Mothmen
for d20 Darkmatter
Mysterious creatures of the North
American landscape, mothmen are bipedal, humanoid creatures, that live
in primitive societies. Many take a few levels as a Shaman.
More information on Mothmen can be found in the Darkmatter book.
Mothman
Medium Humanoid
Hit Dice: 4d8-4 (22 hp)
Initiative: +1
Speed: 30 ft.
AC: 16 (+2 Dexterity, +4
Natural)
Attacks: Claws +3/+1 melee
Damage: Claws 1d4
Face/Reach: 5 ft. by 5 ft.
Special Qualities: Darkvision,
Flight, Light Sensitivity
Saves: Fort +0, Ref +5,
Will +2
Abilities: Str 10, Dex 13
, Con 9, Int 9, Wis 12, Cha 8
Feats: Multi-attack
Skills (ranks only): Climb
+2, Melee +3,
Special Qualities:
Darkvision: can see perfectly
well up to 120' in total darkness.
Flight: can fly at 40' speed,
average maneuverability.
Light Sensitivity: suffers
a -2 to attack rolls in sunlight. |