If you find any errors with the wordings on any of the cards, please email me at rocketiger@yahoo.com
Color Coding: Monster Effect Monster Fusion Monster Ritual Monster Spell Trap
NumberNameRarity ATKDEFLevelAttribute
Type
Effect
IOC-000 Chaos Emperor Dragon - Envoy of the End Secret 3000 2500 8 Dark Dragon/Effect This card can only be Special Summoned by removing 1 Light and 1 Dark monster in your Graveyard from play. Pay 1000 of your Life Points to send all cards in both player's hands and on the field to the Graveyard. Inflict 300 points of damage to your opponent's Life Points for each card that is sent to the Graveyard by this effect.
IOC-001 Ojama Yellow
0 1000 2 Light Beast
IOC-002 Ojama Black
0 1000 2 Light Beast
IOC-003 Soul Tiger
0 2100 4 Earth Beast
IOC-004 Big Koala
2700 2000 7 Earth Beast
IOC-005 Des Kangaroo
1500 1700 4 Dark Beast/Effect When the ATK of a monster that attacks this monster is lower than the DEF of this monster, destroy the attacking monster. Damage Calculation is applied normally.
IOC-006 Crimson Ninja
300 300 1 Earth Warrior/Effect FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
IOC-007 Strike Ninja Ultra 1700 1200 4 Dark Warrior/Effect You can remove this card from play until the End Phase of this turn by removing 2 DARK monsters in your Graveyard from play. You can use this effect during either player's turn. You can only use this effect once per turn.
IOC-008 Gale Lizard
1400 700 4 Water Reptile/Effect FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand.
IOC-009 Spirit of the Pot of Greed
100 100 1 Light Fairy/Effect When this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", he/she can draw 1 more card.
IOC-010 Chopman the Desperate Outlaw
1100 500 3 Dark Zombie/Effect When this card is Flip Summoned successfully, you can equip 1 Equip Spell Card in your Graveyard to this card.
IOC-011 Sasuke Samurai #3 Rare 1000 1000 3 Light Warrior/Effect When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until his/her hand has 7 cards.
IOC-012 D. D. Scout Plane Super 800 1200 2 Dark Machine/Effect If this card is removed from play, Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.
IOC-013 Berserk Gorilla Rare 2000 1000 4 Earth Beast/Effect If this card is in face-up up Defense Position on the field, destroy this card. The controller of this card must attack with this card when possible.
IOC-014 Freed the Brave Wanderer Super 1700 1200 4 Light Warrior/Effect Remove 2 LIGHT monsters in your Graveyard from play to destroy 1 face-up monster on the field with higher ATK than this card. You can only use this effect once per turn.
IOC-015 Coach Goblin
1200 1500 4 Earth Fiend/Effect As long as this card remains face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to Draw 1 card from your Deck. You can only use this effect once per turn.
IOC-016 Witch Doctor of Chaos
500 500 2 Dark Spellcaster/Effect FLIP: Select 1 monster card from your or your opponent's Graveyard. Remove it from play.
IOC-017 Chaos Necromancer
0 0 1 Dark Fiend/Effect The ATK of this card becomes the number of Monster Cards in your Graveyard x 300 points.
IOC-018 Chaosrider Gustaph Super 1400 1500 4 Wind Warrior/Effect You can remove up to 2 Spell Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
IOC-019 Inferno
1100 1900 4 Fire Pyro/Effect This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, inflict 1500 points of damage to your opponent's Life Points.
IOC-020 Fenrir
1400 1200 4 Water Beast/Effect This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, your opponent skips his/her next Draw Phase.
IOC-021 Gigantes
1900 1300 4 Earth Rock/Effect This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. When this card is destroyed and sent to the Graveyard as a result of battle, destroy all Spell and Trap Cards on the field.
IOC-022 Silpheed
1700 700 4 Wind Fairy/Effect This card can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. When this card is destroyed and sent to the Graveyard as a result of battle, your opponent discards 1 card randomly from his/her hand.
IOC-023 Chaos Sorcerer
2300 2000 6 Dark Spellcaster/Effect This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
IOC-024 Gren Maju Da Eiza
? ? 3 Fire Fiend/Effect The ATK and DEF of this card become the number of your cards removed from play x 400 points.
IOC-025 Black Luster Soldier - Envoy of the Beginning Ultra 3000 2500 8 Light Warrior/Effect This card can only be Special Summoned by removing 1 Light and 1 Dark monster in your Graveyard from play. Once during each of your turns, you can select and activate 1 of the following effects: - Remove 1 monster on the field from play. If you activate this effect, this card cannot attack this turn. - If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
IOC-026 Drillago Rare 1600 1100 4 Dark Machine/Effect When there are only face-up monsters with an ATK 1600 or more on your opponent's side of the field, this monster can attack your opponent's Life Points directly.
IOC-027 Lekunga Rare 1700 500 4 Water Plant/Effect Remove 2 WATER monsters in your Graveyard from play to Special Summon 1 "Lekunga Token" (Plant-Type/WATER/2 Stars/ATK 700/DEF 700) in Attack Position on your side of the field.
IOC-028 Lord Poison
1500 000 4 Water Plant/Effect When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 Plant-Type monster in your Graveyard except "Lord Poison" on your side of the field.
IOC-029 Bowgunian
1300 1000 3 Dark Machine/Effect During each of your Standby Phases, inflict 600 points of damage to your opponent's Life Points.
IOC-030 Granadora
1900 700 4 Water Reptile/Effect When this monster is Normal Summoned, Flip Summoned, or Special Summoned Successfully, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
IOC-031 Fuhma Shuriken Rare


