Trapped History
(November 4, 2000) It all started, believe it or not, with paper and pencil. When I was younger and and my older brother were really into making mazes and puzzles. We would advance and make a lot of different kinds of mazes. I would always make and give them to people to solve. Of course it was kind of wierd because when you got items or keys their was no way of really keeping track of them. Then later on in the years a graphing calculater came out called the TI. I got ahold of the TI-83. These were cool because you could get games from the internet and put them on their so you could play in school and shit. And you could also program your own games if you took the time to learn. I was really excited. This is where I first started programming(besides from html). I would be on the damn calculator all day long and even in school trying to make games no has before. My best game ever on the TI-83 was a RPG. It was really cool. People were amazed in school. Around this time is when my family got our computer. After a while I found out about this program called Flash. And you could make movies and stuff with it. I downloaded the free trial and finally got it forever. After a while of learning and teaching myself in flash I found out you could use variables, tell target, and properties. I was so happy I found out about that. Then I went to work and tried to make games. I was still learning and most of my work wasn't really good. Then one day I decided to make a maze in Flash. From there I started on the formation of Trapped. After a lot of programming(so it seemed because I wasn't really fast or good at it) I came up with Trapped 1. Which really isn't that good at all. After I started making all kinds of cool ass puzzles and enemys. There is much more to come in Trapped...

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Ruggianimation