file
and killing the lickers you find. Make your way through to the
next room. Kill all the zombies then pick up the hook off the table
before exiting out the back door.
When your outside, kill any enemies, then walk over to the
barricade where you can see the doors to the movie theater. Press
L1, and you should lock onto a hidden Red Herb. Now walk over to
the manhole cover on the floor, and use the hook when prompted.
Climb down the ladder. You will be in a pitch black room, except
for a dim red light in front of you. It is a switch. Turn it on,
and run to find the door. Go through it instead of wasting your
time fighting the cockroaches. Go to Section 3 to continue.
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|________\_______________________________________________________
|
| - 2.3 - H O S P I T A L
|________________________________________________________________
Once the movie is over, go around the desk and into the doors.
Once you are through, kill the zombie and go through the doors on
the right. This is the Medical Exam Room. Inside, kill the zombies,
then go around to the controls for the CT Scanner (the one monitor
that is on) to access the bed in it. Grab the key off the bed, and
the blue herb against the wall and go back out to the hallway. Use
the door across the hall, which unlocks with the key you just
picked up. You are now in the Medicine Room.
Kill all the zombies, grab the blue herb, then exit through the
other door in the room. You are now in the Doctor's Office. Just
kill all the zombies, grab the file, then exit out the door back
into the hallway. Now head up the stairs.
You will now be in a long hallway with 5 doors. 3 on the right, and
2 on the left. I'll work my way down each side.
Go into the first door on the right. This is Room 201. Inside you
should find a zombie to kill, and first aid spray on the bed. Go
back out to the corridor.
Go into the second door on the right, Room 202. It contains three
zombies, and a green herb on the back wall, by the window. Go back
out to the corridor.
Go into the last door on the right, Room 203. Inside will be three
more zombies, and a red herb. When your finished in here, go back
out to the corridor.
Go back to near the stairwell, and enter the door beside the metal
shutters on the left side. This is the nurse's station. In here you
will find a handgun. Go around to the lockers, and flick the three
switches. Now go back out to the corridor.
Go down to the end, and enter the double doors there to access the
Operating Room. Kill any zombies roaming around, and pick up the
hook. Once that is done, head back out to the corridor.
As soon as you leave the Operating Room, you will see a lift ahead
of you. Go and use it and Mr. X will attack. When you drop him,
the lift will arrive. Take it down to the basement.
Kill the enemies down in here in the morgue, and head through the
other door. Walk over to the manhole cover on the floor, and use
the hook when prompted. Go to Section 3 to continue.
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|________\_______________________________________________________
|
| - 3 - S E W E R S A N D P A R I D I S E P R I S O N
|________________________________________________________________
When you enter, you won't be able to use any of the other exits
except for the door with the spray painted orange mark around it.
When you get inside pick up the Shotgun Shells from the top of the
fridge, then get the file off the desk. After you read it, you
will get a movie.
When it is finished, go through the door that the boy went through.
Run down the corridor, but watch out because a licker drops down
from the ceiling. If your quick enough you can run right past it and
up the ladder, or you can stand and fight it. Either way, go up the
ladder.
You will find yourself in a large area, with two doors below large
letters which say "PARIDISE." Go through the two doors. Once your
inside, you around the zombies to the other end of the hallway
before killing them. Then go through the door that has the hanging
sign above it saying "Office."
This can be tricky. You have 4 zombies in here, and very little
space. Try your best to drop them quickly. When you have go through
the other door. When your inside, grab the file off the desk, and
the gold key off the table.
Head back out to the main office, take out the new zombies, and go
back out to the main hallway. Use the key to unlock the door across
from where you are.
Once inside kill any zombies about, and don't forget to grab the
rope. Don't head through the door at the end of the hallway where
you entered, instead go through the bar door in the area with the
lockers and the table.
In the cell area, kill the naked zombies, and pick up the file in
one of the cells, before heading through the door at the end. In
this hallway head in the door halfway down the hall (the one with
the small window in it). Inside kill the zombies as best you can,
and grab the SPAS Shotgun lying on the floor at the end. Go back
out to the hallway.
