Note : Unless we are playing in
League  combat by their rules
our rules will be as follows.
SERAPHIN RULES OF WAR
TRIAL OF ENTRY
1. PEOPLE THAT WANT TO HAVE POSSIBLE TOE ARE TO SHOW
    UP AND JOIN IN SERA FIGHTS AND PLAY WITH US A MINIMUM
    OF 1 MONTH. THIS IS SO SERAS CAN JUDGE ATTITUDE
    AND GAME PLAY. WED IS USUALLY SERA FIGHT NIGHT, BUT
    COME FIGHT WHEN YOU CAN.
2. A SERA WILL SPONSOR AND REQUEST A TOE FOR THE PERSON
    THAT IS DEEMED ACCEPTABLE BUY THE UNIT. EMAIL WILL BE
    SENT TO THE UNIT WAITING THERE DESICION. SERA "CO" OR
    "XO" WILL THEN SETUP A TOE TIME UPON APPROVAL OF TOE
    BY UNIT.
3.
ONE WEEKS NOTICE TO BE GIVEN BEFORE TOE DATE. ONLY 1
    PERSON WILL BE TOE'D PER TOE NIGHT.

4. SERA "CO" OR "XO" OR THEIR APPOINTED REP TO BE AT TOE
    BEFORE IT CAN BE HELD.
5. WARM-UP GAMES WILL BE HELD BEFORE TOE SO PEOPLE CAN
    GET LIMBERED UP.
6.
MAP TO BE PALACE GATES WITH SERAS ON TEAM 1 AND TOE
    CANDIDATE(S) TO BE ON TEAM 2.

7.
Server will be set to 1st person fighting.
8. Mechs allowed: any
9.
Weapons allowed: any
10. CANDIDATE(S)
MUST FIGHT 5 SERA IN 1v1 COMBAT AND
     
DEFEAT 3 TO PASS. IF CANDIDATE(S) DO NOT DEFEAT 3 OUTTA
      5 TO PASS THE TOE THEN ANOTHER TOE DATE CAN BE SET FOR
      THEM TO TRY AGAIN OR THE PARTICIPATING SERAS CAN REVIEW
      THE CANDIDATE AND RECOMMEND ENTRY BASED ON THE 
      CHARACTERISTICS THAT THE CANDIDATE HAS DISPLAYED PRIOR
      TO AND DURING TOE. THERE IS NO LIMIT TO THE NUMBER OF
      TOES THAT A PERSON CAN REQUEST.
NO MECH CHANGES WILL
      BE ALLOWED AFTER TOE IS STARTED
.
    
TRIAL OF POSITION
ONCE A SERAPHIN HAS PROVEN THEIR WORTH TO THE UNIT A TRIAL OF POSITION MAY BE SET FORTH TO ALLOW FOR THEIR
ADVANCEMENT IN RANK. THEY WILL FIGHT IN 2v2 COMBAT AGAINST 2 OF THE COMMAND STAFF OR THEIR APPOINTED REP.
THE PILOT MUST WIN 2 OUT OF 3 MATCHES TO EARN THE ADVANCEMENT.
NO MECH CHANGES ALLOWED AFTER MATCH STARTS. ALSO YOU CANT LOSE RANK OR POSTION IN FIGHTS.