Spell Equip This card can only be used to equip a monster that includes "Ninja" in its card name. A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of Direct Damage to your opponent's Life Points.
IOC-032 Heart of the Underdog



Spell Continuous During your Draw Phase, if the card you draw is a Normal Monster Card, you can draw 1 more card by showing the card to your opponent.
IOC-033 Wild Nature's Release Super


Spell
Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.
IOC-034 Ojama Delta Hurricane



Spell
You can only activate this card when "Ojama Green", "Ojama Yellow" and "Ojama Black"are face-up on your side of the field. Destroy all cards on your opponent's side of the field.
IOC-035 Stumbling



Spell Continuous As long as this card remains face-up on the field, any monster that is Normal Summoned, Flip Summoned or Special Summoned successfully is changed to Defense Position.
IOC-036 Chaos End



Spell
You can only activate this card when 7 or more of your cards are removed from play. Destroy all monster cards on the field.
IOC-037 Yellow Luster Shield



Spell Continuous Increase the DEF of all monsters on your side of the field by 300 points.
IOC-038 Chaos Greed



Spell
You can only activate this card when 4 or more of your cards are removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.
IOC-039 D. D. Designator Super


Spell
Declare 1 card name. Look at your opponent's hand, and if he/she has the declared card in his/her hand, remove that 1 card from play. If he/she doesn't have the declared card in his/her hand, remove 1 random card in your hand from play.
IOC-040 D. D. Borderline



Spell Continuous When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.
IOC-041 Recycle



Spell Continuous *During your Standby Phase, pay 300 Life Points to select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
IOC-042 Primal Seed



Spell
YOu can only activate this card when there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field. Add 2 of your cards that are removed from play to your hand.
IOC-043 Thunder Crash



Spell
Destroy all monsters on your side of the field. Inflict damage to your opponent's Life Points equal to the number of monsters destroyed x 300 points.
IOC-044 Dimension Distortion



Spell
You can only activate this card when there are no cards in your Graveyard. Select 1 monster that is removed from play and Special Summon it to your side of the field.
IOC-045 Reload Super


Spell Quick-Play Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
IOC-046 Soul Absorption



Spell Continuous Each time a card is removed from play, the controller of this card increases his/her Life Points by 500 points.
IOC-047 Big Burn Super


Trap
You can only activate this card when your opponent activates a card that specifically designates a monster in the Graveyard as a target. Remove all monster in both players' Graveyards from play.
IOC-048 Blasting the Ruins



Trap
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
IOC-049 Curse Seal of the Forbidden Spell



Trap Counter Discard 1 Spell Card from your hand to negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards of the same name (including the Spell Card that is destroyed by this card's effect) during the rest of the duel.
IOC-050 Tower of Babel



Trap Continuous Each time you or your opponent activates a Spell Card, put 1 Spell Counter on this card. When the 4th Spell Counter is put on this card, destroy this card and inflict 3000 points of Direct Damage to the player that activated the Spell Card at that time.
IOC-051 Spatical Collaspe



Trap Continuous You can only activate this card when both you and your opponent each have 5 or less cards on the field. As long as this card remains face-up on the field, the total number of cards that each player can have on the field is 5.
IOC-052 Chain Disappearance Rare


Trap
You can only activate this card when a monster with an ATK of 1000 or less is Normal Summoned, Flip Summoned or Special Summoned. Remove the monster from play and your opponent removes all monsters of the same name is his/her hand and Deck from play. His/her Deck is then shuffled.
IOC-053 Zero Gravity



