Maryokutai
Rating: 1.75/5



Attribute: Water 
Type: Aqua/Effect
Level: 3
Attack: 900  Defense: 900
Effect: The effect of this card can only be applied during your opponent's turn. When your opponent activates a Magic Card, offer this face-up card as a Tribute to negate the activation of the Magic Card and destroy it.
 
 
 
 


Tyloki

This card looks like a nice little Jammer at first, but DO NOT USE THIS CARD JUST FOR THE JAMMER EFFECT. In my opinion, its virtually useless. Yes, you can fuse it to get the supposedly "all powerful" Last Warrior from another Planet out, but is that fusion really all that great? This monster is so easy to kill, chances are that you'd never get the effect. I'd just assume use Magic Drain. Your opponent will probably play the Magic Card they don't mind having negated first, or they may just attack this monster.

1.3/5 Use Imperial Order, Magic Jammer, and/or Magic Drain, they work better and don't have to be summoned.


tbones

I must admit that at first I liked this card.  A monster that can serve as a Magic Jammer.  It seemed pretty tempting.  However, it's one of those cards that can be a little tough to judge until you use it.

Let's face it.  The strongest cards in the game are magic cards.  If you can stop those cards, it can be really helpful.  This is where Maryokutai can be helpful.  Keep a Waboku around to stop it from being attacked to death, and it can save you from something nasty.  Magic stoppers can be really powerful.

The biggest problem I've noticed, however, is that it takes up a summon.  You don't get to summon a good attacking monster.  Instead, you just good this 900/900 weakling, and all your opponent has to do is attack it with anything decent, and then they can go on with life and play magic cards.  Besides, if it gets Fissured, it didn't do much anyway.  Another thing is that it has to be face-up to get the effect. Imagine if you set your trap cards face-up.  They'd be a LOT less useful.  But that's what Maryokutai does.  It just lets your opponent know they can't play a magic card.

Not good, in my opinion.  Although it may find a home protecting Tornado Walls and Umis in a Water deck, it's not very good most of the time.  I'll give it a 2.2/5.


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