| Investigator
Trained in the arts of investigation and deduction, Investigators make up elite law enforcement branches, and sometimes are included in intelligence agencies. Investigators are the brains behind law enforcement, while Protectors are the brawn. Whether FBI Agents, Police Detectives, or CIA Case Officers, Investigators use their wits and skills to solve mysteries for their parent agency. Requirements: Intelligence 12+ and Wisdom 12+ Combat Training: Average Hit Die: d6 Saving Throws: Average Fortitude, Good Reflexes, Excellent Willpower Class Skills: Computer Use, Diplomacy, Gather Information,
Interrogation, Intimidate, Knowledge(law), Search, Sense Motive, Spot
Special Training Opportunities: (gains class STOs normally) Analyst, Close Quarters Combat, Computer Expert, Connected, Counter-Intelligence, Double-Tap Training, Evasionary Tactics, Foreign Language Training, Handler, Interrogator, Lockpick, Martial Artist, Medical Training, Negotiator, Observation, Point Blank Shot, Proficiency(automatics, medium armor, rifles), Profiler, Rapid Shot, Surveillance, Unarmed Combat, Unarmed Strike, Undercover, Weapon Focus Proficiencies: Light Armor, Sidearms Special Abilities:
Contacts: +1 civilian, criminal or government per level |