Trap
Change the battle positions of all face-up monsters on you and your opponent's sides of the field.
IOC-054 Dark Mirror Force Ultra


Trap
You can only activate this card when your opponent's monster declares an attack. Remove all monsters in Defense Position on your opponent's side of the field from play.
IOC-055 Energy Drain



Trap
Select 1 face-up monster on your side of the field. Increase the ATK and DEF of the monster by an amount equal to the number of cards in your opponent's hand x 200 points until the End Phase.
IOC-056 Giga Gagagigo
2450 1500 5 Water Reptile
IOC-057 Mad Dog of Darkness Rare 1900 1400 4 Dark Beast
IOC-058 Neo Bug
1800 1700 4 Earth Insect
IOC-059 Sea Serpent Warrior of Darkness
1800 1500 4 Water Sea Serpent
IOC-060 Terrorking Salmon
2400 1000 5 Water Fish
IOC-061 Blazing Inpachi
1850 0 4 Fire Pyro
IOC-062 Burning Algae
500 1500 3 Fire Pyro/Effect When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
IOC-063 The Thing in the Crater
1000 1200 4 Fire Pyro/Effect When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type monster from your hand.
IOC-064 Molten Zombie
1600 400 4 Fire Pyro/Effect When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card.
IOC-065 Dark Magician of Chaos Ultra 2800 2600 8 Dark Spellcaster/Effect When this card is Normal Summoned or Special Summoned successfully, you can add 1 Spell Card from your Graveyard to your hand. A monster that is destroyed by this monster as a result of battle is removed from play instead of going to the Graveyard. When this card is destroyed or removed from the field, it is removed from play.
IOC-066 Gora Turtle of Illusion
1200 1400 4 Water Aqua/Effect Negate the effect of Spell and Trap Cards controlled by your opponent that specifically designate this face-up card on the field as a target.
IOC-067 Manticore of Darkness Ultra 2300 1000 6 Fire Beast-Warrior/Effect During the End Phase of the turn this card is sent to the Graveyard, send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard.
IOC-068 Stealth Bird
700 1700 3 Dark Winged Beast/Effect You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, inflict 1000 points of damage to your opponent's Life Points.
IOC-069 Sacred Crane
1600 400 4 Light Winged Beast/Effect When this card is Special Summoned, the controller of this card draws 1 card.
IOC-070 Enraged Battle Ox Rare 1700 1000 4 Earth Beast-Warrior/Effect As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
IOC-071 Don Turtle
1100 1200 3 Water Reptile/Effect When this card is Normal Summoned or Flip Summoned successfully, you can Special Summon and number of "Don Turtle"(s) from your hand.
IOC-072 Balloon Lizard
500 1900 4 Earth Reptile/Effect Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage equal to the number of counters x 400 points to the controller of the card that destroyed this card.
IOC-073 Dark Driceratops Rare 2400 1500 6 Earth Dinosaur/Effect When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position Monster, inflict the difference as Battle Damage to your opponent's Life Points.
IOC-074 Hyper Hammerhead
1500 1200 4 Earth Dinosaur/Effect When this monster battles an opponent's monster, if the opponent's monster is not destroyed as a result of battle, the opponent's monster is returned to its owner's hand at the end of the Damage Step.
IOC-075 Black Tyranno Ultra 2600 1800 7 Earth Dinosaur/Effect If the only cards on your opponent's side of the field are Defense Position Monster Cards, this card can attack your opponent's Life Points directly.
IOC-076 Anti-Aircraft Flower
0 1600 3 Earth Plant/Effect Offer 1 Insect-Type monster on your side of the field as a Tribute to inflict 800 points of Damage to your opponent's Life Points.
IOC-077 Prickle Fairy
300 2000 4 Earth Plant/Effect Your opponent cannot attack Insect-Type monsters unless he/she destroys this card first. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.
IOC-078 Pinch Hopper
1000 1200 4 Earth Insect/Effect When this card on your side of the field is sent to the Graveyard, you can Special Summon 1 Insect-Type monster from your hand.
IOC-079 Skull-Mark Ladybug
500 1500 4 Earth Insect/Effect When this card is sent to the Graveyard, increase your Life Points by 1000 points.
IOC-080 Insect Princess Ultra 1900 1200 6 Wind Insect/Effect As long as this card remains face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster in battle, increase the ATK of this card by 500 points.
IOC-081 Amphibious Bugroth MK-3
1500 1300 4 Water Machine/Effect As long as "UMI" remains face-up on the field, this card can attack your opponent's Life Points directly.
IOC-082 Torpedo Fish
1000 1000 3 Water Fish/Effect As long as "UMI" remains face-up on the field, this card is unnaffected by any Spell Cards.
IOC-083 Levia-Dragon - Daedalus Ultra 2600 1500 7 Water Sea Serpent/Effect Send "UMI" on your side of the field to the Graveyard to destroy all cards on the field except this card.
IOC-084 Orca Mega-Fortress of Darkness Super 2100 1200 5 Water Sea Serpent/Effect Offer 1 "Torpedo Fish" on your side of the field as a Tribute to destroy 1 monster on the field. Offer 1 "Cannonball Spear Shellfish" on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field.
IOC-085 Cannonball Spear Shellfish
1000 1000 2 Water Aqua/Effect As long as "UMI" remains face-up on the field, this card is unnaffected by any Spell Cards.
IOC-086 Mataza the Zapper Rare 1300 800 3 Dark Warrior/Effect This monster can attack twice during the same Battle Phase. As long as this card remains face-up on the field, control of this card cannot switch.
IOC-087 Guardian Angel Joan Ultra 2800 2000 7 Light Fairy/Effect When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by an amount equal to the original ATK of the destroyed monster.
IOC-088 Manju of the Ten Thousand Hands
1400 1000 4 Light Fairy/Effect When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck and add it to your hand.
IOC-089 Getsu Fuhma Rare 1700 1200 4 Dark Warrior/Effect If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
IOC-090 Ryu Kokki
2400 2000 6 Dark Zombie/Effect If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.
IOC-091 Gryphon's Feather Duster



