Lexicon
Lexicon


Ancilla: A kindred "adolescent", usually a least a century old.

Anarch: A rebel among the Kindred, one who disdains elders and their highly structured society.

Antediluvian: A vampire of the Third Generation, so called because she predates the great flood.

Archon: A agent of a justicar.

Barrens, the: Areas of a city unfit for living, such as cemeteries, abandoned buildings, industrial wastelands and areas of urban blight.

Book of Nod, the: A collection of Kindred legends and history, which some Kindred equate with the bible.

Beast, the: The personification of the vampire's predatory nature, to which is attributed animal instincts and bloodlust.

Blood: A vampire's hertiage; that which makes a vampire a vampire.

Bloodline: A group of vampires that is an offshoot of its parent clan, often displaying particular characteristics or even strange powers.

Blood Bond: A mystical power over another individual (mortal, Kindred or ghoul) created by drinking a vampire's blood three times.

Boon: A favor owed between two vampires.

Cainite: Any vampire; an older term

Caitiff: Any vampire without an identifiable clan or bloodline, usually of thin blood and very high generation; such vampires are scorned by others.

Camarill, the: A sect of vampires concerned primarily with maintaining the Traditions, particulary the Masquerade.

Cathayan: One of the mysterious vampires of Asia; very little is known about these vampires, but many believe they are unrelated to the Kindred.

Childe: A vampire created through the embrace; the progeny of her sire.

Clan: A group of vampires who share common characteristics passed on by the blood.

Coterie: A group of Kindred who protect and support one another.

Damned, the: A collective name for vampires.

Diablerie: The act of murdering another vampire by drinking both her blood and her spirit; considered the worst crime among vampires.

Disciplines: The powers of a vampire, such as strength, speed or supernatural senses, which come with the embrace.

Domain: An area of a particular vampire's influence; her turf.

Elder: A vampire of at least three centuries or more.

Elysium: A place where vampires may meet without threat of violence to conduct business or discuss art; often held in places of art or culture.

Embrace, the: The act of turning a mortal into a vampire.

Final Death: Destruction of a vampire.

Frenzy: An emotional state where the Beast rises to the forefront, and the vampire reacts as an enraged animal would.

Gehenna: The time when the Antediluvians will rise and devour their descendants before begining a reign of darkness and terror, equated with the mortal judgment day.

Generation: The number of steps that a vampire is removed from Caine.

Ghoul: A mortal who has drunk vampire blood, but has not been Embraced.

Golconda: A fabled state of being to which many vampires aspire, wherein the predatory instincts of the Beast and the higher thoughts of the Man come to balance.

Haven: A vampire's home or where he sleeps during the day.

Inconnu: A little known sect composed entirely of elders.

Inquisition: A mortal organization based in the Catholic Church dedicated to hunting vampires and other supernatural creatures.

Justicar: A traveling judge of the Kindred who ensures that the Traditions are enforced.

Jyhad,the: The secret, centuries long war waged among the Antediluvian Kindred, using younger vampires as pawns.

Kindred: Any Camarilla vampire; their name for themselves.

Lick: A vampire; considered vulgar by many.

Lupine: A werewolf; used by vampires.

Masquerade, the: The collective effort made after the advent of the Inquisition to hide the Kindred from mortal notice.

Methuselah: An elder vampire who no longer lives among other Kindred. Many Methuselah are Inconnu.

Neonate: A young, newly created vampire, often recently released from her sire's care.

Numina: Special powers possessed by certain, gifted mortals.

Pack: The basic social unit of the Sabbat.

Prestation: The system of owing and granting favors; used as a bartering tool among Kindred.

Primogen: A city's ruling council of elders.

Prince: A vampire (male or female) who has established a claim or rulership over a city, and is able to support that claim.

Progeny: The collective offspring of a single vampire sire.

Regnant: A vampire who holds a blood bond over another Kindred.

Retainers: Humans who serve a vampire master.

Rites: Special Sabbat rituals performed for religious or other reasons.

Sabbat, the: A sect of vampires that believes the Masquerade to be useless and that vampires should revel in their darker natures. They are violent and often beastail, using horror and cruelty as their tools.

Sect: General name for one of the major groups among the Kindred, such as the Camarilla or the Sabbat.

Sire: The parent-creator of a vampire.

Thrall: A vampire who is blood bond to another.

Vaulderie: A Sabbat ritual involving the communal sharing of blood.

Vessel: A source of blood (past or potential) usually human.

Vinculum: The communal blood bond within a pack, forged through Vaulderie.

Vitae: Blood