| Soldier
The core of any trained, proficient army, the Soldier is a highly trained combat specialist. Kept in a constant state of preparation and readiness, Soldiers are also pushed towards excellent physical fitness, and superior willpower. Through a series of courses and training exercises, Soldiers branch out into many different specialties, with unique skills relating to stealth, demolitions, and even parachuting. When it comes to a character who can handle himself in a fight, and who specializes in one or more combat skill, the Soldier is the class for you. Requirements: Strength 11+ and Constitution 12+ Combat Training: Excellent Hit Die: d10 Saving Throws: Excellent Fortitude, Average Reflexes, Good Willpower Class Skills: Climb, Intimidate, Jump, Knowledge(military
protocol), Knowledge(tactics), Spot, Swim
Special Training Opportunities: (gains class STOs normally) Airborne Ops, Arctic Ops, Aquatic Ops, Artillery Training, Close Quarters Combat, Counter-Intelligence, Counter-Terrorist, Desert Ops, Double Tap Training, Engineer, Escape and Evasion Training, Evasionary Tactics, Foreign Language Training, Forward Observation, Guerilla Ops, Improved Two-Weapon Combat, Intelligence Officer, Jungle Ops, K-9 Corps, Martial Artist, Melee Combat, Medical Training, Military Intelligence, Military Investigator, Military Police, Military Specialist, Observation, Pilot(helicopter, tracked vehicle), Point Blank Shot, Proficiency(heavy armor, indirect fire, rockets), Rapid Shot, Sharpshooter, Special Deployment, Squad Combat, Tracker, Two-Weapon Combat, Unarmed Combat, Unarmed Strike, Vehicle Focus, Weapon Focus, Wilderness Survival Proficiencies: Automatics, Knives, Light Armor, Medium Armor, Rifles, Sidearms, Spears/Bayonets and Staffs Special Abilities:
Contacts: +1 military per level, +1 foreign per even level (2nd, 4th, etc.) |