Spell
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
IOC-092 Stray Lambs Rare


Spell
When this card is activated, you cannot summon any monster in the same turn (including Flip Summon and Special Summon). Place 2 "Sheep Tokens" (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.
IOC-093 Smashing Ground



Spell
Destroy 1 monster with the highest DEF on your opponent's side of the field.
IOC-094 Dimension Fusion Ultra


Spell
Pay 2000 Life Points. Both players Special Summon as many of their monsters as possible that have been removed from play.
IOC-095 Dedication Through Light and Darkness Super


Spell Quick-Play You can only activate this card by offering "Dark Magician" on your side of the field as a Tribute. Select 1 "Dark Magician of Chaos" from your hand, your Graveyard or your Deck and Special Summon it.
IOC-096 Salvage



Spell
Add 2 WATER monsters with an ATK of 1500 or less each in your Graveyard to your hand.
IOC-097 Ultra Evolution Pill Rare


Spell
Offer 1 Reptile-Type monster on your side of the field as a Tribute. Special Summon 1 Dinosaur-Type monster from your hand.
IOC-098 Multiplication of Ants



Spell
Offer 1 Insect-Type Monster on your side of the field as a Tribute. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/4 Stars/ATK 500/DEF 1200) on your side of the field.The tokens cannot be used as a Tribute for a Tribute Summon.
IOC-099 Earth Chant



Spell Ritual This card is used to Ritual Summon any EARTH monster. You must also offer monsters from the field or your hand whose total Level Stars equal the Level Stars of the Ritual Monster you are attempting to Ritual Summon.
IOC-100 Jade Insect Whistle



Spell
Your opponent selects 1 Insect-Type monster from his/her Deck. After shuffling the Deck, place the card on top of the Deck.
IOC-101 Destruction Ring Rare


Trap
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both player's Life Points.
IOC-102 Fiend's Hand Mirror



Trap
Switch the opponent's Spell Card effect that specifically designates 1 Spell or Trap Card as a target to another correct target.
IOC-103 Compulsory Evacuation Device Rare


Trap
Return 1 monster on the field to its owner's hand.
IOC-104 A Hero Emerges



Trap
When your opponent declares an attack, he/she randomly selects 1 card from your hand. If it is a Monster Card, Special Summon it on your side of the field. If not, send it to the Graveyard.
IOC-105 Self Destruct Button



Trap
You can only activate this card when your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both player's Life Points become 0.
IOC-106 Curse of Darkness Rare


Trap Continuous Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage.
IOC-107 Begone| Knave!



Trap Continuous When a monster inflicts Battle Damage to a player, return the monster to its owner's hand.
IOC-108 DNA Transplant



Trap Continuous Declare 1 Attribute when you activate this card. As long as this card remains face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared.
IOC-109 Robbin' Zombie Rare


Trap Continuous Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of his/her Deck to the Graveyard.
IOC-110 Trap Jammer Super


Trap Counter You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap and destroy it.
IOC-111 Invader of Darkness Secret 2900 2500 8 Dark Fiend/Effect As long as this card remains face-up on the field, your opponent cannot activate a Quick-Play Spell Card.