A primer on...Leladia's Spellcraft Equipment Configurator
by Ingra Blackrose

Guinevere
Pyle, Howard , "The Lady Guinevere" from: The Story of King Arthur and His Knights.

Ever feel that your character has not reached her full potential? Do you think that your favorite paladin or scout should be able to damage more, or perhaps evade more? Have you ever asked yourself what is this +5 in Charisma in your armor when I am an armswoman? One of the ways to improve your character is having custom skills/stats added to her armor and/or weapons. After having an Armorer, Tailor, or a Weaponer  make you an armor and weapons(NOTE:only player-made armor can be SCd), you will need to find a Spellcrafter who can add the skills and stats that you really need. But a lot of them will usually say, "send me the SCC file".  What is the SCC file? It is a file generated by the Spellcraft Configurator that contains information that will go to your armor. Here's a basic primer on how to use this utility.

1. Download the program, if you don't have it yet. Do not forget to download the VCL libraries too. You will need it to run the program.

2. Install the program, and then run it.

3. First thing you want to do is fill up the the Char Info section. In this example, I want to customize stats for my paladin, Jenna. Above it, is the Display section. I prefer using the Distance to Cap because it allows me to see whether I have exceeded the maximum allowed on a particular stat.
Char Info section
4. The next thing you want to fill up is the Jewelry section. A lot of people keep forgetting to do this, thus, a lot of them unecessarily add stats to skills when they already reached the maximum cap. So yes, this means you have to get the information of your cloak, jewel, neck, belt, left ring, right ring, right wrist, and left wrist items. You can try clicking on LOAD ITEM first to see if your specific item is in the database already but I seriously doubt it. Click on Drop since the item is usually a drop not Player Made.  Put the information in for the item and then click on SAVE ITEM for future use. Perhaps, you might use it again when you create another character. Take notice of the STATS section too above. As you can see, as you put the bonuses for the items, some of the stats are going down. In my example, Jenna is wearing a Goblin-forged Chain of Health, a neck item. It has +9 Strength and +24 Hits. Under the Stats section, STR was 30 earlier but since I am using an item with +9 to it, it took away that amount from your total alloted STR. Even the Hits was 80 before I added 24 to it.  When you are done putting the rest of the items, click on the Armor/Weapons section.
scc2
5. Ok, here's where the fun (and sometimes the headache) begins. What you need to do next is to check out the quality of each armor piece you have. The higher the quality, the more stats you can put into it. Just remember too that no matter how skilled an armorer/tailor is, they are still capable of producing low level quality items. Trust me on that. If you specifically asked them for 99% quality items, be sure to fork a lot more gold for it. It might take them a few tries in making your armor to get the quality you want. But when you're a low level and don't earn much, be happy with that 96% or even 94% quality piece you have. Besides, you're lucky to find an armorer at all! Let's continue. Jenna's chest piece is of 99% qual. It is also 40 AF. So i clicked on the ... next to Item Level, put 40 and made sure that the Armor button is selected, and then I hit OK. The item is automatically categorized as level 20.  scc3
5. From here, notice that above Overcharge, there's a 0/11 number. These are the Imbue Points. Each skill,stats, hits, etc you add to an armor have their own imbue points. The second number, 11 in this example, is the maximum imbue points you can put on the armor. As a good rule of thumb, your total imbue points (the first number) should not exceed the maximum imbue points. But later on, you'll find out that some spellcrafters can do an overcharge. An overcharge is where the total imbue points is more than the max imbue pts. Most Spellcrafters can do up to 3 overcharge (OC) pts. Anything more than that will make the item explode. Since, Jenna is a paladin, I want her to do more damage so I need to add more to her STR. I click on the Type and select STAT, selected Strength and put in 7 for the amount. I gave her Dexterity also since it will help with her parrying. I finally added Chants and Slash resistance. All of these gave me a total of 11 imbue points. I can actually go 10+ STR and will have 2pt OC if I want to. When you are satisfied, go to the next armor piece and add stats all over again. It gets easy when you get used to it. Remember, do not put bonuses in areas you do not need. Doesn't make sense to have Charisma or Piety when you are an armswoman right? scc

scc
6. Here's my completed stats. I actually had armor, sword, and shield  that needed to be SCd. As you can see, I went a little bit overboard with my STR, CON, DEX, and HITS, but that's ok. It might even out later on during my higher levels. I even added +4 Chants, +5 Slash, 3+ Shield, 2+ Parry. Oh make sure you do add resists. It will help a lot. Now, time to look at the cost. The cost is the base amount a spellcrafter spent for the ingredients to make those SC jewels for your bonuses. The Price is usually the cost plus the markup percentage. The Est, i think, is the price plus the cost of your armor.
scc
7. Next step is to save your file. When you do, it will create a file with your character's name on it plus the level plus the class. This is your SCC file. Send this file then to your local SCer. Jenna's file is called Jenna-20-Paladin.scc.

8. If you have any questions, comments, feel free to email me.