Academic
Present in any nation with facilities for higher education, Academics are those who spend a part of their lives exploring intellectual pursuits.  Research doctors, professors, antiquarians, etc., are all Academics.  The Academic class provides an opportunity for a character to quickly become proficient in a variety of skills.  Many characters take a level of Academic before joining other classes, so that they can have higher skill ranks, and join a career in that other class quicker.
Requirements: Intelligence 13+
Combat Training: Poor
Hit Die: d4
Saving Throws: Average Fortitude, Average Reflexes, Excellent Willpower

Class Skills: choose (3 + Int modifier) of the following; Computer Use, Craft(any), Diplomacy, Electronics, Entertain(any), First Aid, Gather Information, Knowledge(any), Mechanics, Profession(any), Search, Sense Motive
Skill Points at 1st level: (8 + Int modifier)x2
Skill Points at later levels: 8 + Int modifier

Special Training Opportunities: (does not gain class STOs)

Proficiencies: None

Special Abilities:
 - none

Contacts: +1 civilian or government per level, +1 foreign per even level (2nd, 4th, etc.)