// GameEventListener.java
/**
*
* @author Sean Bridges
* @version 1.0
*
* A GameEvent represents a significant event in the life cycle of a game.
* Events include, GameStarted, GameStopped, GameRestarted, and moves.
* Game events are generated by the GameMaster.
*/
public interface GameEventListener
{
/**
* The game has started.
*/
public void gameStarted();
/**
* The game has stopped
*/
public void gameStoped();
/**
* The game has been restarted.
*/
public void gameRestarted();
/**
* A player has moved.
*/
public void moveMade(Move aMove);
}