When you exit, you will be facing a door. Don't go through it yet.
Turn around and you will see a stairwell at the other end of the
hallway. Go down it. When you get to the bottom, move forward a
little. The doors will fall off and 4 zombies will come trudging
out. Kill them, then grab the herb at the end of the hall.
Now you get to make another decision. You can go back upstairs to
the COURTYARD and GUARD TOWER, or you can either take the double
doors leading UNDERGROUND. Please note, the Underground way is
extremely hard, there are many Hunters and Lickers, and 2
Alligators you will need to get through to get out.
If you selected the Courtyard and Guard Tower, go to Section 3.1
If you selected the Underground, go to Section 3.2
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|
| - 3.1 - C O U R T Y A R D / G U A R D T O W E R
|________________________________________________________________
Come back up the stairs from the basement, and go through the door
at the end of the hallway. You will find yourself outside in a
courtyard, with a couple of Hunters.
Get behind the poles, and shoot the one walking around with your
handgun, while using L1 to keep up with where it's running around.
When it's dead, do the same with the second one.
Now the hunters are gone, you can go up to the far end. To the
right is a doorway, do not go through it, it leads back into the
prison hallway where you picked up the rope. Instead, head into the
hallway to the left. Pick up the red herb, and follow the hall down
to the ladder at the end, and climb it.
At the top of the Guard Tower, go to the other side, and you will
be prompted to use your rope. Do so, and you will climb to the
bottom.
When you get to the bottom, you will notice something walking at
you. It's Mr. X. Shoot away at him with your handgun, you should be
able to drop him before he gets too close to you. Pick up the ammo
he drops.
Now it's decision time again. You can go to the end of the alley
and use the door there to go to the NIGHT CLUB, or you can go half
way down the alley and use the staircase which leads to a ROOFTOP
and a WAREHOUSE,
If you selected the Night Club, go to Section 3.1.1
If you selected the Rooftop and Warehouse, go to Section 3.1.2
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|________\_______________________________________________________
|
| - 3.1.1 - N I G H T C L U B
|________________________________________________________________
As soon as you enter the door you will have another Mr. X charging
at you, you can either run around the boxes, taking a few shots
before he gets close (which is quite easy) or you can run around
the boxes to the doorway (which is even easier). I would go for
Mr. X, as he gives you some ammo for dropping him. Either way you
choose, go through the door eventually and you will be in the main
part of the Heaven's Night Club.
Grab the Green Herb off the counter of the Bar, then head up the
stairs. You will be automatically taken into the upstairs
VIP room. When your inside, grab the VIP card off the table, but be
warned as soon as you do, Mr. X will come and attack you again.
Run or take him down, and exit back to the main part of the club.
When you're down the bottom, you will have to take on another
Mr. X. When he's down, go to the door down the hall, and use the
card reader to unlock the door, then exit. Go to Section 4 to
continue.
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|________\_______________________________________________________
|
| - 3.1.2 - R O O F T O P A N D W A R E H O U S E
|________________________________________________________________
As soon as you get up on the roof, you'll have heaps of Cleaners
attacking you. Take them all out (usually 8-10), then grab the
green herb from over at the vent outlets, before climbing down
the ladder on the other side.
Once down the bottom, run to the end to pick up some ammo (if it
stays the same every game, then it will be flame rounds-it's what
I got both times I went this way), then head in the door. Kill
the cleaners in here. Getting the ones on the shipping container
first is a good idea. Behind the container is some shotgun shells.
Now go over to the door and exit. Go to Section 4 to continue.
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|________\_______________________________________________________
|
| - 3.2 - U N D E R G R O U N D
|________________________________________________________________
So you've chosen the hard way. Well your first task is to kill the
two moths in here, so do that. When they are dead, grab the blue
herb, and climb through the open vent near it, using the rope when
prompted.
