Guilds

There will be many assorted Guilds for you the weary traveler to exploit and try out for yourself

Some Guilds are listed below with a brief description

ALCEMISTS GUILD

This Guild is committed to blowing centres of their study with all the acids and bases used to make a horrific accident. This guild provides you with +10 Mana points.

APPLIED GUILD

This Guild is said to be applied to some hidden purpose. When asked about the Guild's purpose, the Guildmaster Applicius replied "Shhh. Its a secret." Very few people lived long enough to fill one of the Guild's application forms that range from 117582 to 128901 pages, depending on the applicant's knowledge of applications of calculus to the physical world. The Applied Guild allows it members to cause extra 5 damage with every attack.

ARSONISTS GUILD

These weird individuals come regularly to the Forest and attempt to set it on fire. No one knows why they do it or who gave these bastards matches. Even without these or even lighters the arsonists still pose a threat. It is said that their Firebolt spell does 15 extra damage.

ASSASSINS GUILD

The gates to this Guild are said to never be shut. Some say that Death is a profession and the gates are always open, some say the hinges are rusted, who knows. Being part of this Guild gives you a discount of 10 gold pieces off every W weapon.

COLD GUILD

For some reason the members of this Guild are always cold. They shiver even when wearing three jumpers while on a tropical island with the heater on. They monopolise shivering. In some countries, those shivering without the Guild's permission are taken away by a couple of burly, muscly and very cold people. They are seldom heard from again. Although the Guild secretly worships a giant iceberg most of its members sell fridges or popsicles to the public. Members of the Guild receive only half the damage of all fire attacks.

FOOLS GUILD

This Guild takes custard pies in the face very seriously. Being part of this Guild makes you have the first attack in a battle as long as you have a joke which makes the referee laugh.

MYSTERIOUS GUILD

No one knows what this Guild does or where their headquarters are. Rumour has it that its members are either devil worshippers or terrorists or no good punk kids. It is certain that this Guild is building something in the heart of the Forest. It may be a Death Star or an orphanage. No one has ever met a member of the Guild but it is known that each mysterious member receives +3 Dexterity.

POSTMODERNIST GUILD

Rejecting all notions of absolute truths they also fail to see the absoluteness of something like an axe blade embedded in their skulls. As a result he who kills a postmodernist receives absolutely no gold.

SERIAL KILLERS GUILD

You can usually spot these wearing white masks and stalking teenagers. Their identities are unknown but they usually turn out to be the someone's boyfriend or some guys vengeful mum. They attack with great stealth, sneaking up from behind usually in dark houses. Although they may die they are alive and well in the sequel, a very annoying habit. As a result they only remain dead for four days instead of a week.

SLAVE TRADERS GUILD

The few unlucky souls who wander too close to the Guild Headquarters are usually seen later rowing galleys or toiling in the mines. Members of this Guild never kill enemies. Instead they clamp them in chains and sell them to obscure desert empires. As a result they receive 200 gold more per enemy they defeat.

STEEL GUILD

This Guild is committed to using ancient forging methods to put metal, sharp objects into wood. Today they make weapons fully in cold, hard steel. This guild provides you with +3 Strength points as your muscles are pumped from slaving away at the forge all day.

THIEVES GUILD

This Guild is given an annual quota of muggings and thefts. Being part of this Guild gives you 100 gold pieces per week on top of your earnings during training.

WAITERS GUILD

The unidentified corpses found in various garbage bins are those inconsiderate enough to give pitifully small tips. That also explains the Mystery Steak. The waiters can steal food and so get all Mana potions for free.