In the Medieval League you aren't just limited to being human, you know. Unlike some other leagues there isn't a complicated formula to follow, to calculate, in order to design different races. The character creation system is the same for all races to avoid confusion. Below are some examples of these races but almost anything is possible to roleplay. Some of us remember the undead monster known only as Spectre King which terrorized the Lost City and others remember the good hearted Grond the Troll who loved to bash things with his hammer.
Humans
Humans are thought of as average, the "base" from which all other races can be described. They hate that. How would you like to hear that "half-orcs are stronger than humans" or "elves use swords better than humans?" In response, some humans refer to themselves as "big halflings," "clean orcs," "cultured dwarves," and "hardy elves." Social scientists worry that this definition retards human cultural identity, but they don't dare criticize warriors for it.
Dwarves
Dwarves are rugged customers. Imagine the toughest mountain man, caught in a snowstorm while pushing his way through the wilderness. He's forced to survive without rations for 30 days in a wind-blown cave, which he shares with two hungry grizzly bears. That mountain man would die, but the average dwarf would be warmed by bear coats and would feast on bear meat as he trudged through the snow to make his next fight in the arena.
Half-Orcs
Opponents often claim that half-orcs try to "stink them" or "stupid them" to death. These brutes don't need odor or indecipherable strategies to down their foes. Of the mind that "the best finesse is a good offense" (or something like that), half-orcs give no quarter. They've earned respect as warriors who come back from the brink of defeat, to win with one solid blow. Of course it doesn't hurt that they smell of sweat and rotten food, and make such tactially stupid moves that opponents often pause and puzzle at their strategy.
Halflings
Have you ever tried hitting a fast, 23-inch tall warrior? Have you ever fought a foe who can disappear behind the width of your weapon if you hold it at the wrong angle? Halflings are derided as "shorties" by some, but calling them such only marks a warrior as a novice. Those who have met halflings in the arena called them "rats." They skitter and hop about, poking in the gut when lost in the blind spot of an opponent's helm.
Half-Elves
Half-elves resent their name. They're an angry race because of it. The believe half-orcs benefit from their half-nature. Half-orcs are accepted into civilized lands and at the same time gain respect (and their own tavern tables) from the easily intimidated. By contrast, half-elves are thrown out of elven society to live among humans, and humans assume they're dancing, singing, love-mad fools. It's nothing a good sword in the gullet won't cure -- that's why half-elves enter the arena.
Elves
When elves announced their intention to enter the arena, and brought only small weapons like knives and the epee with them, veteran warriors laughed. What could a peace-loving race of singing and dancing faeries accomplish in the arena? Veterans soon learned -- the hard way -- that the elves expect to win. Sure, some of them sang battle hymns and danced little ditties around their foes, but they turned out to be elusive opponents. It's no longer a disgrace to lose to an elf, but it is shameful to go singing and dancing with them afterward.