| Personal Feats
Acrobatic
Characters with this feat are very agile. They gain a +2 bonus to
all Jump and Tumble checks.
Alert
Characters with this feat are keenly aware of their surroundings.
They gain a +2 bonus on all Listen
and Spot checks.
Ambidextrous (Dex
15+)
Characters with this feat ignore all penalties for using an off hand.
They are neither left-handed nor
right-handed.
They may ignore any penalties for using their off hand, including the -4
penalty to attacks
using that hand.
Athletic
Characters with this feat have a knack for athletic endeavors. They
get a +2 bonus on all Climb and
Swim checks.
Attractive (Cha
14+)
Characters with this feat are particularly physically attractive.
When dealing with members of the
opposite sex, act
as if their Charisma were two points higher, giving them a +1 bonus to
all Charisma and
Charisma-related skill
checks. Also, grant them an extra +2 attempt to Charm attempts against
the
opposite sex.
Cautious
Characters with this feat are especially careful with tasks that may yield
catastrophic results. They
gain a +2 bonus to
all Demolitions and Disable Device checks.
Cool-Headed
Characters with this feat stay calm and focused even when in stressful
situations. They get a +4 bonus
to Willpower checks
for any shock checks in combat situations, and do not suffer combat penalties
to skill
checks.
Deceitful
Characters with this feat have a natural skill at lying and deception.
They gain a +2 to Bluff checks, and a +2 to oppose Sense Motive checks
directed against them.
Durable (Con 11+)
Characters with this feat are capable of amazing feats of stamina.
Whenever they make checks for
performing a physical
action that extends over a period of time (such as running or swimming)
they gain
a +4 bonus on that
check.
Fearless
Characters with this feat are rarely afraid of anything. They gain
a +4 bonus when resisting
Intimidation checks.
Focused
Characters with this feat have focused their education on a particular
skill. They gain a +2 bonus to all
checks with that skill.
This feat may be taken numerous times, each time applying to a new skill.
Gear-Headed
Characters with this feat have a way with machines. They gain a +2
bonus on all Electronics and
Mechanics checks.
Hardy
Characters with this feat are tougher than normal. They get a +2
bonus on all Fortitude saving throws.
This feat may be taken
numerous times.
Iron Willed
Characters with this feat have a stronger will than normal. They
gain a +2 bonus on all Will saving
throws. This
feat may be taken numerous times.
Nimble
Characters with this feat have exceptional flexibility and manual dexterity.
They get a +2 bonus on all
Escape Artist and
Tumble checks.
Persuasive
Characters with this feat have a way with words and body language.
They get a +2 bonus on all Bluff
and Intimidate checks.
Quick
Characters with this feat have faster reactions than normal. They
gain a +2 bonus to Initiative. This
feat may be taken
numerous times.
Sharp-Eyed
Characters with this feat have an eye for detail. They gain a +2
bonus on all Search and Sense Motive
checks.
Stealthy
Characters with this feat are particularly good at avoiding notice.
They gain a +2 bonus on Hide and
Move Silently checks.
Sturdy
Characters with this feat can take a beating before going down. They
gain a +3 bonus to their Vitality
Points. This
feat can be taken numerous times.
Swift
Characters with this feat have faster than normal reflexes. They
gain a +2 bonus on all Reflex saving
throws. This
feat may be taken numerous times.
Swift-Footed
Characters with this feat are faster than other people. They may
add 5' to their base movement. This
feat may be taken
twice.
Tough
Characters with this feat are intimidating, either from physical appearance
or pure attitude. They gain
a +4 bonus to Intimidation
checks.
Toughness
Characters with this feat have an inner reservoir of strength. They
gain a +1 bonus to their Wound
Points. This
feat may be taken numerous times.
Trustworthy
Characters with this feat have a friendly demeanor. They get a +2
bonus on all Diplomacy and Gather
Information checks.
Well-Traveled
Characters with this feat have traveled internationally extensively.
They gain a bonus of +3 to their foreign Contacts quasi-skill.
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