MAD-Ø3R Marauder Light Destroid
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From the Marauder Technical Specification Sheet (© 1Ø4TH Infantry Battalion). |
*Torso- *Crew Compartment- Upper Legs (2)- Lower Legs (2)- | 15Ø 8Ø 1ØØ each 125 each | Feet (2)- Upper Gun Arms (2)- Lower Gun Arms (2)- Manipulator Arms (per section; 6 total)- | 6Ø each 8Ø each 1ØØ each 25 each |
Speed and Statistical Data: Weapons Systems: 2. Medium Laser Cannons: These chest mounted lasers are the main weap selected by most pilots. They have a cone of fire of 45° in all directions, and can be set to single or combined operations. 3. Cobalt Limpet Mines: Mounted on the legs, these mines are used to prevent forced boarding. There’s also a ring of explosive packs around the cockpit door. Mecha takes NO damage. 5. Forward Auto-Cannon: Originally an L-08 was considered, and in fact was installed on the test Mecha; However, the magazine load kept 6. Hand to Hand Combat: A HIGHLY effective option, but the Timberwolf was never really meant for fist fighting. Features:Maximum Running: 5Ø MPH
Flying Speed: Mach 2.1
Range: 1ØØ,ØØØ miles
Power Hop: 5Ø FPS
Maximum Height: 1ØØ feet
Hopping Range: 1,ØØØ feet (1ØØ seconds; 1.5 minutes).
Height: 1ØØ feet
Width: 4Ø feetLength: 6Ø feet
Weight: 5.7 tones
Cargo: Pilot’s emergency gear only. All pilots wear power armor when operating the T-wolf.
Power Systems: Twin JES-Ø1 Hydro-Cell Jet Engines
Power Hop System: Grav Pods/Leg Actuators
Cost and Availability: 12Ø million€ each/Always
Black Market Cost and Availability: Between 1Ø and 15Ø million€/Black market versions are rarely available.1. Particle Beam Cannon: These are lighter than normal PBC’s, originally designed for the Nousjadeul-Ger (Male Power Armor). These are in the arms.
Purpose: Anti-Mecha
M.D.: 2D4×1Ø
Rate Of Fire: Per Pilots attacks per melee.
Range: 4,ØØØ feet
Payload: Unlimited
Purpose: Anti-Armor
MD: 2D6 per blast
Rate Of Fire: Per pilot’s attacks per melee.
Range: 3ØØ feet
Payload: Unlimited
Purpose: Anti-Personnel
Damage: 1D4×1Ø
Rate Of Fire: One Time Only
Effective Range: 2Ø feet
Payload: Each leg can have up to Ø8 of these mines.
Bonuses/Penalties: Automatic strike against anyone in range.
Cost and Availability: About 5ØØ€ per mine; Good availability.
Ammunition/Spare Clip Cost & Availability: N/A4. Door Packs: A second ring of anti-boarding defenses, these are mounted on the door to prevent entry a little more. Only one door pack could be mounted per door. The Mecha takes NO damage.
Purpose: Anti-Personnel Defense
Damage: 5D6
Rate Of Fire: One time only.
Effective Range: 12 feet
Payload: 1 pack on the door.
jamming, and as one pilot put it, “¡You send me into combat with that, you better make sure I never come back, ‘cause that thing jams on me, pure
hatred will keep me alive to come back and kill you in painful and creative ways!” So, obviously, something else had to be tried.
The auto cannon was selected for it’s hitting power, despite it’s limited magazine. No recorded incident of jamming has occurred, but the Army is keeping it’s ears open.
Purpose: Anti-Personnel
Damage: 4D4
Blast Radius : 15 feet
Rate Of Fire: Per pilot’s attacks per melee.
Effective Range: 2ØØ feet
Payload: 2ØØ rounds.
Swat- 1D6 M.D.
Kick- 1D6 M.D.
Body Block- D MD
Leap Kick- 2D6 M.D.
Stomp- 1D6 M.D. (only effective against small objects)