//DefaultGameEventListener.java
/**
*
* @author Sean Bridges
* @version 1.0
*
* The DefaultGameEventListener implements do nothing
* methods for all the evetns. Subclasses can override methods that
* they are interested in.
*
* A GameEvent represents a significant event in the life cycle of a game.
* Events include, GameStarted, GameStopped, GameRestarted, and moves
*/
public class DefaultGameEventListener implements GameEventListener {
/**
* The game has started.
*/
public void gameStarted() {}
/**
* The game has stopped
*/
public void gameStoped() {}
/**
* The game has been restarted.
*/
public void gameRestarted() {}
/**
* A player has moved.
*/
public void moveMade(Move aMove) {}
}