This next part is hard. Shoot all the hunters you can see in this
area. The ones on the other side of the bridge can jump across, so
be careful. When they are dead, run to the end, and climb up the
ladder. Run through the air shaft and down the ladder at the other
end.
In this area, kill any enemies around, and go through the door at
the end of the hallway. You will be back out in the main area,
except on the other side. Grab the green herb, and go down to the
far end where there is a door you can go through. Follow the next
room around, picking up the red herb as you do, until you reach
the next door. Go through it, and get ready for a fight.
In here are the hardest enemies in the game. You have to fight 2
alligators. Once you finally kill them, head up the ladder at the
end of the area. Go to Section 4 to continue.
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|________\_______________________________________________________
|
| - 4 - U M B R E L L A H Q
|________________________________________________________________
After the movie, you will be facing the doors to Umbrella's HQ for
this island. Before you enter, press L1 to find a Red Herb behind
you. Once you have grabbed it, you can head inside the building.
In the main lobby, you will come up against either Hunters or
Lickers. When they are dead, grab the Magnum rounds off what is
left of the reception desk, and head through the doors on the
right-hand side of the room.
When you get into the next room, run straight ahead past the
zombies, to the lift doors at the end of the hallway. When you
reach there, turn around and kill the zombies. Now, head down to
the other lift and pick up the green herb, before heading back to
the first lift and taking it to the 13th floor.
When you arrive at the 13th floor, you will have either Lickers or
Hunters to take on. When they are dead, take the first door, on the
left wall. After the movie, grab the file off the counter on the
left side of the room, and then go to grab the blue card from the
right side. Mr. X will turn up. Drop him, and pick up the ammo he
leaves, along with the key card before leaving the room.
Back out in the hallway, use the card reader at the other door,
and enter into the room. Kill all of the zombies, and exit through
the next door. When you get into the room, you will get a movie.
When it is finished, pick up the file on the control panel, and
follow the direction in which Lilly left, past the computers, and
out through the door.
From where you start looking when you get through the door, look
slightly left, and you will see a Red Herb to pick up. Once you
have, use the right lift. Mr. X will attack again, coming back
through the hole he created. Once you have dropped him, and taken
what he leaves, take the lift back down to the 1st floor.
When you get along the hallway, make sure you flick the switch on
the wall before stepping through the area where the metal detector
is, or else the alarm will sound and some monsters will attack
(usually Lab Lickers-the darker stronger ones). When your through,
go down the stairs.
You will be down in the parking lot, with some dogs to take care
of. When they are dead, grab the Grenade Launcher off the car, and
head up the ramp and through the doorway.
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|________\_______________________________________________________
|
| - 5 - W A T E R W A Y, H O U S E, A N D R O P E W A Y
|________________________________________________________________
A movie will take place after you leave the parking lot. You will
see Lott and Lilly climb over a chain fence, and into a waterway.
Ark will follow them, and you will gain control again.
Go through the gate at the end. You will see a hunter on a walkway,
shoot at it until it's dead, or you can just run to the other end,
and go through the gate. When you're through the gate to the other
section, you will have 2 green and black spiders to deal with.
When they are done with, run to the ladder and go up.
When your up the top, turn left and you will see a Blue Herb, and
a Green Herb. Take both then go to the gate at the end and kill the
2 zombies they're before heading inside the house.
Once you're inside, head to the door beside the kitchen. In the
bedroom, shoot the zombie between the beds, and grab the Red Herb
by the curtains. Go back out to the main room, and go to the last
door you haven't been through.
Inside, after the small scene, go up to the closet. After the movie
go over to the desk, and grab the file. Now leave and go back
outside, to the yard. You will find new zombies to kill, but the
gate will be open. Follow the path round and head up the stairs.
Once you're at the top, you will have a couple of dogs to get rid of.
When they are gone, go around the corner, but watch out for the
Hunter that smashes the door down. Once he's dead, go into the room
he was in and grab the green herb, before entering the door to the
left of it.
