Mothmen for d20 Darkmatter

Mysterious creatures of the North American landscape, mothmen are bipedal, humanoid creatures, that live in primitive societies.  Many take a few levels as a Shaman.  More information on Mothmen can be found in the Darkmatter book.

Mothman
Medium Humanoid
Hit Dice: 4d8-4 (22 hp)
Initiative: +1
Speed: 30 ft.
AC: 16 (+2 Dexterity, +4 Natural)
Attacks: Claws +3/+1 melee
Damage: Claws 1d4
Face/Reach: 5 ft. by 5 ft.
Special Qualities: Darkvision, Flight, Light Sensitivity
Saves: Fort +0, Ref +5, Will +2
Abilities: Str 10, Dex 13 , Con 9, Int 9, Wis 12, Cha 8
Feats: Multi-attack
Skills (ranks only): Climb +2, Melee +3,

Special Qualities:
Darkvision: can see perfectly well up to 120' in total darkness.
Flight: can fly at 40' speed, average maneuverability.
Light Sensitivity: suffers a -2 to attack rolls in sunlight.