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Outnet Development Log
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+ v0.01 +
-Manual IP enter works fine
-A crude system to find IP's in the #O_P chan
-Ability to launch Outlaws
-Set Outlaws dir option

+ v0.4 +
-Updated the Interface ALOT.  Much much easier to use now.
-The IP finder is still crude but works much better than the one in v0.01
-Re-wrote 95% of the code for faster performance
-Made it easier to set the Outlaws Dir
-Menu in the Popup menu makes it easier to start Outnet
-A little message and note when you load the script to tell you it is loaded correctly.

+ v0.9 +
-Tweaked the interface a little.  Nothing very noticable, just little changes.
-The IP finder can now find multiple IP's in the topic.
-The IP finder can also determine a valid IP address so it will return the right IP now.
-The interface can only display 5 IP's from the topic at this time.
-A configuration screen was created to make set-up quicker and easier.
-Upon loading the script, the config runs automatically then runs Outnet
-Rather than having the IP address appear in the server list, Outlaws now joins the
    IP automatically using winsocks.
-Added some graphics to brighten up the drab look of the interface.

+ v0.9b +
-Fixed up the code to make it run smoother
-Added 1 new feature and brought and old one back
-Hosting a game is now an option although you still have to enter the topic stuff yourself
-Brought back the server list join option.  There is now a toggle between the list join
    and the quick join.
-Fixed my spelling errors

+ v1.0 +
-Fixed even more spelling errors.
-Hosting now posts the description of the game into topic.
-Added small help section
-Reduced zip size by 5k's

+ v1.0B Final Release +
-Yet even more spelling fixed.
-More elaborite help section.
-Fixed a few tiny bugs.
-Changed the way Outnet loads, it now remembers it's last state and opens to that area.
-Few other changes so small and unnoticable it's not worth mentioning.