Walk up to the machine panel left of the valve handle. You will
automatically switch the machine on to bring the car to the area
you were in before. Just as you leave, 2 Lickers will jump through
the window. You can stay and fight, or run and leave. Either way
make your way to the car, and get on board.
As you get off, the Hunter who jumped on top of the car will jump
down and attack. Kill him and the other Hunters around, before
heading down the stairs.
When you arrive at the bottom you will find 2 dogs running around
along with Mr. X walking towards you. Take out Mr. X, then quickly
get rid of the 2 dogs. Walk over the path and through the gate at
the end.
In the next area, you have 3 gates you can choose from. The one
right in front of where you come in leads to the CLIFF SIDE, where
you will have to go through many Mr. X's. Across the bridge, are
2 more exits. The large gate leads to the TUNNELS, where there is
many Hunters and Lickers, and the last gate leads to the ELLEMONA
Testing Grounds, where you will come up against many Cleaners.
Before you make your pick, don't forget to grab the Red Herb by
the gate that leads to the Testing Grounds.
If you selected the Cliff Side, go to Section 5.1
If you selected the Tunnels, go to Section 5.2
If you selected the Ellemona Testing Grounds, go to Section 5.3
________
|________\_______________________________________________________
|
| - 5.1 - C L I F F S I D E
|________________________________________________________________
After the movie, you'll hear Mr. X thumping towards you. Dodge him
or drop him then continue up the hill. The path is straightforward
enough, and you just have to get past the 4 Mr. X's (who won't give
you anything for dropping them), and exit through the gate at the
top. Go to Section 6 to continue.
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|________\_______________________________________________________
|
| - 5.2 - T U N N E L S
|________________________________________________________________
Follow the long straight tunnel, killing any monsters in your way.
Go through the double doors and follow the wooden walkway around
to the next door.
In the next room, pick up the ammo, and then go out the other
door. Walk along the walkway, killing any enemies that jump onto
the platform, and go in through the door at the end.
In the next rooms, kill the monsters, and pick up the green herb,
sitting by the big tanks with the Radioactive logo on them (Mmm...
nuked green herbs...) before heading up the stairs. Go to Section
6 to continue.
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|________\_______________________________________________________
|
| - 5.3 - E L L E M O N A T E S T I N G G R O U N D S
|________________________________________________________________
This is very straightforward. You follow the obvious path to the
end, while shooting all the Cleaners. There should be about 30 or
so to kill, which can be easily accomplished with your handgun. A
very easy section. Go to Section 6 to continue.
________
|________\_______________________________________________________
|
| - 6 - U M B R E L L A F A C T O R Y / L A B
|________________________________________________________________
Once your out of the last area, kill the enemies in this area and
head towards the gate at the far end where you can see a large
mansion. Once you're through the gate, you can take on all the
dogs, but the best idea is to just run for the 2 large doors.
Once you're in the next area, take out all the hunters. If you try
the main doors you will find they won't move. Around the corner of
the building to the left is a green herb. Now go around the corner
to the right of the building to find a door inside.
As you walk forward inside there will be a movie. When you gain
control again, run over to the back wall where you will find a
case of Grenade Rounds lying on the floor. Take them, then head
down the stairs.
Down the bottom you will come up against Mr. X(s), so drop him or
them. Follow the path around to the end. In here you should find
a Magnum on the floor (kick ass!). After you pick up the magnum,
flick the huge switch on the wall to bring the lift up. Run over
to the lift and ride it down the bottom.
Once you're at the bottom in the power room, shoot the naked
zombies and head on over to the far door to the left of a large
power indicator that is currently showing red lights. The whole
mission here is to get an Umbrella Key Card to access a door. To
do so, we have to switch the power on and battle a few monsters.
Once you are through the door, you should be in all hallway. Kill
the Lickers in here. Take note of a large blue button on the wall,
it will become important soon. Head through the door on the left
wall.
Inside here you will notice tanks along the left wall. Inside are
some plants. They are of no bother right now. On the right wall
are some Acid Rounds on a desk. Take them, then head through the
other door.
