//DefaultGameEventListener.java /** * * @author Sean Bridges * @version 1.0 * * The DefaultGameEventListener implements do nothing * methods for all the evetns. Subclasses can override methods that * they are interested in. * * A GameEvent represents a significant event in the life cycle of a game. * Events include, GameStarted, GameStopped, GameRestarted, and moves */ public class DefaultGameEventListener implements GameEventListener { /** * The game has started. */ public void gameStarted() {} /** * The game has stopped */ public void gameStoped() {} /** * The game has been restarted. */ public void gameRestarted() {} /** * A player has moved. */ public void moveMade(Move aMove) {} }