Spire Adventures

Spire is a typical fantasy game setting. The geography of Spire is very different though, which limits some kinds of adventure settings.

1st to 3rd Level

The party is just starting out as adventurers. They will have little money, no transport beyond foot, limited equipment and limited fighting skills.

Lost Village - Scouting

This is a simple hack and slash adventure for any size party. A business consortium that wants some simple exploration and trail blazing done will bring the party together. The consortium will post an advertisement looking for a group or individuals to join a group. The consortium has knowledge from its trading records that a village used to exist in a valley in the area around Mount Delos. The village was known as Delos.

The village was known for its olive, wine, or other trade good production. The Consortium hopes to find old art work, artifacts, and eventually to re-settle the village and resume it’s trade.

The adventurers will be advanced some equipment, but at a very high price. After paying for the equipment, the adventurers may keep half of any coin or precious metals they find. Magical artifacts, records, or objects of art or value are right of first refusal for the consortium, and they set the prices. The party will be bound by a non-disclosure agreement.

Mount Delos has been shown on maps for many years. It is possible for the party to set out by themselves without help from the consortium. The consortium will sue them though if they bring back anything of value and try and sell it. The consortium will not notice cash, small amounts of jewelry and magical artifacts that they keep for themselves though.

New Colony – Advance Party

This is a simple wilderness scouting adventure. A business consortium that is starting a new colony will bring the party together. The site has been scouted already, so the party will start with maps and such. The party will have to arrive at the new site about three weeks before the rest of the colonists are due.

The party’s job is to ensure site security so the colonists arrive in a safe area. Sort of like Jamestown. They will also have to clear-cut areas for the town hearth, temples, forum, etc. They’ll have to survey the area, or at least review the original survey lines.

The party will get a surprise and find a dungeon that the original scouting party missed.

 

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