Carefully move down the hall as there is a Licker in the room.
Once it's dead, grab the System Disk and the file before leaving.
When you get the System Disk, there will be a short scene with a
crashing sound. That is just the plants escaping, but you can get
past them easily. On you way down the hall on your way out, watch
out for Licker dropping from the ceiling. You can run down the
right side of the room (where you got the acid rounds) to avoid
the plants.
Head back to the power room and go into the other door after
shooting more naked zombies. Run around the main area to the
end, and use the System Disk on the panel there. An alarm will
sound and you will get a very Metal Gear Solid style movie of
Zombie's escaping from a doorway. Turn around and run down the
hall to go kill them. Once you have, go into the area the zombies
came from to find a case of Grenade Rounds. Now go back to the
area where the big blue button was, taking care of any zombies on
the way.
Go up to the button and push it. It should open the big shutter
doors, to reveal 2 plant creatures, and the dead guy who has the
key card we are after. Kill the plants, and take the card. Go the
the other end of the hallway, and use the card on the doorway.
You should be in a large room with a couple of Plants. Kill the
plants then flick the switch at the end of the hallway to open
the door. Pick up the Blue Herb and the Flame Rounds, then go
through the doorway.
There will be a short scene involving the monsters, then Mr. X will
appear, and the door at the end of the hall will close. Take him
down and the door will open, along with you hearing Lott yell again.
Pick up the ammo Mr. X dropped, and head through the end door.
After the movie, kill the Hunter then there will be another. Once
it is finished also, turn to the left and you will see a First Aid
Spray you can pick up sitting in the corner. Now go through the
single door you were facing, and Ark will wrap up the story in a
small flashback movie.
Run down the hallway, past the "E Area" door and enter the door
at the end. Once inside shoot all the zombies. On a panel on the
right side of the room is some Magnum Rounds, pick them up. Then
go to the control panel in the middle of the room and access it
to unlock the "E Area" door in the hallway you were just in.
Go back to that door, and flick the switch to open it. When it is
open, kill the Plants inside, and go through the door at the end.
You'll see a Tyrant in a status tube. Grab the file off the desks
on the left side of the room, and the lab key off the middle desk
and head back out of the room. Run down the hall, and half way a
movie will take over. Depending on path you took at the second
choice (Arcade, Library, Hospital) a different person will turn
up (Leader of the Cleaners, Andy, The Real Vincent), and be killed
by the Tyrant who has escaped.
When the movie is over, fight the Tyrant and when he's dead go
through the door which leads into the control room where you
unlocked the "E Area" door. When you go through, a movie will
take place showing you the Tyrant changing and getting up.
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| - 7 - F I N A L E S C A P E
|________________________________________________________________
Go through the door on the other side of the Control Room. It will
lead you into a long hallway where the doors will blow of and some
sort of enemy will escape. If you're playing the game where Andy
was killed by the Tyrant, then there will be no enemies to fight.
Take them out and take the lift at the other end.
A movie will take place at the top. Run down the hall and to the
left. Pick up the shotgun shells on the ground. You need to open
the gate before you can use the train though. When you do, you
will be attacked by Cleaners, so make sure you have your shotgun
ready so you can make a quick escape to the train doors. Flick,
the switch, and turn 180 quickly. Shoot the 2 cleaners in front
of you and run for the doors of the train.
Ignore the happy music, you haven't finished yet. Once you have
control, run down the hall and into the lift. Once all the movies
are finished it's down to a fight against the Tyrant. For his
first form at the heliport you can run all around the
heliport taking pot shots with whatever weapon you want to. As
for his second, that's where you can have trouble. Because of one
of his moves he can sometime block your shots, he also jumps a lot,
and he can also pick you up and slam you on the ground (if he
kills you he will skewer you with his clawed arm before chucking
you a large distance). The only thing you really can do, is to
continue to run around and taking shots when he charges at you or
when he's turning around. Will you win? Only you can manage that.
"But don't worry... we can fly as long as we have fuel" - The End